GeForce GT 520 vs ATI Radeon HD 4850

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Aggregate performance score

We've compared Radeon HD 4850 and GeForce GT 520, covering specs and all relevant benchmarks.

ATI HD 4850
2008
512 MB GDDR3, 110 Watt
2.66
+228%

ATI HD 4850 outperforms GT 520 by a whopping 228% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking8041137
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.210.01
Power efficiency1.671.93
ArchitectureTeraScale (2005−2013)Fermi 2.0 (2010−2014)
GPU code nameRV770GF119
Market segmentDesktopDesktop
Release date25 June 2008 (16 years ago)13 April 2011 (13 years ago)
Launch price (MSRP)$199 $59

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

ATI HD 4850 has 2000% better value for money than GT 520.

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores80048
Core clock speed625 MHz810 MHz
Number of transistors956 million292 million
Manufacturing process technology55 nm40 nm
Power consumption (TDP)110 Watt29 Watt
Maximum GPU temperatureno data102 °C
Texture fill rate25.006.480
Floating-point processing power1 TFLOPS0.1555 TFLOPS
ROPs164
TMUs408

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Bus supportno data16x PCI-E 2.0
InterfacePCIe 2.0 x16PCIe 2.0 x16
Length246 mm145 mm
Heightno data2.7" (6.9 cm)
Width1-slot1-slot
Supplementary power connectors1x 6-pinNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3DDR3
Maximum RAM amount512 MB1 GB (DDR3)
Memory bus width256 Bit64 Bit
Memory clock speed993 MHz900 MHz (DDR3)
Memory bandwidth63.55 GB/s14.4 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectors2x DVI, 1x S-VideoDual Link DVI-IHDMIVGA (optional)
Multi monitor supportno data+
HDMI-+
Maximum VGA resolutionno data2048x1536
Audio input for HDMIno dataInternal

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX10.1 (10_1)12 (11_0)
Shader Model4.15.1
OpenGL3.34.2
OpenCL1.11.1
VulkanN/AN/A
CUDA-+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

ATI HD 4850 2.66
+228%
GT 520 0.81

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

ATI HD 4850 1026
+230%
GT 520 311

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p29
+263%
8−9
−263%
Full HD40
+233%
12−14
−233%
1200p19
+280%
5−6
−280%

Cost per frame, $

1080p4.984.92

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 5−6
+400%
1−2
−400%

Full HD
Medium Preset

Assassin's Creed Odyssey 9−10
+350%
2−3
−350%
Assassin's Creed Valhalla 0−1 0−1
Battlefield 5 4−5
+300%
1−2
−300%
Call of Duty: Modern Warfare 7−8
+250%
2−3
−250%
Cyberpunk 2077 5−6
+400%
1−2
−400%
Far Cry 5 5−6
+400%
1−2
−400%
Far Cry New Dawn 7−8
+250%
2−3
−250%
Forza Horizon 4 12−14
+333%
3−4
−333%
Hitman 3 7−8
+250%
2−3
−250%
Horizon Zero Dawn 21−24
+250%
6−7
−250%
Metro Exodus 2−3 0−1
Red Dead Redemption 2 6−7
+500%
1−2
−500%
Shadow of the Tomb Raider 10−12
+267%
3−4
−267%
Watch Dogs: Legion 35−40
+280%
10−11
−280%

Full HD
High Preset

Assassin's Creed Odyssey 9−10
+350%
2−3
−350%
Assassin's Creed Valhalla 0−1 0−1
Battlefield 5 4−5
+300%
1−2
−300%
Call of Duty: Modern Warfare 7−8
+250%
2−3
−250%
Cyberpunk 2077 5−6
+400%
1−2
−400%
Far Cry 5 5−6
+400%
1−2
−400%
Far Cry New Dawn 7−8
+250%
2−3
−250%
Forza Horizon 4 12−14
+333%
3−4
−333%
Hitman 3 7−8
+250%
2−3
−250%
Horizon Zero Dawn 21−24
+250%
6−7
−250%
Metro Exodus 2−3 0−1
Red Dead Redemption 2 6−7
+500%
1−2
−500%
Shadow of the Tomb Raider 10−12
+267%
3−4
−267%
The Witcher 3: Wild Hunt 12−14
+333%
3−4
−333%
Watch Dogs: Legion 35−40
+280%
10−11
−280%

Full HD
Ultra Preset

Assassin's Creed Odyssey 9−10
+350%
2−3
−350%
Assassin's Creed Valhalla 0−1 0−1
Call of Duty: Modern Warfare 7−8
+250%
2−3
−250%
Cyberpunk 2077 5−6
+400%
1−2
−400%
Far Cry 5 5−6
+400%
1−2
−400%
Forza Horizon 4 12−14
+333%
3−4
−333%
Hitman 3 7−8
+250%
2−3
−250%
Horizon Zero Dawn 21−24
+250%
6−7
−250%
Shadow of the Tomb Raider 10−12
+267%
3−4
−267%
The Witcher 3: Wild Hunt 12−14
+333%
3−4
−333%
Watch Dogs: Legion 35−40
+280%
10−11
−280%

Full HD
Epic Preset

Red Dead Redemption 2 6−7
+500%
1−2
−500%

1440p
High Preset

Battlefield 5 4−5
+300%
1−2
−300%
Far Cry New Dawn 4−5
+300%
1−2
−300%

1440p
Ultra Preset

Assassin's Creed Odyssey 2−3 0−1
Call of Duty: Modern Warfare 2−3 0−1
Cyberpunk 2077 1−2 0−1
Far Cry 5 3−4 0−1
Hitman 3 8−9
+300%
2−3
−300%
Horizon Zero Dawn 7−8
+250%
2−3
−250%
The Witcher 3: Wild Hunt 2−3 0−1
Watch Dogs: Legion 16−18
+300%
4−5
−300%

1440p
Epic Preset

Red Dead Redemption 2 6−7
+500%
1−2
−500%

4K
High Preset

Battlefield 5 1−2 0−1
Far Cry New Dawn 1−2 0−1

4K
Ultra Preset

Assassin's Creed Odyssey 2−3 0−1
Assassin's Creed Valhalla 1−2 0−1
Call of Duty: Modern Warfare 1−2 0−1
Far Cry 5 1−2 0−1
Watch Dogs: Legion 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 4−5
+300%
1−2
−300%

This is how ATI HD 4850 and GT 520 compete in popular games:

  • ATI HD 4850 is 263% faster in 900p
  • ATI HD 4850 is 233% faster in 1080p
  • ATI HD 4850 is 280% faster in 1200p

Pros & cons summary


Performance score 2.66 0.81
Recency 25 June 2008 13 April 2011
Maximum RAM amount 512 MB 1 GB (DDR3)
Chip lithography 55 nm 40 nm
Power consumption (TDP) 110 Watt 29 Watt

ATI HD 4850 has a 228.4% higher aggregate performance score.

GT 520, on the other hand, has an age advantage of 2 years, a 100% higher maximum VRAM amount, a 37.5% more advanced lithography process, and 279.3% lower power consumption.

The Radeon HD 4850 is our recommended choice as it beats the GeForce GT 520 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

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ATI Radeon HD 4850
Radeon HD 4850
NVIDIA GeForce GT 520
GeForce GT 520

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.9 265 votes

Rate Radeon HD 4850 on a scale of 1 to 5:

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3.1 756 votes

Rate GeForce GT 520 on a scale of 1 to 5:

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.