GeForce MX330 vs GT 555M

VS

Aggregate performance score

We've compared GeForce GT 555M and GeForce MX330, covering specs and all relevant benchmarks.

GT 555M
2011
3 GB DDR3\DDR5, 35 Watt
1.70

MX330 outperforms GT 555M by a whopping 271% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking931574
Place by popularitynot in top-100not in top-100
Power efficiency3.3643.55
ArchitectureFermi (2010−2014)Pascal (2016−2021)
GPU code nameGF106GP108
Market segmentLaptopLaptop
Release date27 October 2011 (13 years ago)10 February 2020 (4 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA coresUp to 144384
Core clock speedUp to 753 MHz1531 MHz
Boost clock speed753 MHz1594 MHz
Number of transistors1,170 million1,800 million
Manufacturing process technology40 nm14 nm
Power consumption (TDP)35 Watt10 Watt
Texture fill rate12.6038.26
Floating-point processing power0.3024 TFLOPS1.224 TFLOPS
ROPs1616
TMUs2424

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
Bus supportPCI Express 2.0no data
InterfacePCIe 2.0 x16PCIe 3.0 x16
Supplementary power connectorsno dataNone
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3\DDR5GDDR5
Maximum RAM amount3 GB2 GB
Memory bus widthUp to 192 bit/128 Bit64 Bit
Memory clock speedUp to 1569 MHz1502 MHz
Memory bandwidthUp to 50.2 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

3D Blu-Ray+-
3D Gaming+-
Optimus++

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API12 (12_1)
Shader Model5.16.4
OpenGL4.54.6
OpenCL1.11.2
VulkanN/A1.2.131
CUDA+6.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 555M 1.70
GeForce MX330 6.30
+271%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 555M 654
GeForce MX330 2431
+272%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 555M 1146
GeForce MX330 4834
+322%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GT 555M 2860
GeForce MX330 10697
+274%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p19
−268%
70−75
+268%
Full HD25
+13.6%
22
−13.6%
4K6−7
−283%
23
+283%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4−5
−150%
10−11
+150%

Full HD
Medium Preset

Assassin's Creed Odyssey 7−8
−171%
19
+171%
Battlefield 5 0−1 18−20
Call of Duty: Modern Warfare 5−6
−120%
11
+120%
Cyberpunk 2077 4−5
−150%
10−11
+150%
Far Cry 5 2−3
−950%
21
+950%
Far Cry New Dawn 4−5
−575%
27
+575%
Forza Horizon 4 5−6
−720%
40−45
+720%
Hitman 3 6−7
−167%
16
+167%
Horizon Zero Dawn 16−18
−638%
118
+638%
Red Dead Redemption 2 3−4
−767%
26
+767%
Shadow of the Tomb Raider 9−10
−144%
21−24
+144%
Watch Dogs: Legion 30−35
−135%
80
+135%

Full HD
High Preset

Assassin's Creed Odyssey 7−8
−214%
22
+214%
Battlefield 5 0−1 18−20
Call of Duty: Modern Warfare 5−6
−100%
10
+100%
Cyberpunk 2077 4−5
−150%
10−11
+150%
Far Cry 5 2−3
−800%
18
+800%
Far Cry New Dawn 4−5
−375%
19
+375%
Forza Horizon 4 5−6
−720%
40−45
+720%
Hitman 3 6−7
−150%
15
+150%
Horizon Zero Dawn 16−18
−563%
106
+563%
Red Dead Redemption 2 3−4
−567%
20
+567%
Shadow of the Tomb Raider 9−10
−144%
21−24
+144%
The Witcher 3: Wild Hunt 12−14
−66.7%
20−22
+66.7%
Watch Dogs: Legion 30−35
−121%
75
+121%

Full HD
Ultra Preset

Assassin's Creed Odyssey 7−8
+0%
7
+0%
Call of Duty: Modern Warfare 5−6
+25%
4
−25%
Cyberpunk 2077 4−5
−150%
10−11
+150%
Far Cry 5 2−3
−500%
12
+500%
Forza Horizon 4 5−6
−220%
16
+220%
Hitman 3 6−7
−117%
13
+117%
Horizon Zero Dawn 16−18
+0%
16
+0%
Shadow of the Tomb Raider 9−10
−144%
21−24
+144%
The Witcher 3: Wild Hunt 12−14
+0%
12
+0%
Watch Dogs: Legion 30−35
−50%
50−55
+50%

