Xbox Series S GPU vs ATI Wii GPU

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the rankingnot ratednot rated
Place by popularitynot in top-100not in top-100
ArchitectureR500 (2005−2007)RDNA 2.0 (2020−2024)
GPU code nameHollywoodLockhart
Market segmentLaptopDesktop
Release date19 November 2006 (18 years ago)10 November 2020 (4 years ago)
Launch price (MSRP)no data$299

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA coresno data1280
Core clock speed243 MHz1565 MHz
Number of transistors107 million8,000 million
Manufacturing process technology90 nm7 nm
Power consumption (TDP)45 Watt100 Watt
Texture fill rate0.97125.2
Floating-point processing powerno data4.006 TFLOPS
ROPs432
TMUs480

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceIGPIGP
Lengthno data274 mm
Widthno dataIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3GDDR6
Maximum RAM amount64 MB8 GB
Memory bus width64 Bit128 Bit
Memory clock speed243 MHz1750 MHz
Memory bandwidth3.888 GB/s224.0 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputs1x HDMI 2.1
HDMI-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectXN/A12 Ultimate (12_2)
Shader Modelno data6.7
OpenGLN/A4.6
OpenCLN/A1.2
VulkanN/A1.2

Pros & cons summary


Recency 19 November 2006 10 November 2020
Maximum RAM amount 64 MB 8 GB
Chip lithography 90 nm 7 nm
Power consumption (TDP) 45 Watt 100 Watt

ATI Wii GPU has 122.2% lower power consumption.

Xbox Series S GPU, on the other hand, has an age advantage of 13 years, a 12700% higher maximum VRAM amount, and a 1185.7% more advanced lithography process.

We couldn't decide between Wii GPU and Xbox Series S GPU. We've got no test results to judge.

Be aware that Wii GPU is a notebook card while Xbox Series S GPU is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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ATI Wii GPU
Wii GPU
AMD Xbox Series S GPU
Xbox Series S GPU

Comparisons with similar GPUs

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Community ratings

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3.4 18 votes

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3.8 885 votes

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Questions & comments

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