ATI Xbox 360 E GPU 45nm vs Wii U GPU
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in performance ranking | not rated | not rated |
Place by popularity | not in top-100 | not in top-100 |
Architecture | TeraScale 2 (2009−2015) | TeraScale (2005−2013) |
GPU code name | Latte | Xenos Corona |
Market segment | Desktop | Desktop |
Release date | 18 November 2012 (11 years ago) | 10 June 2013 (11 years ago) |
Detailed specifications
General performance parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. These parameters indirectly speak of performance, but for precise assessment you have to consider their benchmark and gaming test results. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 160 | 240 |
Core clock speed | 550 MHz | 500 MHz |
Number of transistors | 880 million | 372 million |
Manufacturing process technology | 40 nm | 45 nm |
Power consumption (TDP) | 33 Watt | 120 Watt |
Texture fill rate | 8.800 | 8.000 |
Floating-point performance | 0.176 gflops | 0.24 gflops |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | IGP | IGP |
Length | no data | 264 mm |
Width | IGP | IGP |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3 | GDDR3 |
Maximum RAM amount | 2 GB | 512 MB |
Memory bus width | 64 Bit | 128 Bit |
Memory clock speed | 1600 MHz | 1400 MHz |
Memory bandwidth | 12.8 GB/s | 22.4 GB/s |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
API compatibility
List of supported graphics and general-purpose computing APIs, including their specific versions.
DirectX | N/A | 9.0c (9_3) |
Shader Model | 5.0 | 3.0 |
OpenGL | N/A | N/A |
OpenCL | N/A | N/A |
Vulkan | N/A | N/A |
Pros & cons summary
Recency | 18 November 2012 | 10 June 2013 |
Maximum RAM amount | 2 GB | 512 MB |
Chip lithography | 40 nm | 45 nm |
Power consumption (TDP) | 33 Watt | 120 Watt |
Wii U GPU has a 300% higher maximum VRAM amount, a 12.5% more advanced lithography process, and 263.6% lower power consumption.
ATI Xbox 360 E GPU 45nm, on the other hand, has an age advantage of 6 months.
We couldn't decide between Wii U GPU and Xbox 360 E GPU 45nm. We've got no test results to judge.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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