ATI GameCube GPU vs ATI Wii GPU

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureR500 (2005−2007)Rage 5 (2000)
GPU code nameHollywoodFlipper
Market segmentLaptopLaptop
Release date19 November 2006 (18 years ago)24 August 2000 (24 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Core clock speed243 MHz162 MHz
Number of transistors107 million51 million
Manufacturing process technology90 nm180 nm
Power consumption (TDP)45 Watt45 Watt
Texture fill rate0.970.65
ROPs44
TMUs44

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3SDR
Maximum RAM amount64 MB16 MB
Memory bus width64 Bit64 Bit
Memory clock speed243 MHz162 MHz
Memory bandwidth3.888 GB/s1.296 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/A6.0+
OpenGLN/AN/A
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Recency 19 November 2006 24 August 2000
Maximum RAM amount 64 MB 16 MB
Chip lithography 90 nm 180 nm

ATI Wii GPU has an age advantage of 6 years, a 300% higher maximum VRAM amount, and a 100% more advanced lithography process.

We couldn't decide between Wii GPU and GameCube GPU. We've got no test results to judge.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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ATI Wii GPU
Wii GPU
ATI GameCube GPU
GameCube GPU

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Community ratings

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3.4 17 votes

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3.4 31 vote

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Questions & comments

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