GeForce GTX 1660 vs HD Graphics 520

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Aggregate performance score

We've compared HD Graphics 520 with GeForce GTX 1660, including specs and performance data.

HD Graphics 520
2015
32 GB DDR3L/LPDDR3/DDR4, 15 Watt
2.16

GTX 1660 outperforms HD Graphics 520 by a whopping 1302% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking864186
Place by popularity4239
Cost-effectiveness evaluationno data48.17
Power efficiency9.8717.30
ArchitectureGeneration 9.0 (2015−2016)Turing (2018−2022)
GPU code nameSkylake GT2TU116
Market segmentLaptopDesktop
Release date1 September 2015 (9 years ago)14 March 2019 (5 years ago)
Launch price (MSRP)no data$219

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores1921408
Core clock speed300 MHz1530 MHz
Boost clock speed900 MHz1785 MHz
Number of transistors189 million6,600 million
Manufacturing process technology14 nm+12 nm
Power consumption (TDP)15 Watt120 Watt
Texture fill rate21.60157.1
Floating-point processing power0.3456 TFLOPS5.027 TFLOPS
ROPs348
TMUs2488

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceRing BusPCIe 3.0 x16
Lengthno data229 mm
Widthno data2-slot
Supplementary power connectorsno data1x 8-pin

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3L/LPDDR3/DDR4GDDR5
Maximum RAM amount32 GB6 GB
Memory bus widthSystem Shared192 Bit
Memory clock speedSystem Shared2001 MHz
Memory bandwidthno data192.1 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device Dependent1x DVI, 1x HDMI, 1x DisplayPort
HDMI-+

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Sync+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (12_1)
Shader Model6.46.5
OpenGL4.64.6
OpenCL3.01.2
Vulkan+1.2.131
CUDA-7.5

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

HD Graphics 520 2.16
GTX 1660 30.28
+1302%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 520 831
GTX 1660 11669
+1304%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

HD Graphics 520 1294
GTX 1660 21064
+1528%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

HD Graphics 520 5722
GTX 1660 71229
+1145%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

HD Graphics 520 804
GTX 1660 14164
+1663%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

HD Graphics 520 6701
GTX 1660 81755
+1120%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

HD Graphics 520 73656
GTX 1660 570753
+675%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p20
−1300%
280−290
+1300%
Full HD10
−730%
83
+730%
1440p3−4
−1533%
49
+1533%
4K1−2
−2500%
26
+2500%

Cost per frame, $

1080pno data2.64
1440pno data4.47
4Kno data8.42

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 5−6
−1320%
71
+1320%

Full HD
Medium Preset

Assassin's Creed Odyssey 7−8
−829%
65−70
+829%
Battlefield 5 2−3
−4850%
95−100
+4850%
Call of Duty: Modern Warfare 6−7
−1117%
73
+1117%
Cyberpunk 2077 5−6
−1060%
58
+1060%
Far Cry 5 5
−1260%
65−70
+1260%
Far Cry New Dawn 6−7
−1183%
75−80
+1183%
Forza Horizon 4 9−10
−1733%
160−170
+1733%
Hitman 3 7−8
−886%
69
+886%
Horizon Zero Dawn 18−20
−1600%
306
+1600%
Metro Exodus 0−1 144
Red Dead Redemption 2 5−6
−2140%
112
+2140%
Shadow of the Tomb Raider 10−11
−950%
100−110
+950%
Watch Dogs: Legion 35−40
−531%
227
+531%

Full HD
High Preset

Assassin's Creed Odyssey 7−8
−1657%
123
+1657%
Battlefield 5 2−3
−4850%
95−100
+4850%
Call of Duty: Modern Warfare 6−7
−1017%
67
+1017%
Cyberpunk 2077 5−6
−840%
47
+840%
Far Cry 5 4−5
−1600%
65−70
+1600%
Far Cry New Dawn 6−7
−1183%
75−80
+1183%
Forza Horizon 4 9−10
−1733%
160−170
+1733%
Hitman 3 7−8
−857%
67
+857%
Horizon Zero Dawn 18−20
−1494%
287
+1494%
Metro Exodus 0−1 113
Red Dead Redemption 2 5−6
−1480%
79
+1480%
Shadow of the Tomb Raider 10−11
−1000%
110
+1000%
The Witcher 3: Wild Hunt 13
−392%
60−65
+392%
Watch Dogs: Legion 35−40
−494%
214
+494%

