GeForce MX450 vs GTS 360M
Aggregate performance score
We've compared GeForce GTS 360M and GeForce MX450, covering specs and all relevant benchmarks.
MX450 outperforms GTS 360M by a whopping 473% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 932 | 457 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 3.08 | 26.80 |
Architecture | Tesla 2.0 (2007−2013) | Turing (2018−2022) |
GPU code name | GT215 | N17S-G5 / GP107-670-A1 |
Market segment | Laptop | Laptop |
Release date | 7 January 2010 (14 years ago) | 1 August 2020 (4 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 96 | 896 |
Core clock speed | 550 MHz | 1395 MHz |
Boost clock speed | no data | 1575 MHz |
Number of transistors | 727 million | 4,700 million |
Manufacturing process technology | 40 nm | 12 nm |
Power consumption (TDP) | 38 Watt | 25 Watt (12 - 29 Watt TGP) |
Texture fill rate | 17.60 | 100.8 |
Floating-point processing power | 0.2757 TFLOPS | 3.226 TFLOPS |
Gigaflops | 413 | no data |
ROPs | 8 | 32 |
TMUs | 32 | 64 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Bus support | PCI-E 2.0 | no data |
Interface | MXM-II | PCIe 4.0 x4 |
Supplementary power connectors | None | None |
SLI options | + | - |
MXM Type | MXM 3.0 Type-B | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5, GDDR6 |
Maximum RAM amount | 1 GB | 2 GB |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | Up to 2000 MHz | 10000 MHz |
Memory bandwidth | 57.6 GB/s | 64.03 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Single Link DVILVDSHDMIDual Link DVIDisplayPortVGA | No outputs |
HDMI | + | - |
Maximum VGA resolution | 2048x1536 | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | - | + |
Power management | 8.0 | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 11.1 (10_1) | 12 (12_1) |
Shader Model | 4.1 | 6.5 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2 |
CUDA | + | 7.5 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 18
−456%
| 100−110
+456%
|
Full HD | 23
−21.7%
| 28
+21.7%
|
1440p | 3−4
−533%
| 19
+533%
|
4K | 4−5
−600%
| 28
+600%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 4−5
−700%
|
32
+700%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 7−8
−229%
|
21−24
+229%
|
Battlefield 5 | 0−1 | 30−33 |
Call of Duty: Modern Warfare | 5−6
−300%
|
20−22
+300%
|
Cyberpunk 2077 | 4−5
−450%
|
22
+450%
|
Far Cry 5 | 2−3
−1000%
|
21−24
+1000%
|
Far Cry New Dawn | 4−5
−575%
|
27−30
+575%
|
Forza Horizon 4 | 5−6
−1180%
|
60−65
+1180%
|
Hitman 3 | 6−7
−400%
|
30
+400%
|
Horizon Zero Dawn | 16−18
−231%
|
50−55
+231%
|
Red Dead Redemption 2 | 3−4
−1400%
|
45
+1400%
|
Shadow of the Tomb Raider | 9−10
−256%
|
30−35
+256%
|
Watch Dogs: Legion | 30−35
−176%
|
94
+176%
|
Full HD
High Preset
Assassin's Creed Odyssey | 7−8
−229%
|
21−24
+229%
|
Battlefield 5 | 0−1 | 30−33 |
Call of Duty: Modern Warfare | 5−6
−300%
|
20−22
+300%
|
Cyberpunk 2077 | 4−5
−225%
|
13
+225%
|
Far Cry 5 | 2−3
−1000%
|
21−24
+1000%
|
Far Cry New Dawn | 4−5
−575%
|
27−30
+575%
|
Forza Horizon 4 | 5−6
−1180%
|
60−65
+1180%
|
Hitman 3 | 6−7
−383%
|
29
+383%
|
Horizon Zero Dawn | 16−18
−231%
|
50−55
+231%
|
Red Dead Redemption 2 | 3−4
−800%
|
27−30
+800%
|
Shadow of the Tomb Raider | 9−10
−344%
|
40
+344%
|
The Witcher 3: Wild Hunt | 12−14
−117%
|
24−27
+117%
|
Watch Dogs: Legion | 30−35
−162%
|
89
+162%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 7−8
−229%
|
21−24
+229%
|
