GeForce GTX 1630 vs HD Graphics 520

Aggregate performance score

We've compared HD Graphics 520 with GeForce GTX 1630, including specs and performance data.

HD Graphics 520
2015
32 GB DDR3L/LPDDR3/DDR4, 15 Watt
2.15

GTX 1630 outperforms HD Graphics 520 by a whopping 501% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking862388
Place by popularity43not in top-100
Power efficiency9.9912.02
ArchitectureGeneration 9.0 (2015−2016)Turing (2018−2022)
GPU code nameSkylake GT2TU117
Market segmentLaptopDesktop
Release date1 September 2015 (9 years ago)28 June 2022 (2 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores192512
Core clock speed300 MHz1740 MHz
Boost clock speed900 MHz1785 MHz
Number of transistors189 million4,700 million
Manufacturing process technology14 nm+12 nm
Power consumption (TDP)15 Watt75 Watt
Texture fill rate21.6057.12
Floating-point processing power0.3456 TFLOPS1.828 TFLOPS
ROPs316
TMUs2432

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceRing BusPCIe 3.0 x8
Lengthno data145 mm
Widthno data1-slot
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3L/LPDDR3/DDR4GDDR6
Maximum RAM amount32 GB4 GB
Memory bus widthSystem Shared64 Bit
Memory clock speedSystem Shared1500 MHz
Memory bandwidthno data96 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device Dependent1x DVI, 1x HDMI 2.0, 1x DisplayPort 1.4a
HDMI-+

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Sync+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (12_1)
Shader Model6.46.6
OpenGL4.64.6
OpenCL3.03.0
Vulkan+1.3
CUDA-7.5

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

HD Graphics 520 2.15
GTX 1630 12.93
+501%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 520 831
GTX 1630 4987
+500%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p20
−500%
120−130
+500%
Full HD10
−500%
60−65
+500%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 5−6
−500%
30−33
+500%

Full HD
Medium Preset

Assassin's Creed Odyssey 7−8
−471%
40−45
+471%
Battlefield 5 2−3
−500%
12−14
+500%
Call of Duty: Modern Warfare 6−7
−483%
35−40
+483%
Cyberpunk 2077 5−6
−500%
30−33
+500%
Far Cry 5 5
−500%
30−33
+500%
Far Cry New Dawn 6−7
−483%
35−40
+483%
Forza Horizon 4 9−10
−456%
50−55
+456%
Hitman 3 7−8
−471%
40−45
+471%
Horizon Zero Dawn 18−20
−456%
100−105
+456%
Metro Exodus 0−1 0−1
Red Dead Redemption 2 5−6
−500%
30−33
+500%
Shadow of the Tomb Raider 10−11
−500%
60−65
+500%
Watch Dogs: Legion 35−40
−483%
210−220
+483%

Full HD
High Preset

Assassin's Creed Odyssey 7−8
−471%
40−45
+471%
Battlefield 5 2−3
−500%
12−14
+500%
Call of Duty: Modern Warfare 6−7
−483%
35−40
+483%
Cyberpunk 2077 5−6
−500%
30−33
+500%
Far Cry 5 4−5
−500%
24−27
+500%
Far Cry New Dawn 6−7
−483%
35−40
+483%
Forza Horizon 4 9−10
−456%
50−55
+456%
Hitman 3 7−8
−471%
40−45
+471%
Horizon Zero Dawn 18−20
−456%
100−105
+456%
Metro Exodus 0−1 0−1
Red Dead Redemption 2 5−6
−500%
30−33
+500%
Shadow of the Tomb Raider 10−11
−500%
60−65
+500%
The Witcher 3: Wild Hunt 13
−477%
75−80
+477%
Watch Dogs: Legion 35−40
−483%
210−220
+483%

Full HD
Ultra Preset

Assassin's Creed Odyssey 7−8
−471%
40−45
+471%
Call of Duty: Modern Warfare 6−7
−483%
35−40
+483%
Cyberpunk 2077 5−6
−500%
30−33
+500%
Far Cry 5 4−5
−500%
24−27
+500%
Forza Horizon 4 9−10
−456%
50−55
+456%
Hitman 3 7−8
−471%
40−45
+471%
Horizon Zero Dawn 18−20
−456%
100−105
+456%
Shadow of the Tomb Raider 10−11
−500%
60−65
+500%
The Witcher 3: Wild Hunt 12−14
−477%
75−80
+477%
Watch Dogs: Legion 35−40
−483%
210−220
+483%

Full HD
Epic Preset

Red Dead Redemption 2 5−6
−500%
30−33
+500%

1440p
High Preset

Battlefield 5 3−4
−500%
18−20
+500%
Far Cry New Dawn 3−4
−500%
18−20
+500%

1440p
Ultra Preset

Assassin's Creed Odyssey 2−3
−500%
12−14
+500%
Call of Duty: Modern Warfare 1−2
−500%
6−7
+500%
Cyberpunk 2077 1−2
−500%
6−7
+500%
Far Cry 5 2−3
−500%
12−14
+500%
Hitman 3 7−8
−471%
40−45
+471%
Horizon Zero Dawn 6−7
−483%
35−40
+483%
The Witcher 3: Wild Hunt 1−2
−500%
6−7
+500%
Watch Dogs: Legion 12−14
−483%
70−75
+483%

1440p
Epic Preset

Red Dead Redemption 2 5−6
−500%
30−33
+500%

4K
High Preset

Battlefield 5 0−1 0−1
Far Cry New Dawn 1−2
−500%
6−7
+500%

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
−500%
12−14
+500%
Assassin's Creed Valhalla 1−2
−500%
6−7
+500%
Call of Duty: Modern Warfare 1−2
−500%
6−7
+500%
Far Cry 5 1−2
−500%
6−7
+500%
Watch Dogs: Legion 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 3−4
−500%
18−20
+500%

This is how HD Graphics 520 and GTX 1630 compete in popular games:

  • GTX 1630 is 500% faster in 900p
  • GTX 1630 is 500% faster in 1080p

Pros & cons summary


Performance score 2.15 12.93
Recency 1 September 2015 28 June 2022
Maximum RAM amount 32 GB 4 GB
Chip lithography 14 nm 12 nm
Power consumption (TDP) 15 Watt 75 Watt

HD Graphics 520 has a 700% higher maximum VRAM amount, and 400% lower power consumption.

GTX 1630, on the other hand, has a 501.4% higher aggregate performance score, an age advantage of 6 years, and a 16.7% more advanced lithography process.

The GeForce GTX 1630 is our recommended choice as it beats the HD Graphics 520 in performance tests.

Be aware that HD Graphics 520 is a notebook card while GeForce GTX 1630 is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


Intel HD Graphics 520
HD Graphics 520
NVIDIA GeForce GTX 1630
GeForce GTX 1630

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3 3036 votes

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.