Quadro RTX A6000 vs HD Graphics 520

VS

Aggregate performance score

We've compared HD Graphics 520 with Quadro RTX A6000, including specs and performance data.

HD Graphics 520
2015
32 GB DDR3L/LPDDR3/DDR4, 15 Watt
2.15

RTX A6000 outperforms HD Graphics 520 by a whopping 2624% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking85737
Place by popularity43not in top-100
Cost-effectiveness evaluationno data10.30
Power efficiency9.9713.58
ArchitectureGeneration 9.0 (2015−2016)Ampere (2020−2024)
GPU code nameSkylake GT2GA102
Market segmentDesktopWorkstation
Release date1 September 2015 (9 years ago)5 October 2020 (4 years ago)
Launch price (MSRP)no data$4,649

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores19210752
Core clock speed300 MHz1410 MHz
Boost clock speed900 MHz1800 MHz
Number of transistors189 million28,300 million
Manufacturing process technology14 nm+8 nm
Power consumption (TDP)15 Watt300 Watt
Texture fill rate21.60604.8
Floating-point processing power0.3456 TFLOPS38.71 TFLOPS
ROPs3112
TMUs24336
Tensor Coresno data336
Ray Tracing Coresno data84

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceRing BusPCIe 4.0 x16
Lengthno data267 mm
WidthIGP2-slot
Supplementary power connectorsno data8-pin EPS

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3L/LPDDR3/DDR4GDDR6
Maximum RAM amount32 GB48 GB
Memory bus widthSystem Shared384 Bit
Memory clock speedSystem Shared2000 MHz
Memory bandwidthno data768.0 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device Dependent4x DisplayPort 1.4a

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Sync+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 Ultimate (12_2)
Shader Model6.46.7
OpenGL4.64.6
OpenCL3.03.0
Vulkan+1.3
CUDA-8.6

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

HD Graphics 520 2.15
RTX A6000 58.57
+2624%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 520 831
RTX A6000 22600
+2620%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

HD Graphics 520 1294
RTX A6000 50957
+3839%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

HD Graphics 520 5722
RTX A6000 89510
+1464%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

HD Graphics 520 804
RTX A6000 27511
+3324%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

HD Graphics 520 6701
RTX A6000 113167
+1589%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

HD Graphics 520 73656
RTX A6000 494750
+572%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p20
−2400%
500−550
+2400%
Full HD10
−1640%
174
+1640%
1440p4−5
−3275%
135
+3275%
4K4−5
−2625%
109
+2625%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 5−6
−1380%
70−75
+1380%

Full HD
Medium Preset

Assassin's Creed Odyssey 7−8
−1157%
85−90
+1157%
Battlefield 5 2−3
−6550%
130−140
+6550%
Call of Duty: Modern Warfare 6−7
−1300%
80−85
+1300%
Cyberpunk 2077 5−6
−1380%
70−75
+1380%
Far Cry 5 5
−1680%
85−90
+1680%
Far Cry New Dawn 6−7
−1600%
100−110
+1600%
Forza Horizon 4 9−10
−2089%
190−200
+2089%
Hitman 3 7−8
−1171%
85−90
+1171%
Horizon Zero Dawn 18−20
−850%
170−180
+850%
Metro Exodus 0−1 130−140
Red Dead Redemption 2 5−6
−1800%
95−100
+1800%
Shadow of the Tomb Raider 10−11
−1440%
150−160
+1440%
Watch Dogs: Legion 35−40
−267%
130−140
+267%

Full HD
High Preset

Assassin's Creed Odyssey 7−8
−1157%
85−90
+1157%
Battlefield 5 2−3
−6550%
130−140
+6550%
Call of Duty: Modern Warfare 6−7
−1300%
80−85
+1300%
Cyberpunk 2077 5−6
−1380%
70−75
+1380%
Far Cry 5 4−5
−2125%
85−90
+2125%
Far Cry New Dawn 6−7
−1600%
100−110
+1600%
Forza Horizon 4 9−10
−2089%
190−200
+2089%
Hitman 3 7−8
−1171%
85−90
+1171%
Horizon Zero Dawn 18−20
−850%
170−180
+850%
Metro Exodus 0−1 130−140
Red Dead Redemption 2 5−6
−1800%
95−100
+1800%
Shadow of the Tomb Raider 10−11
−2830%
293
+2830%
The Witcher 3: Wild Hunt 13
−562%
85−90
+562%
Watch Dogs: Legion 35−40
−267%
130−140
+267%

