GeForce MX330 vs ATI Xbox 360 GPU

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot rated575
Place by popularitynot in top-100not in top-100
Power efficiencyno data43.91
ArchitectureTeraScale (2005−2013)Pascal (2016−2021)
GPU code nameXenosGP108
Market segmentDesktopLaptop
Release date22 November 2005 (19 years ago)10 February 2020 (4 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores240384
Core clock speed500 MHz1531 MHz
Boost clock speedno data1594 MHz
Number of transistors232 million1,800 million
Manufacturing process technology90 nm14 nm
Power consumption (TDP)no data10 Watt
Texture fill rate8.00038.26
Floating-point processing power0.24 TFLOPS1.224 TFLOPS
ROPs816
TMUs1624

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPPCIe 3.0 x16
WidthIGPno data
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3GDDR5
Maximum RAM amount512 MB2 GB
Memory bus width128 Bit64 Bit
Memory clock speed1400 MHz1502 MHz
Memory bandwidth22.4 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX9.0c (9_3)12 (12_1)
Shader Modelno data6.4
OpenGLN/A4.6
OpenCLno data1.2
Vulkan-1.2.131
CUDA-6.1

Pros & cons summary


Recency 22 November 2005 10 February 2020
Maximum RAM amount 512 MB 2 GB
Chip lithography 90 nm 14 nm

GeForce MX330 has an age advantage of 14 years, a 300% higher maximum VRAM amount, and a 542.9% more advanced lithography process.

We couldn't decide between Xbox 360 GPU and GeForce MX330. We've got no test results to judge.

Be aware that Xbox 360 GPU is a desktop card while GeForce MX330 is a notebook one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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ATI Xbox 360 GPU
Xbox 360 GPU
NVIDIA GeForce MX330
GeForce MX330

Comparisons with similar GPUs

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Community ratings

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3.6 2171 vote

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Questions & comments

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