GeForce MX250 vs GT 650M SLI

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Aggregate performance score

We've compared GeForce GT 650M SLI and GeForce MX250, covering specs and all relevant benchmarks.

GT 650M SLI
2012
2x2 GB GDDR5
5.08

MX250 outperforms GT 650M SLI by a significant 23% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking620573
Place by popularitynot in top-100not in top-100
Power efficiencyno data43.28
ArchitectureKepler (2012−2018)Pascal (2016−2021)
GPU code nameN13E-GEGP108B
Market segmentLaptopLaptop
Release date22 March 2012 (12 years ago)20 February 2019 (5 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores768384
Core clock speed790 MHz937 MHz
Boost clock speed835 MHz1038 MHz
Number of transistorsno data1,800 million
Manufacturing process technology28 nm14 nm
Power consumption (TDP)no data10 Watt
Texture fill rateno data24.91
Floating-point processing powerno data0.7972 TFLOPS
ROPsno data16
TMUsno data24

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedlarge
Interfaceno dataPCIe 3.0 x4
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2x2 GB2 GB
Memory bus width2x 128 Bit64 Bit
Memory clock speed4000 MHz1502 MHz
Memory bandwidthno data48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectorsno dataPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1112 (12_1)
Shader Modelno data6.7 (6.4)
OpenGLno data4.6
OpenCLno data3.0
Vulkan-1.3
CUDA+6.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 650M SLI 5.08
GeForce MX250 6.25
+23%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 650M SLI 3597
GeForce MX250 4633
+28.8%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 650M SLI 12812
GeForce MX250 16488
+28.7%

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GT 650M SLI 36
GeForce MX250 44
+21.8%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p79
−20.3%
95−100
+20.3%
Full HD47
+114%
22
−114%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 9−10
−55.6%
14
+55.6%

Full HD
Medium Preset

Assassin's Creed Odyssey 14−16
−35.7%
19
+35.7%
Assassin's Creed Valhalla 5−6
−160%
13
+160%
Battlefield 5 12−14
−61.5%
21
+61.5%
Call of Duty: Modern Warfare 10−12
−63.6%
18
+63.6%
Cyberpunk 2077 9−10
−22.2%
11
+22.2%
Far Cry 5 10−12
−100%
22
+100%
Far Cry New Dawn 14−16
−92.9%
27
+92.9%
Forza Horizon 4 30−35
−43.8%
46
+43.8%
Hitman 3 10−12
−45.5%
16
+45.5%
Horizon Zero Dawn 30−35
−258%
118
+258%
Metro Exodus 12−14
−108%
25
+108%
Red Dead Redemption 2 14−16
−100%
28
+100%
Shadow of the Tomb Raider 18−20
−94.4%
35
+94.4%
Watch Dogs: Legion 45−50
−61.7%
76
+61.7%

Full HD
High Preset

Assassin's Creed Odyssey 14−16
−71.4%
24
+71.4%
Assassin's Creed Valhalla 5−6
−60%
8−9
+60%
Battlefield 5 12−14
−30.8%
17
+30.8%
Call of Duty: Modern Warfare 10−12
−54.5%
17
+54.5%
Cyberpunk 2077 9−10
−11.1%
10−11
+11.1%
Far Cry 5 10−12
−72.7%
19
+72.7%
Far Cry New Dawn 14−16
−21.4%
17
+21.4%
Forza Horizon 4 30−35
−34.4%
43
+34.4%
Hitman 3 10−12
−45.5%
16
+45.5%
Horizon Zero Dawn 30−35
−248%
115
+248%
Metro Exodus 12−14
−58.3%
19
+58.3%
Red Dead Redemption 2 14−16
−14.3%
16
+14.3%
Shadow of the Tomb Raider 18−20
−22.2%
22
+22.2%
The Witcher 3: Wild Hunt 18−20
−11.1%
20−22
+11.1%
Watch Dogs: Legion 45−50
−51.1%
71
+51.1%

