Quadro M2000M vs Radeon Pro 555

VS

Aggregate performance score

We've compared Radeon Pro 555 and Quadro M2000M, covering specs and all relevant benchmarks.

Pro 555
2017
2 GB GDDR5, 75 Watt
8.17

M2000M outperforms Pro 555 by a moderate 10% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking515491
Place by popularitynot in top-100not in top-100
Power efficiency7.5011.21
ArchitectureGCN 4.0 (2016−2020)Maxwell (2014−2017)
GPU code namePolaris 21GM107
Market segmentMobile workstationMobile workstation
Release date5 June 2017 (7 years ago)3 December 2015 (9 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores768640
Core clock speed850 MHz1029 MHz
Boost clock speedno data1098 MHz
Number of transistors3,000 million1,870 million
Manufacturing process technology14 nm28 nm
Power consumption (TDP)75 Watt55 Watt
Texture fill rate40.8043.92
Floating-point processing power1.306 TFLOPS1.405 TFLOPS
ROPs1616
TMUs4840

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargelarge
InterfacePCIe 3.0 x8MXM-A (3.0)
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB4 GB
Memory bus width128 Bit128 Bit
Memory clock speed1275 MHz1253 MHz
Memory bandwidth81.6 GB/s80 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
Display Portno data1.2

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

FreeSync+-
Optimus-+
3D Vision Prono data+
Mosaicno data+
nView Display Managementno data+
Optimusno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_0)12
Shader Model6.45.1
OpenGL4.64.5
OpenCL2.01.2
Vulkan1.2.131+
CUDA-5.0

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

Pro 555 8.17
M2000M 8.96
+9.7%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

Pro 555 3140
M2000M 3446
+9.7%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

Pro 555 5185
+0.8%
M2000M 5143

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

Pro 555 3721
M2000M 4157
+11.7%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

Pro 555 22624
M2000M 29795
+31.7%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

Pro 555 11413
+16.3%
M2000M 9810

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

Pro 555 11961
+25.1%
M2000M 9564

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

Pro 555 42
M2000M 53
+25.8%

SPECviewperf 12 - specvp12 maya-04

Pro 555 31
M2000M 36
+17%

SPECviewperf 12 - specvp12 sw-03

Pro 555 49
M2000M 70
+43.9%

SPECviewperf 12 - specvp12 snx-02

Pro 555 14
M2000M 33
+134%

SPECviewperf 12 - specvp12 catia-04

Pro 555 31
M2000M 46
+48.7%

SPECviewperf 12 - specvp12 creo-01

Pro 555 33
M2000M 40
+18.9%

SPECviewperf 12 - specvp12 mediacal-01

Pro 555 9
M2000M 15
+61.5%

SPECviewperf 12 - specvp12 showcase-01

Pro 555 20
M2000M 22
+10.1%

SPECviewperf 12 - Showcase

Pro 555 20
M2000M 22
+10.1%

SPECviewperf 12 - Maya

This part of SPECviewperf 12 workstation benchmark uses Autodesk Maya 13 engine to render a superhero energy plant static scene consisting of more than 700 thousand polygons, in six different modes.

Pro 555 31
M2000M 36
+17%

SPECviewperf 12 - Catia

Pro 555 31
M2000M 46
+48.7%

SPECviewperf 12 - Solidworks

Pro 555 49
M2000M 70
+43.9%

SPECviewperf 12 - Siemens NX

Pro 555 14
M2000M 33
+134%

SPECviewperf 12 - Creo

Pro 555 33
M2000M 40
+18.9%

SPECviewperf 12 - Medical

Pro 555 9
M2000M 15
+61.5%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD32
−9.4%
35
+9.4%
4K16
+33.3%
12
−33.3%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 16−18
−6.3%
16−18
+6.3%
Cyberpunk 2077 16−18
−6.3%
16−18
+6.3%
Elden Ring 21−24
−8.7%
24−27
+8.7%

Full HD
Medium Preset

Battlefield 5 24−27
−11.5%
27−30
+11.5%
Counter-Strike 2 16−18
−6.3%
16−18
+6.3%
Cyberpunk 2077 16−18
−6.3%
16−18
+6.3%
Forza Horizon 4 30−35
−9.1%
35−40
+9.1%
Metro Exodus 21−24
−9.1%
24−27
+9.1%
Red Dead Redemption 2 21−24
−4.3%
24−27
+4.3%
Valorant 27−30
−14.3%
30−35
+14.3%