Full HD
Epic Preset

Red Dead Redemption 2 3−4
−200%
9
+200%

1440p
High Preset

Battlefield 5 2−3
−500%
12−14
+500%
Far Cry New Dawn 2−3
−400%
10−11
+400%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
−500%
6−7
+500%
Call of Duty: Modern Warfare 1−2
−500%
6−7
+500%
Cyberpunk 2077 1−2
−200%
3−4
+200%
Far Cry 5 2−3
−250%
7−8
+250%
Hitman 3 7−8
−42.9%
10−11
+42.9%
Horizon Zero Dawn 5−6
−180%
14−16
+180%
The Witcher 3: Wild Hunt 1−2
−400%
5−6
+400%
Watch Dogs: Legion 9−10
−344%
40−45
+344%

1440p
Epic Preset

Red Dead Redemption 2 4−5
−175%
10−12
+175%

4K
High Preset

Far Cry New Dawn 1−2
−300%
4−5
+300%

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
−100%
4−5
+100%
Assassin's Creed Valhalla 1−2
−200%
3−4
+200%
Call of Duty: Modern Warfare 0−1 3−4
Far Cry 5 1−2
−200%
3−4
+200%
Watch Dogs: Legion 0−1 2−3

4K
Epic Preset

Red Dead Redemption 2 3−4
−133%
7−8
+133%

Full HD
Medium Preset

Assassin's Creed Valhalla 9
+0%
9
+0%
Metro Exodus 27
+0%
27
+0%

Full HD
High Preset

Assassin's Creed Valhalla 8
+0%
8
+0%
Metro Exodus 21
+0%
21
+0%

Full HD
Ultra Preset

Assassin's Creed Valhalla 8−9
+0%
8−9
+0%

1440p
Ultra Preset

Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Forza Horizon 4 20−22
+0%
20−22
+0%
Metro Exodus 6−7
+0%
6−7
+0%
Shadow of the Tomb Raider 2−3
+0%
2−3
+0%

4K
High Preset

Battlefield 5 5−6
+0%
5−6
+0%
Hitman 3 2−3
+0%
2−3
+0%
Horizon Zero Dawn 16−18
+0%
16−18
+0%
Metro Exodus 3−4
+0%
3−4
+0%
The Witcher 3: Wild Hunt 3−4
+0%
3−4
+0%

4K
Ultra Preset

Cyberpunk 2077 0−1 0−1
Forza Horizon 4 6−7
+0%
6−7
+0%
Shadow of the Tomb Raider 1−2
+0%
1−2
+0%

This is how GT 555M and GeForce MX330 compete in popular games:

  • GeForce MX330 is 268% faster in 900p
  • GT 555M is 14% faster in 1080p
  • GeForce MX330 is 283% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Call of Duty: Modern Warfare, with 1080p resolution and the Ultra Preset, the GT 555M is 25% faster.
  • in Far Cry 5, with 1080p resolution and the Medium Preset, the GeForce MX330 is 950% faster.

All in all, in popular games:

  • GT 555M is ahead in 1 test (1%)
  • GeForce MX330 is ahead in 47 tests (70%)
  • there's a draw in 19 tests (28%)

Pros & cons summary


Performance score 1.70 6.30
Recency 27 October 2011 10 February 2020
Maximum RAM amount 3 GB 2 GB
Chip lithography 40 nm 14 nm
Power consumption (TDP) 35 Watt 10 Watt

GT 555M has a 50% higher maximum VRAM amount.

GeForce MX330, on the other hand, has a 270.6% higher aggregate performance score, an age advantage of 8 years, a 185.7% more advanced lithography process, and 250% lower power consumption.

The GeForce MX330 is our recommended choice as it beats the GeForce GT 555M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GT 555M
GeForce GT 555M
NVIDIA GeForce MX330
GeForce MX330

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.3 191 vote

Rate GeForce GT 555M on a scale of 1 to 5:

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3.7 2161 vote

Rate GeForce MX330 on a scale of 1 to 5:

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.