GeForce GTX 1650 SUPER vs Quadro P5000
Aggregate performance score
We've compared Quadro P5000 with GeForce GTX 1650 SUPER, including specs and performance data.
P5000 outperforms GTX 1650 SUPER by a significant 24% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 164 | 206 |
Place by popularity | not in top-100 | 56 |
Cost-effectiveness evaluation | 6.32 | no data |
Power efficiency | 12.65 | 18.37 |
Architecture | Pascal (2016−2021) | Turing (2018−2022) |
GPU code name | GP104 | TU116 |
Market segment | Workstation | Desktop |
Release date | 1 October 2016 (8 years ago) | 22 November 2019 (5 years ago) |
Launch price (MSRP) | $2,499 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2048 | 1280 |
Core clock speed | 1607 MHz | 1530 MHz |
Boost clock speed | 1733 MHz | 1725 MHz |
Number of transistors | 7,200 million | 6,600 million |
Manufacturing process technology | 16 nm | 12 nm |
Power consumption (TDP) | 100 Watt | 100 Watt |
Texture fill rate | 277.3 | 138.0 |
Floating-point processing power | 8.873 TFLOPS | 4.416 TFLOPS |
ROPs | 64 | 32 |
TMUs | 160 | 80 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 267 mm | 229 mm |
Width | 2-slot | 2-slot |
Supplementary power connectors | 1x 8-pin | 1x 6-pin |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 16 GB | 4 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 1127 MHz | 12000 MHz |
Memory bandwidth | 192 GB/s | 192.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | 1x DVI, 4x DisplayPort | 1x DVI, 1x HDMI, 1x DisplayPort |
HDMI | - | + |
Display Port | 1.4 | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | + | - |
3D Stereo | + | no data |
Mosaic | + | no data |
VR Ready | no data | + |
nView Display Management | + | no data |
Optimus | + | no data |
Multi Monitor | no data | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 | 12 (12_1) |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | 6.1 | 7.5 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
GeekBench 5 Vulkan
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.
GeekBench 5 CUDA
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 96
+35.2%
| 71
−35.2%
|
1440p | 45−50
+21.6%
| 37
−21.6%
|
4K | 39
+77.3%
| 22
−77.3%
|
Cost per frame, $
1080p | 26.03 | no data |
1440p | 55.53 | no data |
4K | 64.08 | no data |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 55−60
−14.5%
|
63
+14.5%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 70−75
+22.8%
|
55−60
−22.8%
|
Assassin's Creed Valhalla | 55−60
+5.7%
|
53
−5.7%
|
Battlefield 5 | 100−110
+22.1%
|
85−90
−22.1%
|
Call of Duty: Modern Warfare | 65−70
+22.2%
|
50−55
−22.2%
|
Cyberpunk 2077 | 55−60
+10%
|
50
−10%
|
Far Cry 5 | 70−75
+20%
|
60−65
−20%
|
Far Cry New Dawn | 80−85
+20.6%
|
65−70
−20.6%
|
Forza Horizon 4 | 170−180
+13.9%
|
150−160
−13.9%
|
Hitman 3 | 65−70
+9.7%
|
62
−9.7%
|
Horizon Zero Dawn | 140−150
+17.5%
|
120−130
−17.5%
|
Metro Exodus | 100−110
+56.5%
|
69
−56.5%
|
Red Dead Redemption 2 | 80−85
−5%
|
84
+5%
|
Shadow of the Tomb Raider | 110−120
+26.7%
|
90−95
−26.7%
|
Watch Dogs: Legion | 110−120
−52.5%
|
180
+52.5%
|
Full HD
High Preset
Assassin's Creed Odyssey | 70−75
+22.8%
|
55−60
−22.8%
|
Assassin's Creed Valhalla | 55−60
+115%
|
26
−115%
|
Battlefield 5 | 100−110
+22.1%
|
85−90
−22.1%
|
Call of Duty: Modern Warfare | 65−70
+22.2%
|
50−55
−22.2%
|
Cyberpunk 2077 | 55−60
+37.5%
|
40
−37.5%
|
Far Cry 5 | 70−75
+20%
|
60−65
−20%
|
Far Cry New Dawn | 80−85
+20.6%
|
65−70
−20.6%
|
Forza Horizon 4 | 170−180
+13.9%
|
150−160
−13.9%
|
Hitman 3 | 65−70
+15.3%
|
59
−15.3%
|
Horizon Zero Dawn | 140−150
+17.5%
|
120−130
−17.5%
|
Metro Exodus | 100−110
