GeForce GT 520M vs Radeon R5 (Stoney Ridge)

VS

Aggregate performance score

We've compared Radeon R5 (Stoney Ridge) and GeForce GT 520M, covering specs and all relevant benchmarks.

R5 (Stoney Ridge)
2016
12 Watt
1.45
+95.9%

R5 (Stoney Ridge) outperforms GT 520M by an impressive 96% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking9961170
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluationno data0.01
Power efficiency2.254.30
ArchitectureGCN 1.2/2.0 (2015−2016)Fermi (2010−2014)
GPU code nameStoney RidgeGF108
Market segmentLaptopLaptop
Release date1 June 2016 (8 years ago)5 January 2011 (14 years ago)
Launch price (MSRP)no data$59.99

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores19248
Core clock speedno data600 MHz
Boost clock speed800 MHzno data
Number of transistorsno data585 million
Manufacturing process technology28 nm40 nm
Power consumption (TDP)12-45 Watt12 Watt
Texture fill rateno data4.800
Floating-point processing powerno data0.1152 TFLOPS
ROPsno data4
TMUsno data8

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedno data
Interfaceno dataPCIe 2.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeno dataDDR3
Maximum RAM amountno data1 GB
Memory bus width64 Bit64 Bit
Memory clock speedno data800 MHz
Memory bandwidthno data12.8 GB/s
Shared memory+-

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectorsno dataPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (FL 12_0)12 API
Shader Modelno data5.1
OpenGLno data4.5
OpenCLno data1.1
Vulkan-N/A
CUDA-+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

R5 (Stoney Ridge) 1.45
+95.9%
GT 520M 0.74

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

R5 (Stoney Ridge) 1264
+152%
GT 520M 502

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

R5 (Stoney Ridge) 3346
+46.8%
GT 520M 2280

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p12−14
+71.4%
7
−71.4%
Full HD8
−50%
12
+50%
1200p12−14
+71.4%
7
−71.4%

Cost per frame, $

1080pno data5.00

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 4−5
+100%
2−3
−100%
Counter-Strike 2 8−9
+14.3%
7−8
−14.3%
Cyberpunk 2077 3−4
+50%
2−3
−50%

Full HD
Medium Preset

Atomic Heart 4−5
+100%
2−3
−100%
Battlefield 5 2−3
+100%
1−2
−100%
Counter-Strike 2 8−9
+14.3%
7−8
−14.3%
Cyberpunk 2077 3−4
+50%
2−3
−50%
Far Cry 5 1 0−1
Fortnite 7
+133%
3−4
−133%
Forza Horizon 4 5
+0%
5−6
+0%
Forza Horizon 5 0−1 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 9−10
+12.5%
8−9
−12.5%
Valorant 35−40
+20.7%
27−30
−20.7%

Full HD
High Preset

Atomic Heart 4−5
+100%
2−3
−100%
Battlefield 5 2−3
+100%
1−2
−100%
Counter-Strike 2 8−9
+14.3%
7−8
−14.3%
Counter-Strike: Global Offensive 30−35
+55%
20−22
−55%
Cyberpunk 2077 3−4
+50%
2−3
−50%
Dota 2 18−20
+38.5%
12−14
−38.5%
Fortnite 4−5
+100%
2−3
−100%
Forza Horizon 4 7−8
+40%
5−6
−40%
Forza Horizon 5 0−1 0−1
Grand Theft Auto V 1−2 0−1
Metro Exodus 1
+0%
1−2
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 9−10
+12.5%
8−9
−12.5%
The Witcher 3: Wild Hunt 6−7
+20%
5−6
−20%
Valorant 35−40
+20.7%
27−30
−20.7%

Full HD
Ultra Preset

Battlefield 5 2−3
+100%
1−2
−100%
Counter-Strike 2 8−9
+14.3%
7−8
−14.3%
Cyberpunk 2077 3−4
+50%
2−3
−50%
Dota 2 18−20
+38.5%
12−14
−38.5%
Forza Horizon 4 7−8
+40%
5−6
−40%
Forza Horizon 5 0−1 0−1
PLAYERUNKNOWN'S BATTLEGROUNDS 9−10
+12.5%
8−9
−12.5%
The Witcher 3: Wild Hunt 6−7
+20%
5−6
−20%
Valorant 35−40
+20.7%
27−30
−20.7%

Full HD
Epic Preset

Fortnite 4−5
+100%
2−3
−100%

1440p
High Preset

Counter-Strike: Global Offensive 9−10
+200%
3−4
−200%
PLAYERUNKNOWN'S BATTLEGROUNDS 9−10
+125%
4−5
−125%
Valorant 7−8
+133%
3−4
−133%

1440p
Ultra Preset

Counter-Strike 2 1−2 0−1
Cyberpunk 2077 1−2 0−1
Far Cry 5 1−2 0−1
Forza Horizon 4 3−4
+50%
2−3
−50%
The Witcher 3: Wild Hunt 2−3
+100%
1−2
−100%

1440p
Epic Preset

Fortnite 2−3
+100%
1−2
−100%

4K
High Preset

Atomic Heart 1−2
+0%
1−2
+0%
Grand Theft Auto V 14−16
+0%
14−16
+0%
Valorant 7−8
+75%
4−5
−75%

4K
Ultra Preset

Cyberpunk 2077 0−1 0−1
Dota 2 1−2 0−1
Far Cry 5 2−3
+100%
1−2
−100%
PLAYERUNKNOWN'S BATTLEGROUNDS 2−3
+0%
2−3
+0%

4K
Epic Preset

Fortnite 2−3
+0%
2−3
+0%

1440p
High Preset

Counter-Strike 2 0−1 0−1

This is how R5 (Stoney Ridge) and GT 520M compete in popular games:

  • R5 (Stoney Ridge) is 71% faster in 900p
  • GT 520M is 50% faster in 1080p
  • R5 (Stoney Ridge) is 71% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in Counter-Strike: Global Offensive, with 1440p resolution and the High Preset, the R5 (Stoney Ridge) is 200% faster.

All in all, in popular games:

  • R5 (Stoney Ridge) is ahead in 31 test (84%)
  • there's a draw in 6 tests (16%)

Pros & cons summary


Performance score 1.45 0.74
Recency 1 June 2016 5 January 2011
Chip lithography 28 nm 40 nm

R5 (Stoney Ridge) has a 95.9% higher aggregate performance score, an age advantage of 5 years, and a 42.9% more advanced lithography process.

The Radeon R5 (Stoney Ridge) is our recommended choice as it beats the GeForce GT 520M in performance tests.

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AMD Radeon R5 (Stoney Ridge)
Radeon R5 (Stoney Ridge)
NVIDIA GeForce GT 520M
GeForce GT 520M

Other comparisons

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Community ratings

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3.3 65 votes

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