Full HD
High Preset

Battlefield 5 28
−3.6%
27−30
+3.6%
Counter-Strike 2 16−18
−6.3%
16−18
+6.3%
Cyberpunk 2077 16−18
−6.3%
16−18
+6.3%
Dota 2 19
−5.3%
20
+5.3%
Elden Ring 21−24
−8.7%
24−27
+8.7%
Far Cry 5 30
−26.7%
35−40
+26.7%
Fortnite 45−50
−10.4%
50−55
+10.4%
Forza Horizon 4 30−35
−9.1%
35−40
+9.1%
Grand Theft Auto V 29
−3.4%
30
+3.4%
Metro Exodus 21−24
−9.1%
24−27
+9.1%
PLAYERUNKNOWN'S BATTLEGROUNDS 33
−112%
70−75
+112%
Red Dead Redemption 2 21−24
−4.3%
24−27
+4.3%
The Witcher 3: Wild Hunt 24−27
−8%
27−30
+8%
Valorant 27−30
−14.3%
30−35
+14.3%
World of Tanks 120−130
−7.3%
130−140
+7.3%

Full HD
Ultra Preset

Battlefield 5 24−27
−11.5%
27−30
+11.5%
Counter-Strike 2 16−18
−6.3%
16−18
+6.3%
Cyberpunk 2077 16−18
−6.3%
16−18
+6.3%
Dota 2 57
+78.1%
30−35
−78.1%
Far Cry 5 35−40
−8.6%
35−40
+8.6%
Forza Horizon 4 30−35
−9.1%
35−40
+9.1%
PLAYERUNKNOWN'S BATTLEGROUNDS 17
−312%
70−75
+312%
Valorant 27−30
−14.3%
30−35
+14.3%

1440p
High Preset

Dota 2 9−10
−22.2%
10−12
+22.2%
Elden Ring 10−12
−9.1%
12−14
+9.1%
Grand Theft Auto V 10−11
−10%
10−12
+10%
PLAYERUNKNOWN'S BATTLEGROUNDS 40−45
−4.9%
40−45
+4.9%
Red Dead Redemption 2 7−8
+0%
7−8
+0%
World of Tanks 55−60
−10.2%
65−70
+10.2%

1440p
Ultra Preset

Battlefield 5 14−16
−13.3%
16−18
+13.3%
Counter-Strike 2 10−11
+0%
10−11
+0%
Cyberpunk 2077 6−7
+0%
6−7
+0%
Far Cry 5 16−18
−11.8%
18−20
+11.8%
Forza Horizon 4 16−18
−18.8%
18−20
+18.8%
Metro Exodus 14−16
−14.3%
16−18
+14.3%
The Witcher 3: Wild Hunt 10−11
−10%
10−12
+10%
Valorant 21−24
−4.8%
21−24
+4.8%

4K
High Preset

Counter-Strike 2 2−3
−50%
3−4
+50%
Dota 2 18−20
+0%
18−20
+0%
Elden Ring 5−6
+0%
5−6
+0%
Grand Theft Auto V 18−20
−5.6%
18−20
+5.6%
Metro Exodus 4−5
+0%
4−5
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 24−27
−8.3%
24−27
+8.3%
Red Dead Redemption 2 5−6
−20%
6−7
+20%
The Witcher 3: Wild Hunt 18−20
−5.6%
18−20
+5.6%

4K
Ultra Preset

Battlefield 5 7−8
−14.3%
8−9
+14.3%
Counter-Strike 2 2−3
−50%
3−4
+50%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 18−20
+0%
18−20
+0%
Far Cry 5 10−11
−10%
10−12
+10%
Fortnite 8−9
−12.5%
9−10
+12.5%
Forza Horizon 4 9−10
−22.2%
10−12
+22.2%
Valorant 8−9
−12.5%
9−10
+12.5%

This is how Pro 555 and M2000M compete in popular games:

  • M2000M is 9% faster in 1080p
  • Pro 555 is 33% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Dota 2, with 1080p resolution and the Ultra Preset, the Pro 555 is 78% faster.
  • in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1080p resolution and the Ultra Preset, the M2000M is 312% faster.

All in all, in popular games:

  • Pro 555 is ahead in 1 test (2%)
  • M2000M is ahead in 54 tests (86%)
  • there's a draw in 8 tests (13%)

Pros & cons summary


Performance score 8.17 8.96
Recency 5 June 2017 3 December 2015
Maximum RAM amount 2 GB 4 GB
Chip lithography 14 nm 28 nm
Power consumption (TDP) 75 Watt 55 Watt

Pro 555 has an age advantage of 1 year, and a 100% more advanced lithography process.

M2000M, on the other hand, has a 9.7% higher aggregate performance score, a 100% higher maximum VRAM amount, and 36.4% lower power consumption.

Given the minimal performance differences, no clear winner can be declared between Radeon Pro 555 and Quadro M2000M.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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AMD Radeon Pro 555
Radeon Pro 555
NVIDIA Quadro M2000M
Quadro M2000M

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Community ratings

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