RTX A4500 Mobile vs RTX A2000
Aggregate performance score
We've compared RTX A2000 with RTX A4500 Mobile, including specs and performance data.
RTX A4500 Mobile outperforms RTX A2000 by a significant 27% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 142 | 78 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 87.82 | no data |
Power efficiency | 34.95 | 22.13 |
Architecture | Ampere (2020−2024) | Ampere (2020−2024) |
GPU code name | GA106 | GA104 |
Market segment | Workstation | Mobile workstation |
Release date | 10 August 2021 (3 years ago) | 22 March 2022 (2 years ago) |
Launch price (MSRP) | $449 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 3328 | 5888 |
Core clock speed | 562 MHz | 930 MHz |
Boost clock speed | 1200 MHz | 1500 MHz |
Number of transistors | 12,000 million | 17,400 million |
Manufacturing process technology | 8 nm | 8 nm |
Power consumption (TDP) | 70 Watt | 140 Watt |
Texture fill rate | 124.8 | 276.0 |
Floating-point processing power | 7.987 TFLOPS | 17.66 TFLOPS |
ROPs | 48 | 96 |
TMUs | 104 | 184 |
Tensor Cores | 104 | 184 |
Ray Tracing Cores | 26 | 46 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | no data | large |
Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
Length | 167 mm | no data |
Width | 2-slot | no data |
Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR6 | GDDR6 |
Maximum RAM amount | 6 GB | 16 GB |
Memory bus width | 192 Bit | 256 Bit |
Memory clock speed | 1500 MHz | 2000 MHz |
Memory bandwidth | 288.0 GB/s | 512.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 4x mini-DisplayPort 1.4a | Portable Device Dependent |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 Ultimate (12_2) | 12 Ultimate (12_2) |
Shader Model | 6.8 | 6.7 |
OpenGL | 4.6 | 4.6 |
OpenCL | 3.0 | 3.0 |
Vulkan | 1.3 | 1.3 |
CUDA | 8.6 | 8.6 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 94
−17%
| 110−120
+17%
|
1440p | 45
−22.2%
| 55−60
+22.2%
|
4K | 29
−20.7%
| 35−40
+20.7%
|
Cost per frame, $
1080p | 4.78 | no data |
1440p | 9.98 | no data |
4K | 15.48 | no data |
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 84
−16.7%
|
95−100
+16.7%
|
Elden Ring | 86
−87.2%
|
160−170
+87.2%
|
Full HD
Medium Preset
Battlefield 5 | 95−100
−13.3%
|
110−120
+13.3%
|
Counter-Strike 2 | 62
−58.1%
|
95−100
+58.1%
|
Forza Horizon 4 | 166
−36.1%
|
220−230
+36.1%
|
Metro Exodus | 106
+1.9%
|
100−110
−1.9%
|
Red Dead Redemption 2 | 70−75
−21.1%
|
85−90
+21.1%
|
Valorant | 140−150
−28.9%
|
180−190
+28.9%
|
Full HD
High Preset
Battlefield 5 | 95−100
−13.3%
|
110−120
+13.3%
|
Counter-Strike 2 | 52
−88.5%
|
95−100
+88.5%
|
Dota 2 | 129
−3.9%
|
130−140
+3.9%
|
Elden Ring | 120−130
−30.9%
|
160−170
+30.9%
|
Far Cry 5 | 136
+32%
|
100−110
−32%
|
Fortnite | 160−170
−17.5%
|
180−190
+17.5%
|
Forza Horizon 4 | 130
−73.8%
|
220−230
+73.8%
|
Grand Theft Auto V | 129
−3.9%
|
130−140
+3.9%
|
Metro Exodus | 71
−46.5%
|
100−110
+46.5%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 190−200
−9.4%
|
210−220
+9.4%
|
Red Dead Redemption 2 | 70−75
−21.1%
|
85−90
+21.1%
|
The Witcher 3: Wild Hunt | 120−130
−33.3%
|
160−170
+33.3%
|
Valorant | 140−150
−28.9%
|
180−190
+28.9%
|
World of Tanks | 270−280
+0%
|
270−280
+0%
|
Full HD
Ultra Preset
Battlefield 5 | 95−100
−13.3%
|
110−120
+13.3%
|
Counter-Strike 2 | 45
−118%
|
95−100
