Wii U GPU vs GeForce MX110

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Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking710not rated
Place by popularitynot in top-100not in top-100
Power efficiency8.51no data
ArchitectureMaxwell (2014−2017)TeraScale 2 (2009−2015)
GPU code nameGM108SLatte
Market segmentLaptopLaptop
Release date17 November 2017 (7 years ago)18 November 2012 (12 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores256160
Core clock speed978 MHz550 MHz
Boost clock speed1006 MHzno data
Number of transistors1,020 million880 million
Manufacturing process technology28 nm40 nm
Power consumption (TDP)30 Watt33 Watt
Texture fill rate16.108.800
Floating-point processing power0.5151 TFLOPS0.176 TFLOPS
ROPs88
TMUs1616

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 3.0 x4IGP
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3
Maximum RAM amount2 GB2 GB
Memory bus width64 Bit64 Bit
Memory clock speed1253 MHz800 MHz
Memory bandwidth40.1 GB/s12.8 GB/s
Shared memory-no data

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)N/A
Shader Model6.7 (5.1)5.0
OpenGL4.6N/A
OpenCL3.0N/A
Vulkan1.3N/A
CUDA+-

Pros & cons summary


Recency 17 November 2017 18 November 2012
Chip lithography 28 nm 40 nm
Power consumption (TDP) 30 Watt 33 Watt

GeForce MX110 has an age advantage of 4 years, a 42.9% more advanced lithography process, and 10% lower power consumption.

We couldn't decide between GeForce MX110 and Wii U GPU. We've got no test results to judge.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce MX110
GeForce MX110
AMD Wii U GPU
Wii U GPU

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Community ratings

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3.3 2273 votes

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3.8 12 votes

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Questions & comments

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