GRID K1 vs UHD Graphics 630
Aggregate performance score
We've compared UHD Graphics 630 with GRID K1, including specs and performance data.
UHD Graphics 630 outperforms GRID K1 by an impressive 84% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 760 | 935 |
Place by popularity | 40 | not in top-100 |
Cost-effectiveness evaluation | no data | 0.01 |
Power efficiency | 14.37 | 0.90 |
Architecture | Generation 9.5 (2016−2020) | Kepler (2012−2018) |
GPU code name | Comet Lake GT2 | GK107 |
Market segment | Desktop | Workstation |
Release date | 1 October 2017 (7 years ago) | 18 March 2013 (11 years ago) |
Launch price (MSRP) | no data | $4,140 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 184 | 192 |
Core clock speed | 350 MHz | 850 MHz |
Boost clock speed | 1150 MHz | no data |
Number of transistors | 189 million | 1,270 million |
Manufacturing process technology | 14 nm+++ | 28 nm |
Power consumption (TDP) | 15 Watt | 130 Watt |
Texture fill rate | 26.45 | 13.60 |
Floating-point processing power | 0.4232 TFLOPS | 0.3264 TFLOPS |
ROPs | 3 | 16 |
TMUs | 23 | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 3.0 x1 | PCIe 3.0 x16 |
Length | no data | 267 mm |
Width | IGP | 2-slot |
Supplementary power connectors | no data | 1x 6-pin |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | System Shared | DDR3 |
Maximum RAM amount | System Shared | 4 GB |
Memory bus width | System Shared | 128 Bit |
Memory clock speed | System Shared | 891 MHz |
Memory bandwidth | no data | 28.51 GB/s |
Shared memory | + | no data |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Quick Sync | + | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 12 (11_0) |
Shader Model | 6.5 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 2.1 | 1.2 |
Vulkan | 1.1.103 | 1.1.126 |
CUDA | - | 3.0 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 16
+100%
| 8−9
−100%
|
1440p | 10
+100%
| 5−6
−100%
|
4K | 7
+133%
| 3−4
−133%
|
Cost per frame, $
1080p | no data | 517.50 |
1440p | no data | 828.00 |
4K | no data | 1380.00 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 5
+150%
|
2−3
−150%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 7
+133%
|
3−4
−133%
|
Assassin's Creed Valhalla | 1−2 | 0−1 |
Battlefield 5 | 10
+100%
|
5−6
−100%
|
Call of Duty: Modern Warfare | 7−8
+133%
|
3−4
−133%
|
Cyberpunk 2077 | 6−7
+100%
|
3−4
−100%
|
Far Cry 5 | 7
+133%
|
3−4
−133%
|
Far Cry New Dawn | 9
+125%
|
4−5
−125%
|
Forza Horizon 4 | 30
+87.5%
|
16−18
−87.5%
|
Hitman 3 | 6
+100%
|
3−4
−100%
|
Horizon Zero Dawn | 21−24
+91.7%
|
12−14
−91.7%
|
Metro Exodus | 13
+85.7%
|
7−8
−85.7%
|
Red Dead Redemption 2 | 9
+125%
|
4−5
−125%
|
Shadow of the Tomb Raider | 16
+100%
|
8−9
−100%
|
Watch Dogs: Legion | 30
+87.5%
|
16−18
−87.5%
|
Full HD
High Preset
Assassin's Creed Odyssey | 9−10
+125%
|
4−5
−125%
|
Assassin's Creed Valhalla | 1−2 | 0−1 |
Battlefield 5 | 5−6
