ATI FirePro M5800 vs Quadro M5500
Aggregate performance score
We've compared Quadro M5500 and FirePro M5800, covering specs and all relevant benchmarks.
M5500 outperforms ATI M5800 by a whopping 1330% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 271 | 1001 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 9.45 | 3.81 |
Architecture | Maxwell 2.0 (2014−2019) | TeraScale 2 (2009−2015) |
GPU code name | GM204 | Madison |
Market segment | Mobile workstation | Mobile workstation |
Release date | 8 April 2016 (8 years ago) | 1 March 2010 (14 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2048 | 400 |
Core clock speed | 1140 MHz | 650 MHz |
Boost clock speed | 1165 MHz | no data |
Number of transistors | 5,200 million | 627 million |
Manufacturing process technology | 28 nm | 40 nm |
Power consumption (TDP) | 150 Watt | 26 Watt |
Texture fill rate | 149.1 | 13.00 |
Floating-point processing power | 4.772 TFLOPS | 0.52 TFLOPS |
ROPs | 64 | 8 |
TMUs | 128 | 20 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | medium sized |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | None | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 8 GB | 1 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1753 MHz | 800 MHz |
Memory bandwidth | 211 GB/s | 51.2 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
Display Port | 1.2 | no data |
G-SYNC support | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
3D Vision Pro | + | no data |
Mosaic | + | no data |
VR Ready | + | no data |
nView Display Management | + | no data |
Optimus | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 | 11.2 (11_0) |
Shader Model | 6.4 | 5.0 |
OpenGL | 4.5 | 4.4 |
OpenCL | 1.2 | 1.2 |
Vulkan | + | N/A |
CUDA | + | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 300−350
+1329%
| 21
−1329%
|
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 35−40
+311%
|
9−10
−311%
|
Cyberpunk 2077 | 40−45
+925%
|
4−5
−925%
|
Elden Ring | 65−70
+6500%
|
1−2
−6500%
|
Full HD
Medium Preset
Battlefield 5 | 65−70
+3150%
|
2−3
−3150%
|
Counter-Strike 2 | 35−40
+311%
|
9−10
−311%
|
Cyberpunk 2077 | 40−45
+925%
|
4−5
−925%
|
Forza Horizon 4 | 85−90
+867%
|
9−10
−867%
|
Metro Exodus | 55−60 | 0−1 |
Red Dead Redemption 2 | 45−50
+571%
|
7−8
−571%
|
Valorant | 80−85
+1560%
|
5−6
−1560%
|
Full HD
High Preset
Battlefield 5 | 65−70
+3150%
|
2−3
−3150%
|
Counter-Strike 2 | 35−40
+311%
|
9−10
−311%
|
Cyberpunk 2077 | 40−45
+925%
|
4−5
−925%
|
Dota 2 | 70−75
+3500%
|
2−3
−3500%
|
Elden Ring | 65−70
+6500%
|
1−2
−6500%
|
Far Cry 5 | 65−70
+518%
|
10−12
−518%
|
Fortnite | 100−110
+1700%
|
6−7
−1700%
|
Forza Horizon 4 | 85−90
+867%
|
9−10
−867%
|
Grand Theft Auto V | 70−75
+3500%
|
2−3
−3500%
|
Metro Exodus | 55−60 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 130−140
+813%
|
14−16
−813%
|
Red Dead Redemption 2 | 45−50
+571%
|
7−8
−571%
|
The Witcher 3: Wild Hunt | 65−70
+829%
|
7−8
−829%
|
Valorant | 80−85
+1560%
|
5−6
−1560%
|
World of Tanks | 230−240
+683%
|
30−33
−683%
|
Full HD
Ultra Preset
Battlefield 5 | 65−70
+3150%
|
2−3
−3150%
|
Counter-Strike 2 | 35−40
+311%
|
9−10
−311%
|
Cyberpunk 2077 | 40−45
+925%
|
4−5
−925%
|
Dota 2 | 70−75
+3500%
|
2−3
−3500%
|
Far Cry 5 | 65−70
+518%
|
10−12
−518%
|
Forza Horizon 4 | 85−90
+867%
|
9−10
−867%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 130−140
+813%
|
14−16
−813%
|
Valorant | 80−85
+1560%
|
5−6
−1560%
|
1440p
High Preset
Dota 2 | 30−35
+1550%
|
2−3
−1550%
|
Elden Ring | 30−35 | 0−1 |
Grand Theft Auto V | 30−35
+1550%
|
2−3
−1550%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+1811%
|
9−10
−1811%
|
Red Dead Redemption 2 | 18−20 | 0−1 |
World of Tanks | 130−140
+1638%
|
8−9
−1638%
|
1440p
Ultra Preset
Battlefield 5 | 40−45
+2000%
|
2−3
−2000%
|
Counter-Strike 2 | 16−18
+88.9%
|
9−10
−88.9%
|
Cyberpunk 2077 | 16−18
+700%
|
2−3
−700%
|
Far Cry 5 | 55−60
+1020%
|
5−6
−1020%
|
Forza Horizon 4 | 50−55
+1667%
|
3−4
−1667%
|
Metro Exodus | 45−50
+1467%
|
3−4
−1467%
|
The Witcher 3: Wild Hunt | 27−30
+833%
|
3−4
−833%
|
Valorant | 50−55
+657%
|
7−8
−657%
|
4K
High Preset
Counter-Strike 2 | 16−18
+1600%
|
1−2
−1600%
|
Dota 2 | 35−40
+119%
|
16−18
−119%
|
Elden Ring | 14−16 | 0−1 |
Grand Theft Auto V | 35−40
+133%
|
14−16
−133%
|
Metro Exodus | 14−16
+1400%
|
1−2
−1400%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 60−65
+1450%
|
4−5
−1450%
|
Red Dead Redemption 2 | 12−14 | 0−1 |
The Witcher 3: Wild Hunt | 35−40
+133%
|
14−16
−133%
|
4K
Ultra Preset
Battlefield 5 | 21−24
+2000%
|
1−2
−2000%
|
Counter-Strike 2 | 16−18
+1600%
|
1−2
−1600%
|
Cyberpunk 2077 | 6−7
+500%
|
1−2
−500%
|
Dota 2 | 35−40
+119%
|
16−18
−119%
|
Far Cry 5 | 27−30
+2600%
|
1−2
−2600%
|
Fortnite | 24−27
+2400%
|
1−2
−2400%
|
Forza Horizon 4 | 30−35
+1450%
|
2−3
−1450%
|
Valorant | 24−27
+2400%
|
1−2
−2400%
|
This is how Quadro M5500 and ATI M5800 compete in popular games:
- Quadro M5500 is 1329% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Elden Ring, with 1080p resolution and the Low Preset, the Quadro M5500 is 6500% faster.
All in all, in popular games:
- Without exception, Quadro M5500 surpassed ATI M5800 in all 44 of our tests.
Pros & cons summary
Performance score | 20.59 | 1.44 |
Recency | 8 April 2016 | 1 March 2010 |
Maximum RAM amount | 8 GB | 1 GB |
Chip lithography | 28 nm | 40 nm |
Power consumption (TDP) | 150 Watt | 26 Watt |
Quadro M5500 has a 1329.9% higher aggregate performance score, an age advantage of 6 years, a 700% higher maximum VRAM amount, and a 42.9% more advanced lithography process.
ATI M5800, on the other hand, has 476.9% lower power consumption.
The Quadro M5500 is our recommended choice as it beats the FirePro M5800 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
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