Xbox GPU vs ATI Wii GPU

VS

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureR500 (2005−2007)Kelvin (2001−2003)
GPU code nameHollywoodNV2A
Market segmentLaptopDesktop
Release date19 November 2006 (18 years ago)15 November 2001 (23 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Core clock speed243 MHz233 MHz
Number of transistors107 million57 million
Manufacturing process technology90 nm150 nm
Power consumption (TDP)45 Wattno data
Texture fill rate0.971.864
ROPs44
TMUs48

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPAGP 4x
Lengthno data320 mm
Widthno dataIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3DDR
Maximum RAM amount64 MB64 MB
Memory bus width64 Bit128 Bit
Memory clock speed243 MHz200 MHz
Memory bandwidth3.888 GB/s6.4 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/A8.1
OpenGLN/A1.4
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Recency 19 November 2006 15 November 2001
Chip lithography 90 nm 150 nm

ATI Wii GPU has an age advantage of 5 years, and a 66.7% more advanced lithography process.

We couldn't decide between Wii GPU and Xbox GPU. We've got no test results to judge.

Be aware that Wii GPU is a notebook card while Xbox GPU is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


ATI Wii GPU
Wii GPU
NVIDIA Xbox GPU
Xbox GPU

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.4 18 votes

Rate Wii GPU on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5
3 8 votes

Rate Xbox GPU on a scale of 1 to 5:

  • 1
  • 2
  • 3
  • 4
  • 5

Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.