Call of Duty: Modern Warfare | 5−6
−300%
|
20−22
+300%
|
Cyberpunk 2077 | 4−5
−100%
|
8
+100%
|
Far Cry 5 | 2−3
−1000%
|
21−24
+1000%
|
Forza Horizon 4 | 5−6
−1180%
|
60−65
+1180%
|
Hitman 3 | 6−7
−317%
|
25
+317%
|
Horizon Zero Dawn | 16−18
−50%
|
24
+50%
|
Shadow of the Tomb Raider | 9−10
−233%
|
30
+233%
|
The Witcher 3: Wild Hunt | 12−14
−66.7%
|
20
+66.7%
|
Watch Dogs: Legion | 30−35
+386%
|
7
−386%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 3−4
−933%
|
31
+933%
|
1440p
High Preset
Battlefield 5 | 2−3
−850%
|
18−20
+850%
|
Far Cry New Dawn | 2−3
−650%
|
14−16
+650%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 1−2
−800%
|
9−10
+800%
|
Call of Duty: Modern Warfare | 1−2
−900%
|
10−11
+900%
|
Cyberpunk 2077 | 1−2
−400%
|
5−6
+400%
|
Far Cry 5 | 2−3
−450%
|
10−12
+450%
|
Hitman 3 | 7−8
−157%
|
18
+157%
|
Horizon Zero Dawn | 5−6
−300%
|
20−22
+300%
|
The Witcher 3: Wild Hunt | 1−2
−800%
|
9−10
+800%
|
Watch Dogs: Legion | 9−10
−578%
|
60−65
+578%
|
1440p
Epic Preset
Red Dead Redemption 2 | 4−5
−550%
|
26
+550%
|
4K
High Preset
Far Cry New Dawn | 1−2
−600%
|
7−8
+600%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
−200%
|
6−7
+200%
|
Assassin's Creed Valhalla | 1−2
−300%
|
4−5
+300%
|
Call of Duty: Modern Warfare | 0−1 | 4−5 |
Far Cry 5 | 1−2
−400%
|
5−6
+400%
|
Watch Dogs: Legion | 0−1 | 3−4 |
4K
Epic Preset
Red Dead Redemption 2 | 3−4
−200%
|
9−10
+200%
|
Full HD
Medium Preset
Assassin's Creed Valhalla | 10
+0%
|
10
+0%
|
Metro Exodus | 55
+0%
|
55
+0%
|
Full HD
High Preset
Assassin's Creed Valhalla | 6
+0%
|
6
+0%
|
Metro Exodus | 37
+0%
|
37
+0%
|
Full HD
Ultra Preset
Assassin's Creed Valhalla | 11
+0%
|
11
+0%
|
1440p
Ultra Preset
Assassin's Creed Valhalla | 7
+0%
|
7
+0%
|
Forza Horizon 4 | 40−45
+0%
|
40−45
+0%
|
Metro Exodus | 14−16
+0%
|
14−16
+0%
|
Shadow of the Tomb Raider | 18
+0%
|
18
+0%
|
4K
High Preset
Battlefield 5 | 9−10
+0%
|
9−10
+0%
|
Hitman 3 | 6−7
+0%
|
6−7
+0%
|
Horizon Zero Dawn | 40−45
+0%
|
40−45
+0%
|
Metro Exodus | 8−9
+0%
|
8−9
+0%
|
The Witcher 3: Wild Hunt | 7−8
+0%
|
7−8
+0%
|
4K
Ultra Preset
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Forza Horizon 4 | 12−14
+0%
|
12−14
+0%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
This is how GTS 360M and GeForce MX450 compete in popular games:
- GeForce MX450 is 456% faster in 900p
- GeForce MX450 is 22% faster in 1080p
- GeForce MX450 is 533% faster in 1440p
- GeForce MX450 is 600% faster in 4K
Here's the range of performance differences observed across popular games:
- in Watch Dogs: Legion, with 1080p resolution and the Ultra Preset, the GTS 360M is 386% faster.
- in Red Dead Redemption 2, with 1080p resolution and the Medium Preset, the GeForce MX450 is 1400% faster.
All in all, in popular games:
- GTS 360M is ahead in 1 test (1%)
- GeForce MX450 is ahead in 50 tests (74%)
- there's a draw in 17 tests (25%)
Pros & cons summary
Performance score | 1.69 | 9.68 |
Recency | 7 January 2010 | 1 August 2020 |
Maximum RAM amount | 1 GB | 2 GB |
Chip lithography | 40 nm | 12 nm |
Power consumption (TDP) | 38 Watt | 25 Watt |
GeForce MX450 has a 472.8% higher aggregate performance score, an age advantage of 10 years, a 100% higher maximum VRAM amount, a 233.3% more advanced lithography process, and 52% lower power consumption.
The GeForce MX450 is our recommended choice as it beats the GeForce GTS 360M in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.