ATI Xbox 360 S GPU vs ATI GameCube GPU

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureRage 5 (2000)TeraScale (2005−2013)
GPU code nameFlipperXenos Vejle
Market segmentLaptopDesktop
Release date24 August 2000 (24 years ago)19 June 2010 (14 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA coresno data240
Core clock speed162 MHz500 MHz
Number of transistors51 million372 million
Manufacturing process technology180 nm45 nm
Power consumption (TDP)45 Watt133 Watt
Texture fill rate0.658.000
Floating-point processing powerno data0.24 TFLOPS
ROPs48
TMUs416

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPIGP
Lengthno data260 mm
Widthno dataIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeSDRGDDR3
Maximum RAM amount16 MB512 MB
Memory bus width64 Bit128 Bit
Memory clock speed162 MHz700 MHz
Memory bandwidth1.296 GB/s22.4 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX6.0+9.0c (9_3)
Shader Modelno data3.0
OpenGLN/AN/A
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Recency 24 August 2000 19 June 2010
Maximum RAM amount 16 MB 512 MB
Chip lithography 180 nm 45 nm
Power consumption (TDP) 45 Watt 133 Watt

ATI GameCube GPU has 195.6% lower power consumption.

ATI Xbox 360 S GPU, on the other hand, has an age advantage of 9 years, a 3100% higher maximum VRAM amount, and a 300% more advanced lithography process.

We couldn't decide between GameCube GPU and Xbox 360 S GPU. We've got no test results to judge.

Be aware that GameCube GPU is a notebook card while Xbox 360 S GPU is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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ATI GameCube GPU
GameCube GPU
ATI Xbox 360 S GPU
Xbox 360 S GPU

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Community ratings

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3.4 31 vote

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3.3 8 votes

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Questions & comments

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