UHD Graphics 630 vs GeForce GT 650M SLI

VS

Aggregate performance score

We've compared GeForce GT 650M SLI with UHD Graphics 630, including specs and performance data.

GT 650M SLI
2012
2x2 GB GDDR5
5.08
+64.4%

GT 650M SLI outperforms UHD Graphics 630 by an impressive 64% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking625760
Place by popularitynot in top-10040
Power efficiencyno data14.36
ArchitectureKepler (2012−2018)Generation 9.5 (2016−2020)
GPU code nameN13E-GEComet Lake GT2
Market segmentLaptopDesktop
Release date22 March 2012 (12 years ago)1 October 2017 (7 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores768184
Core clock speed790 MHz350 MHz
Boost clock speed835 MHz1150 MHz
Number of transistorsno data189 million
Manufacturing process technology28 nm14 nm+++
Power consumption (TDP)no data15 Watt
Texture fill rateno data26.45
Floating-point processing powerno data0.4232 TFLOPS
ROPsno data3
TMUsno data23

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedno data
Interfaceno dataPCIe 3.0 x1
Widthno dataIGP

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5System Shared
Maximum RAM amount2x2 GBSystem Shared
Memory bus width2x 128 BitSystem Shared
Memory clock speed4000 MHzSystem Shared
Shared memory-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectorsno dataNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-
Quick Syncno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1112 (12_1)
Shader Modelno data6.5
OpenGLno data4.6
OpenCLno data2.1
Vulkan-1.1.103
CUDA+-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 650M SLI 5.08
+64.4%
UHD Graphics 630 3.09

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 650M SLI 3597
+101%
UHD Graphics 630 1790

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 650M SLI 12812
+66.3%
UHD Graphics 630 7704

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GT 650M SLI 36
+89.4%
UHD Graphics 630 19

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p79
+75.6%
45−50
−75.6%
Full HD49
+206%
16
−206%
1440p16−18
+60%
10
−60%
4K10−12
+42.9%
7
−42.9%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 9−10
+80%
5
−80%

Full HD
Medium Preset

Assassin's Creed Odyssey 14−16
+100%
7
−100%
Assassin's Creed Valhalla 5−6
+400%
1−2
−400%
Battlefield 5 12−14
+30%
10
−30%
Call of Duty: Modern Warfare 10−12
+57.1%
7−8
−57.1%
Cyberpunk 2077 9−10
+50%
6−7
−50%
Far Cry 5 10−12
+57.1%
7
−57.1%
Far Cry New Dawn 14−16
+55.6%
9
−55.6%
Forza Horizon 4 30−35
+6.7%
30
−6.7%
Hitman 3 10−12
+83.3%
6
−83.3%
Horizon Zero Dawn 30−35
+43.5%
21−24
−43.5%
Metro Exodus 12−14
−8.3%
13
+8.3%
Red Dead Redemption 2 14−16
+55.6%
9
−55.6%
Shadow of the Tomb Raider 18−20
+12.5%
16
−12.5%
Watch Dogs: Legion 45−50
+56.7%
30
−56.7%

Full HD
High Preset

Assassin's Creed Odyssey 14−16
+55.6%
9−10
−55.6%
Assassin's Creed Valhalla 5−6
+400%
1−2
−400%
Battlefield 5 12−14
+160%
5−6
−160%
Call of Duty: Modern Warfare 10−12
+57.1%
7−8
−57.1%
Cyberpunk 2077 9−10
+50%
6−7
−50%
Far Cry 5 10−12
+83.3%
6−7
−83.3%
Far Cry New Dawn 14−16
+75%
8−9
−75%
Forza Horizon 4 30−35
+18.5%
27
−18.5%
Hitman 3 10−12
+37.5%
8−9
−37.5%
Horizon Zero Dawn 30−35
+43.5%
21−24
−43.5%
Metro Exodus 12−14
+200%
4−5
−200%
Red Dead Redemption 2 14−16
+75%
8−9
−75%
Shadow of the Tomb Raider 18−20
+50%
12
−50%
The Witcher 3: Wild Hunt 18−20
+20%
15
−20%
Watch Dogs: Legion 45−50
+67.9%
28
−67.9%