Full HD
Ultra Preset

Assassin's Creed Odyssey 7−8
−1157%
85−90
+1157%
Call of Duty: Modern Warfare 6−7
−1300%
80−85
+1300%
Cyberpunk 2077 5−6
−1380%
70−75
+1380%
Far Cry 5 4−5
−2125%
85−90
+2125%
Forza Horizon 4 9−10
−2089%
190−200
+2089%
Hitman 3 7−8
−1171%
85−90
+1171%
Horizon Zero Dawn 18−20
−1144%
224
+1144%
Shadow of the Tomb Raider 10−11
−2780%
288
+2780%
The Witcher 3: Wild Hunt 12−14
−1285%
180
+1285%
Watch Dogs: Legion 35−40
−267%
130−140
+267%

Full HD
Epic Preset

Red Dead Redemption 2 5−6
−1800%
95−100
+1800%

1440p
High Preset

Battlefield 5 3−4
−2600%
80−85
+2600%
Far Cry New Dawn 3−4
−2033%
60−65
+2033%

1440p
Ultra Preset

Assassin's Creed Odyssey 2−3
−2150%
45−50
+2150%
Call of Duty: Modern Warfare 1−2
−4800%
45−50
+4800%
Cyberpunk 2077 1−2
−3300%
30−35
+3300%
Far Cry 5 2−3
−2300%
45−50
+2300%
Hitman 3 7−8
−686%
55−60
+686%
Horizon Zero Dawn 6−7
−3400%
210
+3400%
The Witcher 3: Wild Hunt 1−2
−6100%
60−65
+6100%
Watch Dogs: Legion 12−14
−1550%
190−200
+1550%

1440p
Epic Preset

Red Dead Redemption 2 5−6
−1340%
70−75
+1340%

4K
High Preset

Battlefield 5 0−1 40−45
Far Cry New Dawn 1−2
−3400%
35−40
+3400%

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
−1350%
27−30
+1350%
Assassin's Creed Valhalla 1−2
−2600%
27−30
+2600%
Call of Duty: Modern Warfare 1−2
−2600%
27−30
+2600%
Far Cry 5 1−2
−2400%
24−27
+2400%
Watch Dogs: Legion 0−1 21−24

4K
Epic Preset

Red Dead Redemption 2 3−4
−1133%
35−40
+1133%

Full HD
Medium Preset

Assassin's Creed Valhalla 70−75
+0%
70−75
+0%

Full HD
High Preset

Assassin's Creed Valhalla 70−75
+0%
70−75
+0%

Full HD
Ultra Preset

Assassin's Creed Valhalla 70−75
+0%
70−75
+0%

1440p
Ultra Preset

Assassin's Creed Valhalla 45−50
+0%
45−50
+0%
Forza Horizon 4 230−240
+0%
230−240
+0%
Metro Exodus 63
+0%
63
+0%
Shadow of the Tomb Raider 247
+0%
247
+0%

4K
High Preset

Hitman 3 30−35
+0%
30−35
+0%
Horizon Zero Dawn 180−190
+0%
180−190
+0%
Metro Exodus 50−55
+0%
50−55
+0%
The Witcher 3: Wild Hunt 146
+0%
146
+0%

4K
Ultra Preset

Cyberpunk 2077 14−16
+0%
14−16
+0%
Forza Horizon 4 55−60
+0%
55−60
+0%
Shadow of the Tomb Raider 149
+0%
149
+0%

This is how HD Graphics 520 and RTX A6000 compete in popular games:

  • RTX A6000 is 2400% faster in 900p
  • RTX A6000 is 1640% faster in 1080p
  • RTX A6000 is 3275% faster in 1440p
  • RTX A6000 is 2625% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Battlefield 5, with 1080p resolution and the Medium Preset, the RTX A6000 is 6550% faster.

All in all, in popular games:

  • RTX A6000 is ahead in 54 tests (79%)
  • there's a draw in 14 tests (21%)

Pros & cons summary


Performance score 2.15 58.57
Recency 1 September 2015 5 October 2020
Maximum RAM amount 32 GB 48 GB
Chip lithography 14 nm 8 nm
Power consumption (TDP) 15 Watt 300 Watt

HD Graphics 520 has 1900% lower power consumption.

RTX A6000, on the other hand, has a 2624.2% higher aggregate performance score, an age advantage of 5 years, a 50% higher maximum VRAM amount, and a 75% more advanced lithography process.

The Quadro RTX A6000 is our recommended choice as it beats the HD Graphics 520 in performance tests.

Be aware that HD Graphics 520 is a desktop card while Quadro RTX A6000 is a workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

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Intel HD Graphics 520
HD Graphics 520
NVIDIA Quadro RTX A6000
Quadro RTX A6000

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3 2965 votes

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3.1 460 votes

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Questions & comments

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