Playstation 3 GPU 28nm vs Wii U GPU
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | not rated | not rated |
Place by popularity | not in top-100 | not in top-100 |
Architecture | TeraScale 2 (2009−2015) | Curie (2003−2013) |
GPU code name | Latte | RSX-28nm |
Market segment | Laptop | Laptop |
Release date | 18 November 2012 (12 years ago) | 3 June 2013 (11 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 160 | no data |
Core clock speed | 550 MHz | 550 MHz |
Number of transistors | 880 million | 302 million |
Manufacturing process technology | 40 nm | 28 nm |
Power consumption (TDP) | 33 Watt | 21 Watt |
Texture fill rate | 8.800 | 13.20 |
Floating-point processing power | 0.176 TFLOPS | no data |
ROPs | 8 | 8 |
TMUs | 16 | 24 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | IGP | IGP |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3 | GDDR3 |
Maximum RAM amount | 2 GB | 256 MB |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 800 MHz | 700 MHz |
Memory bandwidth | 12.8 GB/s | 22.4 GB/s |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | N/A | N/A |
Shader Model | 5.0 | no data |
OpenGL | N/A | ES 1.1 |
OpenCL | N/A | N/A |
Vulkan | N/A | N/A |
Pros & cons summary
Recency | 18 November 2012 | 3 June 2013 |
Maximum RAM amount | 2 GB | 256 MB |
Chip lithography | 40 nm | 28 nm |
Power consumption (TDP) | 33 Watt | 21 Watt |
Wii U GPU has a 700% higher maximum VRAM amount.
Playstation 3 GPU 28nm, on the other hand, has an age advantage of 6 months, a 42.9% more advanced lithography process, and 57.1% lower power consumption.
We couldn't decide between Wii U GPU and Playstation 3 GPU 28nm. We've got no test results to judge.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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