Full HD
Ultra Preset

Assassin's Creed Odyssey 14−16
+100%
7
−100%
Assassin's Creed Valhalla 5−6
−60%
8−9
+60%
Call of Duty: Modern Warfare 10−12
−9.1%
12
+9.1%
Cyberpunk 2077 9−10
−11.1%
10−11
+11.1%
Far Cry 5 10−12
−18.2%
13
+18.2%
Forza Horizon 4 30−35
+100%
16
−100%
Hitman 3 10−12
−18.2%
12−14
+18.2%
Horizon Zero Dawn 30−35
+106%
16
−106%
Shadow of the Tomb Raider 18−20
+12.5%
16
−12.5%
The Witcher 3: Wild Hunt 18−20
+50%
12
−50%
Watch Dogs: Legion 45−50
−8.5%
50−55
+8.5%

Full HD
Epic Preset

Red Dead Redemption 2 14−16
−28.6%
18
+28.6%

1440p
High Preset

Battlefield 5 9−10
−33.3%
12−14
+33.3%
Far Cry New Dawn 8−9
−25%
10−11
+25%

1440p
Ultra Preset

Assassin's Creed Odyssey 5−6
−20%
6−7
+20%
Assassin's Creed Valhalla 0−1 1−2
Call of Duty: Modern Warfare 4−5
−50%
6−7
+50%
Cyberpunk 2077 2−3
−50%
3−4
+50%
Far Cry 5 6−7
−16.7%
7−8
+16.7%
Forza Horizon 4 12−14
−66.7%
20−22
+66.7%
Hitman 3 9−10
−11.1%
10−11
+11.1%
Horizon Zero Dawn 10−12
−27.3%
14−16
+27.3%
Metro Exodus 3−4
−100%
6−7
+100%
The Witcher 3: Wild Hunt 4−5
−25%
5−6
+25%
Watch Dogs: Legion 30−35
−25%
40−45
+25%

1440p
Epic Preset

Red Dead Redemption 2 9−10
−22.2%
10−12
+22.2%

4K
High Preset

Battlefield 5 4−5
−25%
5−6
+25%
Far Cry New Dawn 3−4
−33.3%
4−5
+33.3%
Hitman 3 1−2
−100%
2−3
+100%
Horizon Zero Dawn 8−9
−100%
16−18
+100%
Metro Exodus 2−3
−50%
3−4
+50%
The Witcher 3: Wild Hunt 1−2
−200%
3−4
+200%

4K
Ultra Preset

Assassin's Creed Odyssey 3−4
−33.3%
4−5
+33.3%
Assassin's Creed Valhalla 2−3
−50%
3−4
+50%
Call of Duty: Modern Warfare 2−3
−50%
3−4
+50%
Cyberpunk 2077 0−1 0−1
Far Cry 5 2−3
−50%
3−4
+50%
Forza Horizon 4 4−5
−50%
6−7
+50%
Watch Dogs: Legion 1−2
−100%
2−3
+100%

4K
Epic Preset

Red Dead Redemption 2 6−7
−16.7%
7−8
+16.7%

1440p
Ultra Preset

Shadow of the Tomb Raider 2−3
+0%
2−3
+0%

4K
Ultra Preset

Shadow of the Tomb Raider 1−2
+0%
1−2
+0%

This is how GT 650M SLI and GeForce MX250 compete in popular games:

  • GeForce MX250 is 20% faster in 900p
  • GT 650M SLI is 114% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Horizon Zero Dawn, with 1080p resolution and the Ultra Preset, the GT 650M SLI is 106% faster.
  • in Horizon Zero Dawn, with 1080p resolution and the Medium Preset, the GeForce MX250 is 258% faster.

All in all, in popular games:

  • GT 650M SLI is ahead in 5 tests (7%)
  • GeForce MX250 is ahead in 63 tests (90%)
  • there's a draw in 2 tests (3%)

Pros & cons summary


Performance score 5.08 6.25
Recency 22 March 2012 20 February 2019
Chip lithography 28 nm 14 nm

GeForce MX250 has a 23% higher aggregate performance score, an age advantage of 6 years, and a 100% more advanced lithography process.

The GeForce MX250 is our recommended choice as it beats the GeForce GT 650M SLI in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GT 650M SLI
GeForce GT 650M SLI
NVIDIA GeForce MX250
GeForce MX250

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.3 28 votes

Rate GeForce GT 650M SLI on a scale of 1 to 5:

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3.6 1538 votes

Rate GeForce MX250 on a scale of 1 to 5:

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.