Quadro P6000 vs GeForce RTX 2080 Mobile
Aggregate performance score
We've compared GeForce RTX 2080 Mobile with Quadro P6000, including specs and performance data.
P6000 outperforms RTX 2080 Mobile by a minimal 1% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 111 | 108 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | no data | 3.86 |
Power efficiency | 18.26 | 11.06 |
Architecture | Turing (2018−2022) | Pascal (2016−2021) |
GPU code name | TU104B | GP102 |
Market segment | Laptop | Workstation |
Release date | 29 January 2019 (5 years ago) | 1 October 2016 (8 years ago) |
Launch price (MSRP) | no data | $5,999 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2944 | 3840 |
Core clock speed | 1380 MHz | 1506 MHz |
Boost clock speed | 1590 MHz | 1645 MHz |
Number of transistors | 13,600 million | 11,800 million |
Manufacturing process technology | 12 nm | 16 nm |
Power consumption (TDP) | 150 Watt | 250 Watt |
Texture fill rate | 292.6 | 394.8 |
Floating-point processing power | 9.362 TFLOPS | 12.63 TFLOPS |
ROPs | 64 | 96 |
TMUs | 184 | 240 |
Tensor Cores | 368 | no data |
Ray Tracing Cores | 46 | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | no data | 267 mm |
Width | no data | 2" (5.1 cm) |
Supplementary power connectors | no data | 1 x 8-pin |
SLI options | - | + |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR6 | 384 Bit |
Maximum RAM amount | 8 GB | 24 GB |
Memory bus width | 256 Bit | 384 Bit |
Memory clock speed | 14000 MHz | 1127 MHz |
Memory bandwidth | 384.0 GB/s | Up to 432 GB/s |
Shared memory | - | no data |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | 1x DVI, 4x DisplayPort |
Number of simultaneous displays | no data | 4 |
Multi-display synchronization | no data | Quadro Sync II |
G-SYNC support | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
ECC (Error Correcting Code) | no data | + |
3D Vision Pro | no data | + |
Mosaic | no data | + |
High-Performance Video I/O6 | no data | + |
VR Ready | + | no data |
nView Desktop Management | no data | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 Ultimate (12_1) | 12 |
Shader Model | 6.5 | 6.4 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.2.131 | 1.2.131 |
CUDA | 7.5 | 6.1 |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 140
+0%
| 140−150
+0%
|
1440p | 91
+1.1%
| 90−95
−1.1%
|
4K | 61
+1.7%
| 60−65
−1.7%
|
Cost per frame, $
1080p | no data | 42.85 |
1440p | no data | 66.66 |
4K | no data | 99.98 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 65−70
+6.2%
|
65−70
−6.2%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 90
+0%
|
90−95
+0%
|
Assassin's Creed Valhalla | 87
+2.4%
|
85−90
−2.4%
|
Battlefield 5 | 155
+3.3%
|
150−160
−3.3%
|
Call of Duty: Modern Warfare | 118
+7.3%
|
110−120
−7.3%
|
Cyberpunk 2077 | 65−70
+6.2%
|
65−70
−6.2%
|
Far Cry 5 | 144
+2.9%
|
140−150
−2.9%
|
Far Cry New Dawn | 159
−0.6%
|
160−170
+0.6%
|
Forza Horizon 4 | 386
+10.3%
|
350−400
−10.3%
|
Hitman 3 | 126
+5%
|
120−130
−5%
|
Horizon Zero Dawn | 276
+2.2%
|
270−280
−2.2%
|
Metro Exodus | 144
+2.9%
|
140−150
−2.9%
|
Red Dead Redemption 2 | 122
+1.7%
|
120−130
−1.7%
|
Shadow of the Tomb Raider | 210
+0%
|
210−220
+0%
|
Watch Dogs: Legion | 279
−0.4%
|
280−290
+0.4%
|
Full HD
High Preset
Assassin's Creed Odyssey | 145
+3.6%
|
140−150
−3.6%
|
Assassin's Creed Valhalla | 74
+5.7%
|
70−75
−5.7%
|
Battlefield 5 | 146
+4.3%
|
140−150
−4.3%
|
Call of Duty: Modern Warfare | 110
+0%
|
110−120
+0%
|
Cyberpunk 2077 | 65−70
+6.2%
