Polaris 30: specs and benchmarks
Summary
This is a desktop graphics card based on a GCN 4.0 architecture and made with 12 nm manufacturing process. It is primarily aimed at gamer market.
Primary details
Some basic facts about Polaris 30: architecture, market segment, release date etc.
Place in performance ranking | not rated | |
Place by popularity | not in top-100 | |
Architecture | GCN 4.0 (2016−2020) | |
GPU code name | Polaris 30 | |
Market segment | Desktop | |
Release date | no data |
Detailed specifications
Polaris 30's specs such as number of shaders, GPU base clock, manufacturing process, texturing and calculation speed. These parameters indirectly speak of Polaris 30's performance, but for precise assessment you have to consider its benchmark and gaming test results.
Pipelines / CUDA cores | 2304 | of 20480 (Data Center GPU Max NEXT) |
Number of transistors | 5,700 million | of 208,000 million (B200 SXM 192 GB) |
Manufacturing process technology | 12 nm | of 4 nm (H100 PCIe) |
API compatibility
APIs supported by Polaris 30, sometimes including their particular versions.
DirectX | 12 (12_0) | |
Shader Model | 6.7 | |
OpenGL | 4.6 | |
OpenCL | 2.1 | |
Vulkan | 1.3 |
Recommended processors
These processors are most commonly used with Polaris 30 according to our statistics.
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