+118%
|
Far Cry 5 | 90−95
−10.8%
|
100−110
+10.8%
|
Forza Horizon 4 | 109
−107%
|
220−230
+107%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 190−200
−9.4%
|
210−220
+9.4%
|
Valorant | 140−150
−28.9%
|
180−190
+28.9%
|
1440p
High Preset
Dota 2 | 58
−46.6%
|
85−90
+46.6%
|
Elden Ring | 70−75
−38.6%
|
95−100
+38.6%
|
Grand Theft Auto V | 58
−46.6%
|
85−90
+46.6%
|
Red Dead Redemption 2 | 30−35
−35.3%
|
45−50
+35.3%
|
World of Tanks | 220−230
−25.6%
|
280−290
+25.6%
|
1440p
Ultra Preset
Battlefield 5 | 65−70
−17.9%
|
75−80
+17.9%
|
Counter-Strike 2 | 26
−84.6%
|
45−50
+84.6%
|
Far Cry 5 | 110−120
−26.3%
|
140−150
+26.3%
|
Forza Horizon 4 | 79
−70.9%
|
130−140
+70.9%
|
Metro Exodus | 62
−51.6%
|
90−95
+51.6%
|
The Witcher 3: Wild Hunt | 47
−76.6%
|
80−85
+76.6%
|
Valorant | 100−110
−40.2%
|
150−160
+40.2%
|
4K
High Preset
Counter-Strike 2 | 35−40
−33.3%
|
45−50
+33.3%
|
Dota 2 | 56
−64.3%
|
90−95
+64.3%
|
Elden Ring | 30−35
−42.4%
|
45−50
+42.4%
|
Grand Theft Auto V | 56
−64.3%
|
90−95
+64.3%
|
Metro Exodus | 20
−95%
|
35−40
+95%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 110−120
−32.7%
|
150−160
+32.7%
|
Red Dead Redemption 2 | 21−24
−30.4%
|
30−33
+30.4%
|
The Witcher 3: Wild Hunt | 56
−64.3%
|
90−95
+64.3%
|
4K
Ultra Preset
Battlefield 5 | 40−45
−35%
|
50−55
+35%
|
Counter-Strike 2 | 35−40
−33.3%
|
45−50
+33.3%
|
Far Cry 5 | 50−55
−37.3%
|
70−75
+37.3%
|
Fortnite | 45−50
−38.8%
|
65−70
+38.8%
|
Forza Horizon 4 | 45
−71.1%
|
75−80
+71.1%
|
Valorant | 55−60
−47.3%
|
80−85
+47.3%
|
Full HD
Low Preset
Cyberpunk 2077 | 95−100
+0%
|
95−100
+0%
|
Full HD
Medium Preset
Cyberpunk 2077 | 95−100
+0%
|
95−100
+0%
|
Full HD
High Preset
Cyberpunk 2077 | 95−100
+0%
|
95−100
+0%
|
Full HD
Ultra Preset
Cyberpunk 2077 | 95−100
+0%
|
95−100
+0%
|
Dota 2 | 130−140
+0%
|
130−140
+0%
|
1440p
High Preset
PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+0%
|
170−180
+0%
|
1440p
Ultra Preset
Cyberpunk 2077 | 45−50
+0%
|
45−50
+0%
|
4K
Ultra Preset
Cyberpunk 2077 | 21−24
+0%
|
21−24
+0%
|
Dota 2 | 90−95
+0%
|
90−95
+0%
|
This is how RTX A2000 and RTX A4500 Mobile compete in popular games:
- RTX A4500 Mobile is 17% faster in 1080p
- RTX A4500 Mobile is 22% faster in 1440p
- RTX A4500 Mobile is 21% faster in 4K
Here's the range of performance differences observed across popular games:
- in Far Cry 5, with 1080p resolution and the High Preset, the RTX A2000 is 32% faster.
- in Counter-Strike 2, with 1080p resolution and the Ultra Preset, the RTX A4500 Mobile is 118% faster.
All in all, in popular games:
- RTX A2000 is ahead in 2 tests (3%)
- RTX A4500 Mobile is ahead in 51 test (81%)
- there's a draw in 10 tests (16%)
Pros & cons summary
Performance score | 35.54 | 45.00 |
Recency | 10 August 2021 | 22 March 2022 |
Maximum RAM amount | 6 GB | 16 GB |
Power consumption (TDP) | 70 Watt | 140 Watt |
RTX A2000 has 100% lower power consumption.
RTX A4500 Mobile, on the other hand, has a 26.6% higher aggregate performance score, an age advantage of 7 months, and a 166.7% higher maximum VRAM amount.
The RTX A4500 Mobile is our recommended choice as it beats the RTX A2000 in performance tests.
Be aware that RTX A2000 is a workstation card while RTX A4500 Mobile is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
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