|
65−70
−6.2%
|
Far Cry 5 | 116
+5.5%
|
110−120
−5.5%
|
Far Cry New Dawn | 116
+5.5%
|
110−120
−5.5%
|
Forza Horizon 4 | 298
−0.7%
|
300−310
+0.7%
|
Hitman 3 | 122
+1.7%
|
120−130
−1.7%
|
Horizon Zero Dawn | 266
+2.3%
|
260−270
−2.3%
|
Metro Exodus | 144
+2.9%
|
140−150
−2.9%
|
Red Dead Redemption 2 | 104
+4%
|
100−105
−4%
|
Shadow of the Tomb Raider | 140−150
+2.1%
|
140−150
−2.1%
|
The Witcher 3: Wild Hunt | 80−85
+1.3%
|
80−85
−1.3%
|
Watch Dogs: Legion | 274
+1.5%
|
270−280
−1.5%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 67
+3.1%
|
65−70
−3.1%
|
Assassin's Creed Valhalla | 66
+1.5%
|
65−70
−1.5%
|
Call of Duty: Modern Warfare | 82
+2.5%
|
80−85
−2.5%
|
Cyberpunk 2077 | 65−70
+6.2%
|
65−70
−6.2%
|
Far Cry 5 | 84
+5%
|
80−85
−5%
|
Forza Horizon 4 | 139
−0.7%
|
140−150
+0.7%
|
Hitman 3 | 102
+2%
|
100−105
−2%
|
Horizon Zero Dawn | 139
−0.7%
|
140−150
+0.7%
|
Shadow of the Tomb Raider | 140−150
+2.1%
|
140−150
−2.1%
|
The Witcher 3: Wild Hunt | 95
+0%
|
95−100
+0%
|
Watch Dogs: Legion | 71
+1.4%
|
70−75
−1.4%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 112
+1.8%
|
110−120
−1.8%
|
1440p
High Preset
Battlefield 5 | 108
+8%
|
100−105
−8%
|
Far Cry New Dawn | 81
+1.3%
|
80−85
−1.3%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 55
+0%
|
55−60
+0%
|
Assassin's Creed Valhalla | 52
+4%
|
50−55
−4%
|
Call of Duty: Modern Warfare | 61
+1.7%
|
60−65
−1.7%
|
Cyberpunk 2077 | 30−35
+3.3%
|
30−33
−3.3%
|
Far Cry 5 | 67
+3.1%
|
65−70
−3.1%
|
Forza Horizon 4 | 280
+0%
|
280−290
+0%
|
Hitman 3 | 72
+2.9%
|
70−75
−2.9%
|
Horizon Zero Dawn | 117
+6.4%
|
110−120
−6.4%
|
Metro Exodus | 89
+4.7%
|
85−90
−4.7%
|
Shadow of the Tomb Raider | 95−100
+0%
|
95−100
+0%
|
The Witcher 3: Wild Hunt | 55−60
+3.6%
|
55−60
−3.6%
|
Watch Dogs: Legion | 264
+1.5%
|
260−270
−1.5%
|
1440p
Epic Preset
Red Dead Redemption 2 | 98
+3.2%
|
95−100
−3.2%
|
4K
High Preset
Battlefield 5 | 55
+0%
|
55−60
+0%
|
Far Cry New Dawn | 48
+6.7%
|
45−50
−6.7%
|
Hitman 3 | 42
+5%
|
40−45
−5%
|
Horizon Zero Dawn | 120
+0%
|
120−130
+0%
|
Metro Exodus | 75
+0%
|
75−80
+0%
|
The Witcher 3: Wild Hunt | 65
+0%
|
65−70
+0%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 38
+8.6%
|
35−40
−8.6%
|
Assassin's Creed Valhalla | 34
+13.3%
|
30−33
−13.3%
|
Call of Duty: Modern Warfare | 36
+2.9%
|
35−40
−2.9%
|
Cyberpunk 2077 | 12−14
+8.3%
|
12−14
−8.3%
|
Far Cry 5 | 35
+0%
|
35−40
+0%
|
Forza Horizon 4 | 82
+2.5%
|
80−85
−2.5%
|
Shadow of the Tomb Raider | 50−55
+6%
|
50−55
−6%
|
Watch Dogs: Legion | 31
+3.3%
|
30−33
−3.3%
|
4K
Epic Preset
Red Dead Redemption 2 | 52
+4%
|
50−55
−4%
|
This is how RTX 2080 Mobile and Quadro P6000 compete in popular games:
- A tie in 1080p
- RTX 2080 Mobile is 1% faster in 1440p
- RTX 2080 Mobile is 2% faster in 4K
Pros & cons summary
Performance score | 39.29 | 39.68 |
Recency | 29 January 2019 | 1 October 2016 |
Maximum RAM amount | 8 GB | 24 GB |
Chip lithography | 12 nm | 16 nm |
Power consumption (TDP) | 150 Watt | 250 Watt |
RTX 2080 Mobile has an age advantage of 2 years, a 33.3% more advanced lithography process, and 66.7% lower power consumption.
Quadro P6000, on the other hand, has a 1% higher aggregate performance score, and a 200% higher maximum VRAM amount.
Given the minimal performance differences, no clear winner can be declared between GeForce RTX 2080 Mobile and Quadro P6000.
Be aware that GeForce RTX 2080 Mobile is a notebook card while Quadro P6000 is a workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.