GeForce MX230 vs GT 520M

VS

Aggregate performance score

We've compared GeForce GT 520M and GeForce MX230, covering specs and all relevant benchmarks.

GT 520M
2011
1 GB DDR3, 12 Watt
0.74

MX230 outperforms GT 520M by a whopping 542% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking1153638
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.01no data
Power efficiency4.2832.99
ArchitectureFermi (2010−2014)Pascal (2016−2021)
GPU code nameGF108GP108
Market segmentLaptopLaptop
Release date5 January 2011 (13 years ago)21 February 2019 (5 years ago)
Launch price (MSRP)$59.99 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores48256
Core clock speed600 MHz1519 MHz
Boost clock speedno data1582 MHz
Number of transistors585 million1,800 million
Manufacturing process technology40 nm14 nm
Power consumption (TDP)12 Watt10 Watt
Texture fill rate4.80025.31
Floating-point processing power0.1152 TFLOPS0.81 TFLOPS
ROPs416
TMUs816

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datamedium sized
InterfacePCIe 2.0 x16PCIe 3.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3GDDR5
Maximum RAM amount1 GB2 GB
Memory bus width64 Bit64 Bit
Memory clock speed800 MHz1502 MHz
Memory bandwidth12.8 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus++

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API12 (12_1)
Shader Model5.16.4
OpenGL4.54.6
OpenCL1.11.2
VulkanN/A1.2.131
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GT 520M 0.74
GeForce MX230 4.75
+542%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 520M 284
GeForce MX230 1834
+546%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 520M 502
GeForce MX230 3364
+570%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GT 520M 1333
GeForce MX230 6501
+388%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p8
−525%
50−55
+525%
Full HD12
−66.7%
20
+66.7%
1200p7
−471%
40−45
+471%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 3−4
−167%
8−9
+167%

Full HD
Medium Preset

Assassin's Creed Odyssey 5−6
−160%
13
+160%
Call of Duty: Modern Warfare 3−4
−367%
14
+367%
Cyberpunk 2077 3−4
−167%
8−9
+167%
Far Cry New Dawn 1−2
−1600%
17
+1600%
Hitman 3 5−6
−100%
10−11
+100%
Horizon Zero Dawn 10−12
−182%
30−35
+182%
Red Dead Redemption 2 0−1 12−14
Shadow of the Tomb Raider 6−7
−283%
23
+283%
Watch Dogs: Legion 30−35
−45.2%
45−50
+45.2%

Full HD
High Preset

Assassin's Creed Odyssey 5−6
−220%
16
+220%
Call of Duty: Modern Warfare 3−4
−333%
13
+333%
Cyberpunk 2077 3−4
−167%
8−9
+167%
Far Cry New Dawn 1−2
−1100%
12
+1100%
Hitman 3 5−6
−100%
10−11
+100%
Horizon Zero Dawn 10−12
−182%
30−35
+182%
Red Dead Redemption 2 0−1 12−14
Shadow of the Tomb Raider 6−7
−183%
16−18
+183%
The Witcher 3: Wild Hunt 10−11
−70%
16−18
+70%
Watch Dogs: Legion 30−35
−45.2%
45−50
+45.2%

Full HD
Ultra Preset

Assassin's Creed Odyssey 5−6
−20%
6
+20%
Call of Duty: Modern Warfare 3−4
−200%
9
+200%
Cyberpunk 2077 3−4
−167%
8−9
+167%
Hitman 3 5−6
−100%
10−11
+100%
Horizon Zero Dawn 10−12
−182%
30−35
+182%
Shadow of the Tomb Raider 6−7
−183%
16−18
+183%
The Witcher 3: Wild Hunt 10−11
+11.1%
9
−11.1%
Watch Dogs: Legion 30−35
−45.2%
45−50
+45.2%