Full HD
Ultra Preset

Assassin's Creed Odyssey 14−16
+55.6%
9−10
−55.6%
Assassin's Creed Valhalla 5−6
+400%
1−2
−400%
Call of Duty: Modern Warfare 10−12
+57.1%
7−8
−57.1%
Cyberpunk 2077 9−10
+50%
6−7
−50%
Far Cry 5 10−12
+83.3%
6−7
−83.3%
Forza Horizon 4 30−35
+88.2%
16−18
−88.2%
Hitman 3 10−12
+37.5%
8−9
−37.5%
Horizon Zero Dawn 30−35
+43.5%
21−24
−43.5%
Shadow of the Tomb Raider 18−20
+63.6%
11
−63.6%
The Witcher 3: Wild Hunt 18−20
+28.6%
14−16
−28.6%
Watch Dogs: Legion 45−50
+20.5%
35−40
−20.5%

Full HD
Epic Preset

Red Dead Redemption 2 14−16
+75%
8−9
−75%

1440p
High Preset

Battlefield 5 9−10
+80%
5−6
−80%
Far Cry New Dawn 8−9
+60%
5−6
−60%

1440p
Ultra Preset

Assassin's Creed Odyssey 5−6
+66.7%
3−4
−66.7%
Assassin's Creed Valhalla 0−1 0−1
Call of Duty: Modern Warfare 4−5
+100%
2−3
−100%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Far Cry 5 6−7
+100%
3−4
−100%
Forza Horizon 4 12−14
+71.4%
7−8
−71.4%
Hitman 3 9−10
+12.5%
8−9
−12.5%
Horizon Zero Dawn 10−12
+37.5%
8−9
−37.5%
Metro Exodus 3−4
+200%
1−2
−200%
The Witcher 3: Wild Hunt 4−5
+100%
2−3
−100%
Watch Dogs: Legion 30−35
+68.4%
18−20
−68.4%

1440p
Epic Preset

Red Dead Redemption 2 9−10
+50%
6−7
−50%

4K
High Preset

Battlefield 5 4−5
+300%
1−2
−300%
Far Cry New Dawn 3−4
+50%
2−3
−50%
Hitman 3 1−2 0−1
Horizon Zero Dawn 8−9
+100%
4−5
−100%
Metro Exodus 2−3
+100%
1−2
−100%
The Witcher 3: Wild Hunt 1−2 0−1

4K
Ultra Preset

Assassin's Creed Odyssey 3−4
+50%
2−3
−50%
Assassin's Creed Valhalla 2−3
+100%
1−2
−100%
Call of Duty: Modern Warfare 2−3
+100%
1−2
−100%
Cyberpunk 2077 0−1 0−1
Far Cry 5 2−3
+100%
1−2
−100%
Forza Horizon 4 4−5
+300%
1−2
−300%
Watch Dogs: Legion 1−2
+0%
1−2
+0%

4K
Epic Preset

Red Dead Redemption 2 6−7
+50%
4−5
−50%

This is how GT 650M SLI and UHD Graphics 630 compete in popular games:

  • GT 650M SLI is 76% faster in 900p
  • GT 650M SLI is 206% faster in 1080p
  • GT 650M SLI is 60% faster in 1440p
  • GT 650M SLI is 43% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Assassin's Creed Valhalla, with 1080p resolution and the Medium Preset, the GT 650M SLI is 400% faster.
  • in Metro Exodus, with 1080p resolution and the Medium Preset, the UHD Graphics 630 is 8% faster.

All in all, in popular games:

  • GT 650M SLI is ahead in 59 tests (95%)
  • UHD Graphics 630 is ahead in 1 test (2%)
  • there's a draw in 2 tests (3%)

Pros & cons summary


Performance score 5.08 3.09
Recency 22 March 2012 1 October 2017
Chip lithography 28 nm 14 nm

GT 650M SLI has a 64.4% higher aggregate performance score.

UHD Graphics 630, on the other hand, has an age advantage of 5 years, and a 100% more advanced lithography process.

The GeForce GT 650M SLI is our recommended choice as it beats the UHD Graphics 630 in performance tests.

Be aware that GeForce GT 650M SLI is a notebook card while UHD Graphics 630 is a desktop one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

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NVIDIA GeForce GT 650M SLI
GeForce GT 650M SLI
Intel UHD Graphics 630
UHD Graphics 630

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.3 28 votes

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3 3833 votes

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Questions & comments

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