GameCube GPU: specs and benchmarks

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Summary

ATI started GameCube GPU sales 24 August 2000. This is a laptop graphics card based on a Rage 5 architecture and made with 180 nm manufacturing process. It is primarily aimed at gamers. 16 MB of SDR memory clocked at 0.16 GHz are supplied, and together with 64 Bit memory interface this creates a bandwidth of 1.296 GB/s.

Compatibility-wise, this is an integrated graphics card. Power consumption is at 45 Watt.

Primary details

Some basic facts about GameCube GPU: architecture, market segment, release date etc.

Place in the rankingnot rated
Place by popularitynot in top-100
ArchitectureRage 5 (2000)
GPU code nameFlipper
Market segmentLaptop
Release date24 August 2000 (24 years ago)

Detailed specifications

GameCube GPU's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of GameCube GPU's performance, but for precise assessment you have to consider its benchmark and gaming test results.

Core clock speed162 MHzof 2670 MHz (Arc B580)
Number of transistors51 millionof 208,000 million (B200 SXM 192 GB)
Manufacturing process technology180 nmof 3 nm (Arc Graphics 140V)
Power consumption (TDP)45 Wattof 2400 Watt (Data Center GPU Max Subsystem)
Texture fill rate0.65of 2,554 (Radeon Instinct MI300X)
ROPs4of 192 (Radeon RX 7900 XTX)
TMUs4of 1280 (Data Center GPU Max NEXT)

Form factor & compatibility

This section provides details about the physical dimensions of GameCube GPU and its compatibility with other computer components. This information is useful when selecting a computer configuration or upgrading an existing one. For desktop graphics cards, it includes details about the interface and bus (for motherboard compatibility) and additional power connectors (for power supply compatibility).

InterfaceIGP

VRAM capacity and type

Parameters of memory installed on GameCube GPU: its type, size, bus, clock and resulting bandwidth. Note that GPUs integrated into processors have no dedicated memory and use a shared part of system RAM instead.

Memory typeSDR
Maximum RAM amount16 MBof 294912 (Radeon Instinct MI325X)
Memory bus width64 Bitof 8192 Bit (Radeon Instinct MI250X)
Memory clock speed162 MHzof 20000 (RTX 5000 Ada Generation Mobile)
Memory bandwidth1.296 GB/sof 5,171 GB/s (Radeon Instinct MI300X)

Connectivity and outputs

Types and number of video connectors present on GameCube GPU. As a rule, this section is relevant only for desktop reference graphics cards, since for notebook ones the availability of certain video outputs depends on the laptop model, while non-reference desktop models can (though not necessarily will) bear a different set of video ports.

Display ConnectorsNo outputs

API compatibility

APIs supported by GameCube GPU, sometimes including their particular versions.

DirectX6.0+
OpenGLN/Aof 4.6 (GeForce RTX 4090)
OpenCLN/A
VulkanN/A

Benchmark performance

Synthetic benchmark performance of GameCube GPU. The combined score is measured on a 0-100 point scale.



We have no data on GameCube GPU benchmark results.


Recommended processors

These processors are most commonly used with GameCube GPU according to our statistics.

All comparisons with GameCube GPU

Community ratings

Here you can see the user rating of the graphics card, as well as rate it yourself.


3.4 31 vote

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Questions & comments

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