Full HD
Epic Preset

Red Dead Redemption 2 0−1 12−14

1440p
High Preset

Battlefield 5 0−1 9−10
Far Cry New Dawn 1−2
−600%
7−8
+600%

1440p
Ultra Preset

Assassin's Creed Odyssey 0−1 4−5
Cyberpunk 2077 1−2
−100%
2−3
+100%
Far Cry 5 1−2
−400%
5−6
+400%
Hitman 3 6−7
−50%
9−10
+50%
Horizon Zero Dawn 3−4
−267%
10−12
+267%
Watch Dogs: Legion 2−3
−1400%
30−33
+1400%

1440p
Epic Preset

Red Dead Redemption 2 3−4
−200%
9−10
+200%

4K
High Preset

Far Cry New Dawn 0−1 3−4

4K
Ultra Preset

Assassin's Creed Odyssey 1−2
−200%
3−4
+200%
Assassin's Creed Valhalla 0−1 2−3

4K
Epic Preset

Red Dead Redemption 2 2−3
−150%
5−6
+150%

Full HD
Medium Preset

Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Battlefield 5 19
+0%
19
+0%
Far Cry 5 14
+0%
14
+0%
Forza Horizon 4 59
+0%
59
+0%
Metro Exodus 18
+0%
18
+0%

Full HD
High Preset

Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Battlefield 5 13
+0%
13
+0%
Far Cry 5 12
+0%
12
+0%
Forza Horizon 4 53
+0%
53
+0%
Metro Exodus 13
+0%
13
+0%

Full HD
Ultra Preset

Assassin's Creed Valhalla 5−6
+0%
5−6
+0%
Far Cry 5 7
+0%
7
+0%
Forza Horizon 4 12
+0%
12
+0%

1440p
Ultra Preset

Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Forza Horizon 4 10−11
+0%
10−11
+0%
Metro Exodus 2−3
+0%
2−3
+0%
The Witcher 3: Wild Hunt 4−5
+0%
4−5
+0%

4K
High Preset

Battlefield 5 3−4
+0%
3−4
+0%
Hitman 3 1−2
+0%
1−2
+0%
Horizon Zero Dawn 5−6
+0%
5−6
+0%
Metro Exodus 1−2
+0%
1−2
+0%
The Witcher 3: Wild Hunt 1−2
+0%
1−2
+0%

4K
Ultra Preset

Call of Duty: Modern Warfare 2−3
+0%
2−3
+0%
Cyberpunk 2077 0−1 0−1
Far Cry 5 2−3
+0%
2−3
+0%
Forza Horizon 4 4−5
+0%
4−5
+0%
Watch Dogs: Legion 1−2
+0%
1−2
+0%

This is how GT 520M and GeForce MX230 compete in popular games:

  • GeForce MX230 is 525% faster in 900p
  • GeForce MX230 is 67% faster in 1080p
  • GeForce MX230 is 471% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in The Witcher 3: Wild Hunt, with 1080p resolution and the Ultra Preset, the GT 520M is 11% faster.
  • in Far Cry New Dawn, with 1080p resolution and the Medium Preset, the GeForce MX230 is 1600% faster.

All in all, in popular games:

  • GT 520M is ahead in 1 test (2%)
  • GeForce MX230 is ahead in 34 tests (56%)
  • there's a draw in 26 tests (43%)

Pros & cons summary


Performance score 0.74 4.75
Recency 5 January 2011 21 February 2019
Maximum RAM amount 1 GB 2 GB
Chip lithography 40 nm 14 nm
Power consumption (TDP) 12 Watt 10 Watt

GeForce MX230 has a 541.9% higher aggregate performance score, an age advantage of 8 years, a 100% higher maximum VRAM amount, a 185.7% more advanced lithography process, and 20% lower power consumption.

The GeForce MX230 is our recommended choice as it beats the GeForce GT 520M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GT 520M
GeForce GT 520M
NVIDIA GeForce MX230
GeForce MX230

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3 406 votes

Rate GeForce GT 520M on a scale of 1 to 5:

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3.4 1365 votes

Rate GeForce MX230 on a scale of 1 to 5:

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Questions & comments

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