ATI GameCube GPU vs ATI Rage 128 VR

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
Architectureno dataRage 5 (2000)
GPU code nameRage 128Flipper
Market segmentDesktopLaptop
Release date1 August 1998 (26 years ago)24 August 2000 (24 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Core clock speed80 MHz162 MHz
Number of transistors8 million51 million
Manufacturing process technology250 nm180 nm
Power consumption (TDP)no data45 Watt
Texture fill rate0.160.65
ROPs24
TMUs24

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceAGP 2xIGP
Width1-slotno data
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeSDRSDR
Maximum RAM amount32 MB16 MB
Memory bus width64 Bit64 Bit
Memory clock speed125 MHz162 MHz
Memory bandwidth1 GB/s1.296 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors1x VGANo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX6.06.0+
OpenGL1.2N/A
OpenCLNoneN/A
Vulkan-N/A

Pros & cons summary


Recency 1 August 1998 24 August 2000
Maximum RAM amount 32 MB 16 MB
Chip lithography 250 nm 180 nm

ATI Rage 128 VR has a 100% higher maximum VRAM amount.

ATI GameCube GPU, on the other hand, has an age advantage of 2 years, and a 38.9% more advanced lithography process.

We couldn't decide between Rage 128 VR and GameCube GPU. We've got no test results to judge.

Be aware that Rage 128 VR is a desktop card while GameCube GPU is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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ATI Rage 128 VR
Rage 128 VR
ATI GameCube GPU
GameCube GPU

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Community ratings

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3.4 31 vote

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Questions & comments

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