+31.7%
|
82
−31.7%
|
Red Dead Redemption 2 | 80−85
+17.6%
|
65−70
−17.6%
|
Shadow of the Tomb Raider | 110−120
+12.9%
|
101
−12.9%
|
The Witcher 3: Wild Hunt | 65−70
+21.4%
|
55−60
−21.4%
|
Watch Dogs: Legion | 110−120
−52.5%
|
180
+52.5%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 70−75
+22.8%
|
55−60
−22.8%
|
Assassin's Creed Valhalla | 55−60
+273%
|
15
−273%
|
Call of Duty: Modern Warfare | 65−70
+22.2%
|
50−55
−22.2%
|
Cyberpunk 2077 | 55−60
+61.8%
|
34
−61.8%
|
Far Cry 5 | 70−75
+20%
|
60−65
−20%
|
Forza Horizon 4 | 170−180
+13.9%
|
150−160
−13.9%
|
Hitman 3 | 65−70
+28.3%
|
53
−28.3%
|
Horizon Zero Dawn | 140−150
+69.9%
|
83
−69.9%
|
Shadow of the Tomb Raider | 110−120
+37.3%
|
83
−37.3%
|
The Witcher 3: Wild Hunt | 53
+6%
|
50
−6%
|
Watch Dogs: Legion | 110−120
+462%
|
21
−462%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 80−85
+21.2%
|
66
−21.2%
|
1440p
High Preset
Battlefield 5 | 60−65
+22%
|
50−55
−22%
|
Far Cry New Dawn | 45−50
+22.5%
|
40−45
−22.5%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 30−35
+25.9%
|
27−30
−25.9%
|
Assassin's Creed Valhalla | 30−35
+162%
|
13
−162%
|
Call of Duty: Modern Warfare | 35−40
+26.7%
|
30−33
−26.7%
|
Cyberpunk 2077 | 21−24
+15%
|
20
−15%
|
Far Cry 5 | 35−40
+23.3%
|
30−33
−23.3%
|
Forza Horizon 4 | 180−190
+23.2%
|
150−160
−23.2%
|
Hitman 3 | 40−45
+17.6%
|
34
−17.6%
|
Horizon Zero Dawn | 65−70
+15%
|
60
−15%
|
Metro Exodus | 60−65
+10.9%
|
55
−10.9%
|
Shadow of the Tomb Raider | 75−80
+25%
|
60
−25%
|
The Witcher 3: Wild Hunt | 40−45
+33.3%
|
30−35
−33.3%
|
Watch Dogs: Legion | 170−180
+3.7%
|
164
−3.7%
|
1440p
Epic Preset
Red Dead Redemption 2 | 55−60
+25%
|
44
−25%
|
4K
High Preset
Battlefield 5 | 30−35
+23.1%
|
24−27
−23.1%
|
Far Cry New Dawn | 24−27
+23.8%
|
21−24
−23.8%
|
Hitman 3 | 24−27
−30.8%
|
34
+30.8%
|
Horizon Zero Dawn | 150−160
+18.7%
|
130−140
−18.7%
|
Metro Exodus | 35−40
+21.9%
|
32
−21.9%
|
The Witcher 3: Wild Hunt | 36
+12.5%
|
32
−12.5%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 21−24
+31.3%
|
16−18
−31.3%
|
Assassin's Creed Valhalla | 18−20
+280%
|
5
−280%
|
Call of Duty: Modern Warfare | 20−22
+33.3%
|
14−16
−33.3%
|
Cyberpunk 2077 | 9−10
+200%
|
3
−200%
|
Far Cry 5 | 18−20
+20%
|
14−16
−20%
|
Forza Horizon 4 | 40−45
+22.2%
|
35−40
−22.2%
|
Shadow of the Tomb Raider | 40−45
+40%
|
30
−40%
|
Watch Dogs: Legion | 14−16
+87.5%
|
8
−87.5%
|
4K
Epic Preset
Red Dead Redemption 2 | 27−30
+33.3%
|
21
−33.3%
|
This is how Quadro P5000 and GTX 1650 SUPER compete in popular games:
- Quadro P5000 is 35% faster in 1080p
- Quadro P5000 is 22% faster in 1440p
- Quadro P5000 is 77% faster in 4K
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1080p resolution and the Ultra Preset, the Quadro P5000 is 462% faster.
- in Watch Dogs: Legion, with 1080p resolution and the Medium Preset, the GTX 1650 SUPER is 53% faster.
All in all, in popular games:
- Quadro P5000 is ahead in 67 tests (93%)
- GTX 1650 SUPER is ahead in 5 tests (7%)
Pros & cons summary
Performance score | 32.66 | 26.34 |
Recency | 1 October 2016 | 22 November 2019 |
Maximum RAM amount | 16 GB | 4 GB |
Chip lithography | 16 nm | 12 nm |
Quadro P5000 has a 24% higher aggregate performance score, and a 300% higher maximum VRAM amount.
GTX 1650 SUPER, on the other hand, has an age advantage of 3 years, and a 33.3% more advanced lithography process.
The Quadro P5000 is our recommended choice as it beats the GeForce GTX 1650 SUPER in performance tests.
Be aware that Quadro P5000 is a workstation graphics card while GeForce GTX 1650 SUPER is a desktop one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.