Full HD
Ultra Preset

Assassin's Creed Odyssey 7−8
−829%
65−70
+829%
Call of Duty: Modern Warfare 6−7
−717%
49
+717%
Cyberpunk 2077 5−6
−700%
40
+700%
Far Cry 5 4−5
−1600%
65−70
+1600%
Forza Horizon 4 9−10
−989%
98
+989%
Hitman 3 7−8
−743%
59
+743%
Horizon Zero Dawn 18−20
−417%
93
+417%
Shadow of the Tomb Raider 10−11
−850%
95
+850%
The Witcher 3: Wild Hunt 12−14
−338%
57
+338%
Watch Dogs: Legion 35−40
+24.1%
29
−24.1%

Full HD
Epic Preset

Red Dead Redemption 2 5−6
−1520%
81
+1520%

1440p
High Preset

Battlefield 5 3−4
−1800%
55−60
+1800%
Far Cry New Dawn 3−4
−1433%
45−50
+1433%

1440p
Ultra Preset

Assassin's Creed Odyssey 2−3
−1500%
30−35
+1500%
Call of Duty: Modern Warfare 1−2
−3300%
34
+3300%
Cyberpunk 2077 1−2
−2300%
24
+2300%
Far Cry 5 2−3
−1650%
35−40
+1650%
Hitman 3 7−8
−457%
39
+457%
Horizon Zero Dawn 6−7
−1017%
67
+1017%
The Witcher 3: Wild Hunt 1−2
−3900%
40−45
+3900%
Watch Dogs: Legion 12−14
−1458%
187
+1458%

1440p
Epic Preset

Red Dead Redemption 2 5−6
−960%
53
+960%

4K
High Preset

Battlefield 5 0−1 30−33
Far Cry New Dawn 1−2
−2300%
24−27
+2300%

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
−850%
18−20
+850%
Assassin's Creed Valhalla 1−2
−1400%
15
+1400%
Call of Duty: Modern Warfare 1−2
−1600%
17
+1600%
Far Cry 5 1−2
−1600%
16−18
+1600%
Watch Dogs: Legion 0−1 12

4K
Epic Preset

Red Dead Redemption 2 3−4
−767%
26
+767%

Full HD
Medium Preset

Assassin's Creed Valhalla 59
+0%
59
+0%

Full HD
High Preset

Assassin's Creed Valhalla 42
+0%
42
+0%

Full HD
Ultra Preset

Assassin's Creed Valhalla 37
+0%
37
+0%

1440p
Ultra Preset

Assassin's Creed Valhalla 27
+0%
27
+0%
Forza Horizon 4 170−180
+0%
170−180
+0%
Metro Exodus 59
+0%
59
+0%
Shadow of the Tomb Raider 67
+0%
67
+0%

4K
High Preset

Hitman 3 21
+0%
21
+0%
Horizon Zero Dawn 63
+0%
63
+0%
Metro Exodus 44
+0%
44
+0%
The Witcher 3: Wild Hunt 35
+0%
35
+0%

4K
Ultra Preset

Cyberpunk 2077 10
+0%
10
+0%
Forza Horizon 4 50
+0%
50
+0%
Shadow of the Tomb Raider 36
+0%
36
+0%

This is how HD Graphics 520 and GTX 1660 compete in popular games:

  • GTX 1660 is 1300% faster in 900p
  • GTX 1660 is 730% faster in 1080p
  • GTX 1660 is 1533% faster in 1440p
  • GTX 1660 is 2500% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Watch Dogs: Legion, with 1080p resolution and the Ultra Preset, the HD Graphics 520 is 24% faster.
  • in Battlefield 5, with 1080p resolution and the Medium Preset, the GTX 1660 is 4850% faster.

All in all, in popular games:

  • HD Graphics 520 is ahead in 1 test (1%)
  • GTX 1660 is ahead in 53 tests (78%)
  • there's a draw in 14 tests (21%)

Pros & cons summary


Performance score 2.16 30.28
Recency 1 September 2015 14 March 2019
Maximum RAM amount 32 GB 6 GB
Chip lithography 14 nm 12 nm
Power consumption (TDP) 15 Watt 120 Watt

HD Graphics 520 has a 433.3% higher maximum VRAM amount, and 700% lower power consumption.

GTX 1660, on the other hand, has a 1301.9% higher aggregate performance score, an age advantage of 3 years, and a 16.7% more advanced lithography process.

The GeForce GTX 1660 is our recommended choice as it beats the HD Graphics 520 in performance tests.

Be aware that HD Graphics 520 is a notebook card while GeForce GTX 1660 is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


Intel HD Graphics 520
HD Graphics 520
NVIDIA GeForce GTX 1660
GeForce GTX 1660

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3 3116 votes

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4.1 5335 votes

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.