+150%
|
2−3
−150%
|
Call of Duty: Modern Warfare | 7−8
+133%
|
3−4
−133%
|
Cyberpunk 2077 | 6−7
+100%
|
3−4
−100%
|
Far Cry 5 | 6−7
+100%
|
3−4
−100%
|
Far Cry New Dawn | 8−9
+100%
|
4−5
−100%
|
Forza Horizon 4 | 27
+92.9%
|
14−16
−92.9%
|
Hitman 3 | 8−9
+100%
|
4−5
−100%
|
Horizon Zero Dawn | 21−24
+91.7%
|
12−14
−91.7%
|
Metro Exodus | 4−5
+100%
|
2−3
−100%
|
Red Dead Redemption 2 | 8−9
+100%
|
4−5
−100%
|
Shadow of the Tomb Raider | 12
+100%
|
6−7
−100%
|
The Witcher 3: Wild Hunt | 15
+87.5%
|
8−9
−87.5%
|
Watch Dogs: Legion | 28
+100%
|
14−16
−100%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 9−10
+125%
|
4−5
−125%
|
Assassin's Creed Valhalla | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 7−8
+133%
|
3−4
−133%
|
Cyberpunk 2077 | 6−7
+100%
|
3−4
−100%
|
Far Cry 5 | 6−7
+100%
|
3−4
−100%
|
Forza Horizon 4 | 16−18
+88.9%
|
9−10
−88.9%
|
Hitman 3 | 8−9
+100%
|
4−5
−100%
|
Horizon Zero Dawn | 21−24
+91.7%
|
12−14
−91.7%
|
Shadow of the Tomb Raider | 11
+120%
|
5−6
−120%
|
The Witcher 3: Wild Hunt | 14−16
+100%
|
7−8
−100%
|
Watch Dogs: Legion | 35−40
+85.7%
|
21−24
−85.7%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 8−9
+100%
|
4−5
−100%
|
1440p
High Preset
Battlefield 5 | 5−6
+150%
|
2−3
−150%
|
Far Cry New Dawn | 5−6
+150%
|
2−3
−150%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 3−4
+200%
|
1−2
−200%
|
Call of Duty: Modern Warfare | 2−3
+100%
|
1−2
−100%
|
Cyberpunk 2077 | 2−3
+100%
|
1−2
−100%
|
Far Cry 5 | 3−4
+200%
|
1−2
−200%
|
Hitman 3 | 8−9
+100%
|
4−5
−100%
|
Horizon Zero Dawn | 8−9
+100%
|
4−5
−100%
|
The Witcher 3: Wild Hunt | 2−3
+100%
|
1−2
−100%
|
Watch Dogs: Legion | 18−20
+90%
|
10−11
−90%
|
1440p
Epic Preset
Red Dead Redemption 2 | 6−7
+100%
|
3−4
−100%
|
4K
High Preset
Battlefield 5 | 1−2 | 0−1 |
Far Cry New Dawn | 2−3
+100%
|
1−2
−100%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
+100%
|
1−2
−100%
|
Assassin's Creed Valhalla | 1−2 | 0−1 |
Call of Duty: Modern Warfare | 1−2 | 0−1 |
Far Cry 5 | 1−2 | 0−1 |
Forza Horizon 4 | 1−2 | 0−1 |
Watch Dogs: Legion | 1−2 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 4−5
+100%
|
2−3
−100%
|
This is how UHD Graphics 630 and GRID K1 compete in popular games:
- UHD Graphics 630 is 100% faster in 1080p
- UHD Graphics 630 is 100% faster in 1440p
- UHD Graphics 630 is 133% faster in 4K
Pros & cons summary
Performance score | 3.09 | 1.68 |
Recency | 1 October 2017 | 18 March 2013 |
Chip lithography | 14 nm | 28 nm |
Power consumption (TDP) | 15 Watt | 130 Watt |
UHD Graphics 630 has a 83.9% higher aggregate performance score, an age advantage of 4 years, a 100% more advanced lithography process, and 766.7% lower power consumption.
The UHD Graphics 630 is our recommended choice as it beats the GRID K1 in performance tests.
Be aware that UHD Graphics 630 is a desktop card while GRID K1 is a workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.