HD Graphics 400 vs GeForce GT 520M
Aggregate performance score
We've compared GeForce GT 520M with HD Graphics 400, including specs and performance data.
HD Graphics 400 outperforms GT 520M by an impressive 53% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1153 | 1070 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 0.01 | no data |
Power efficiency | 4.27 | 13.04 |
Architecture | Fermi (2010−2014) | Generation 8.0 (2014−2015) |
GPU code name | GF108 | Braswell GT1 |
Market segment | Laptop | Desktop |
Release date | 5 January 2011 (13 years ago) | 1 April 2015 (9 years ago) |
Launch price (MSRP) | $59.99 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 48 | 96 |
Core clock speed | 600 MHz | 320 MHz |
Boost clock speed | no data | 640 MHz |
Number of transistors | 585 million | 189 million |
Manufacturing process technology | 40 nm | 14 nm |
Power consumption (TDP) | 12 Watt | 6 Watt |
Texture fill rate | 4.800 | 7.680 |
Floating-point processing power | 0.1152 TFLOPS | 0.1229 TFLOPS |
ROPs | 4 | 2 |
TMUs | 8 | 12 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Width | no data | IGP |
Supplementary power connectors | None | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | DDR3 | DDR3L |
Maximum RAM amount | 1 GB | 8 GB |
Memory bus width | 64 Bit | System Shared |
Memory clock speed | 800 MHz | System Shared |
Memory bandwidth | 12.8 GB/s | no data |
Shared memory | - | no data |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Portable Device Dependent | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 API | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.3 |
OpenCL | 1.1 | 2.0 |
Vulkan | N/A | 1.1.80 |
CUDA | + | - |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 8
−50%
| 12−14
+50%
|
Full HD | 12
−50%
| 18−20
+50%
|
1200p | 7
−42.9%
| 10−12
+42.9%
|
Cost per frame, $
1080p | 5.00 | no data |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 3−4
−33.3%
|
4−5
+33.3%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 5−6
−40%
|
7−8
+40%
|
Call of Duty: Modern Warfare | 3−4
−33.3%
|
4−5
+33.3%
|
Cyberpunk 2077 | 3−4
−33.3%
|
4−5
+33.3%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
−40%
|
7−8
+40%
|
Horizon Zero Dawn | 10−12
−45.5%
|
16−18
+45.5%
|
Red Dead Redemption 2 | 0−1 | 0−1 |
Shadow of the Tomb Raider | 6−7
−50%
|
9−10
+50%
|
Watch Dogs: Legion | 30−35
−45.2%
|
45−50
+45.2%
|
Full HD
High Preset
Assassin's Creed Odyssey | 5−6
−40%
|
7−8
+40%
|
Call of Duty: Modern Warfare | 3−4
−33.3%
|
4−5
+33.3%
|
Cyberpunk 2077 | 3−4
−33.3%
|
4−5
+33.3%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
−40%
|
7−8
+40%
|
Horizon Zero Dawn | 10−12
−45.5%
|
16−18
+45.5%
|
Red Dead Redemption 2 | 0−1 | 0−1 |
Shadow of the Tomb Raider | 6−7
−50%
|
9−10
+50%
|
The Witcher 3: Wild Hunt | 10−11
−40%
|
14−16
+40%
|
Watch Dogs: Legion | 30−35
−45.2%
|
45−50
+45.2%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 5−6
−40%
|
7−8
+40%
|
Call of Duty: Modern Warfare | 3−4
−33.3%
|
4−5
+33.3%
|
Cyberpunk 2077 | 3−4
−33.3%
|
4−5
+33.3%
|
Hitman 3 | 5−6
−40%
|
7−8
+40%
|
Horizon Zero Dawn | 10−12
−45.5%
|
16−18
+45.5%
|
Shadow of the Tomb Raider | 6−7
−50%
|
9−10
+50%
|
The Witcher 3: Wild Hunt | 10−11
−40%
|
14−16
+40%
|
Watch Dogs: Legion | 30−35
−45.2%
|
45−50
+45.2%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 0−1 | 0−1 |
1440p
High Preset
Battlefield 5 | 0−1 | 0−1 |
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 0−1 | 0−1 |
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 6−7
−50%
|
9−10
+50%
|
Horizon Zero Dawn | 3−4
−33.3%
|
4−5
+33.3%
|
Watch Dogs: Legion | 2−3
−50%
|
3−4
+50%
|
1440p
Epic Preset
Red Dead Redemption 2 | 3−4
−33.3%
|
4−5
+33.3%
|
4K
High Preset
Far Cry New Dawn | 0−1 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
+0%
|
1−2
+0%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
−50%
|
3−4
+50%
|
This is how GT 520M and HD Graphics 400 compete in popular games:
- HD Graphics 400 is 50% faster in 900p
- HD Graphics 400 is 50% faster in 1080p
- HD Graphics 400 is 43% faster in 1200p
Pros & cons summary
Performance score | 0.74 | 1.13 |
Recency | 5 January 2011 | 1 April 2015 |
Maximum RAM amount | 1 GB | 8 GB |
Chip lithography | 40 nm | 14 nm |
Power consumption (TDP) | 12 Watt | 6 Watt |
HD Graphics 400 has a 52.7% higher aggregate performance score, an age advantage of 4 years, a 700% higher maximum VRAM amount, a 185.7% more advanced lithography process, and 100% lower power consumption.
The HD Graphics 400 is our recommended choice as it beats the GeForce GT 520M in performance tests.
Be aware that GeForce GT 520M is a notebook card while HD Graphics 400 is a desktop one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.