ATI GameCube GPU vs Wii U GPU

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureTeraScale 2 (2009−2015)Rage 5 (2000)
GPU code nameLatteFlipper
Market segmentLaptopLaptop
Release date18 November 2012 (12 years ago)24 August 2000 (24 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores160no data
Core clock speed550 MHz162 MHz
Number of transistors880 million51 million
Manufacturing process technology40 nm180 nm
Power consumption (TDP)33 Watt45 Watt
Texture fill rate8.8000.65
Floating-point processing power0.176 TFLOPSno data
ROPs84
TMUs164

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3SDR
Maximum RAM amount2 GB16 MB
Memory bus width64 Bit64 Bit
Memory clock speed800 MHz162 MHz
Memory bandwidth12.8 GB/s1.296 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/A6.0+
Shader Model5.0no data
OpenGLN/AN/A
OpenCLN/AN/A
VulkanN/AN/A

Pros & cons summary


Recency 18 November 2012 24 August 2000
Maximum RAM amount 2 GB 16 MB
Chip lithography 40 nm 180 nm
Power consumption (TDP) 33 Watt 45 Watt

Wii U GPU has an age advantage of 12 years, a 12700% higher maximum VRAM amount, a 350% more advanced lithography process, and 36.4% lower power consumption.

We couldn't decide between Wii U GPU and GameCube GPU. We've got no test results to judge.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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AMD Wii U GPU
Wii U GPU
ATI GameCube GPU
GameCube GPU

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Community ratings

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3.8 12 votes

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3.4 31 vote

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Questions & comments

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