RTX A500 Mobile vs ATI Radeon HD 4200
Aggregate performance score
We've compared Radeon HD 4200 with RTX A500 Mobile, including specs and performance data.
RTX A500 Mobile outperforms ATI HD 4200 by a whopping 5952% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1336 | 309 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | no data | 20.40 |
Architecture | TeraScale (2005−2013) | Ampere (2020−2024) |
GPU code name | RS880 | GA107S |
Market segment | Desktop | Mobile workstation |
Release date | 1 August 2009 (15 years ago) | 22 March 2022 (2 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 40 | 2048 |
Core clock speed | 500 MHz | 832 MHz |
Boost clock speed | no data | 1537 MHz |
Number of transistors | 181 million | no data |
Manufacturing process technology | 55 nm | 8 nm |
Power consumption (TDP) | no data | 60 Watt (20 - 60 Watt TGP) |
Texture fill rate | 2.000 | 98.37 |
Floating-point processing power | 0.04 TFLOPS | 6.296 TFLOPS |
ROPs | 4 | 48 |
TMUs | 4 | 64 |
Tensor Cores | no data | 64 |
Ray Tracing Cores | no data | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Interface | PCIe 1.0 x16 | PCIe 4.0 x16 |
Width | IGP | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | System Shared | GDDR6 |
Maximum RAM amount | System Shared | 4 GB |
Memory bus width | System Shared | 64 Bit |
Memory clock speed | System Shared | 1500 MHz |
Memory bandwidth | no data | 96 GB/s |
Shared memory | + | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10.1 (10_1) | 12 Ultimate (12_2) |
Shader Model | 4.1 | 6.6 |
OpenGL | 3.3 | 4.6 |
OpenCL | 1.0 | 3.0 |
Vulkan | N/A | 1.3 |
CUDA | - | 8.6 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 0−1 | 46 |
1440p | -0−1 | 23 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 2−3
−1100%
|
24−27
+1100%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 3−4
−1067%
|
35−40
+1067%
|
Call of Duty: Modern Warfare | 2−3
−1450%
|
30−35
+1450%
|
Cyberpunk 2077 | 2−3
−1100%
|
24−27
+1100%
|
Hitman 3 | 4−5
−650%
|
30−33
+650%
|
Horizon Zero Dawn | 8−9
−875%
|
75−80
+875%
|
Shadow of the Tomb Raider | 4−5
−1175%
|
50−55
+1175%
|
Watch Dogs: Legion | 27−30
−186%
|
80−85
+186%
|
Full HD
High Preset
Assassin's Creed Odyssey | 3−4
−1067%
|
35−40
+1067%
|
Call of Duty: Modern Warfare | 2−3
−1450%
|
30−35
+1450%
|
Cyberpunk 2077 | 2−3
−1100%
|
24−27
+1100%
|
Hitman 3 | 4−5
−650%
|
30−33
+650%
|
Horizon Zero Dawn | 8−9
−875%
|
75−80
+875%
|
Shadow of the Tomb Raider | 4−5
−1450%
|
62
+1450%
|
The Witcher 3: Wild Hunt | 9−10
−311%
|
35−40
+311%
|
Watch Dogs: Legion | 27−30
−186%
|
80−85
+186%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 3−4
−1067%
|
35−40
+1067%
|
Call of Duty: Modern Warfare | 2−3
−1450%
|
30−35
+1450%
|
Cyberpunk 2077 | 2−3
−1100%
|
24−27
+1100%
|
Hitman 3 | 4−5
−650%
|
30−33
+650%
|
Horizon Zero Dawn | 8−9
−875%
|
75−80
+875%
|
Shadow of the Tomb Raider | 4−5
−1250%
|
54
+1250%
|
The Witcher 3: Wild Hunt | 9−10
−222%
|
29
+222%
|
Watch Dogs: Legion | 27−30
−186%
|
80−85
+186%
|
1440p
Ultra Preset
Cyberpunk 2077 | 0−1 | 8−9 |
Hitman 3 | 6−7
−200%
|
18−20
+200%
|
Horizon Zero Dawn | 2−3
−1500%
|
30−35
+1500%
|
1440p
Epic Preset
Red Dead Redemption 2 | 2−3
−1150%
|
24−27
+1150%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
−800%
|
9−10
+800%
|
Assassin's Creed Valhalla | 0−1 | 7−8 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
−600%
|
14−16
+600%
|
Full HD
Medium Preset
Assassin's Creed Valhalla | 24−27
+0%
|
24−27
+0%
|
Battlefield 5 | 50−55
+0%
|
50−55
+0%
|
Far Cry 5 | 35−40
+0%
|
35−40
+0%
|
Far Cry New Dawn | 40−45
+0%
|
40−45
+0%
|
Forza Horizon 4 | 100−105
+0%
|
100−105
+0%
|
Metro Exodus | 50−55
+0%
|
50−55
+0%
|
Red Dead Redemption 2 | 40−45
+0%
|
40−45
+0%
|
Full HD
High Preset
Assassin's Creed Valhalla | 24−27
+0%
|
24−27
+0%
|
Battlefield 5 | 50−55
+0%
|
50−55
+0%
|
Far Cry 5 | 35−40
+0%
|
35−40
+0%
|
Far Cry New Dawn | 40−45
+0%
|
40−45
+0%
|
Forza Horizon 4 | 100−105
+0%
|
100−105
+0%
|
Metro Exodus | 50−55
+0%
|
50−55
+0%
|
Red Dead Redemption 2 | 40−45
+0%
|
40−45
+0%
|
Full HD
Ultra Preset
Assassin's Creed Valhalla | 24−27
+0%
|
24−27
+0%
|
Far Cry 5 | 35−40
+0%
|
35−40
+0%
|
Forza Horizon 4 | 100−105
+0%
|
100−105
+0%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 40−45
+0%
|
40−45
+0%
|
1440p
High Preset
Battlefield 5 | 30−33
+0%
|
30−33
+0%
|
Far Cry New Dawn | 24−27
+0%
|
24−27
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 16−18
+0%
|
16−18
+0%
|
Assassin's Creed Valhalla | 12−14
+0%
|
12−14
+0%
|
Call of Duty: Modern Warfare | 16−18
+0%
|
16−18
+0%
|
Far Cry 5 | 18−20
+0%
|
18−20
+0%
|
Forza Horizon 4 | 80−85
+0%
|
80−85
+0%
|
Metro Exodus | 27−30
+0%
|
27−30
+0%
|
Shadow of the Tomb Raider | 39
+0%
|
39
+0%
|
The Witcher 3: Wild Hunt | 16−18
+0%
|
16−18
+0%
|
Watch Dogs: Legion | 95−100
+0%
|
95−100
+0%
|
4K
High Preset
Battlefield 5 | 14−16
+0%
|
14−16
+0%
|
Far Cry New Dawn | 10−12
+0%
|
10−12
+0%
|
Hitman 3 | 10−12
+0%
|
10−12
+0%
|
Horizon Zero Dawn | 75−80
+0%
|
75−80
+0%
|
Metro Exodus | 14−16
+0%
|
14−16
+0%
|
The Witcher 3: Wild Hunt | 14−16
+0%
|
14−16
+0%
|
4K
Ultra Preset
Call of Duty: Modern Warfare | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry 5 | 8−9
+0%
|
8−9
+0%
|
Forza Horizon 4 | 21−24
+0%
|
21−24
+0%
|
Shadow of the Tomb Raider | 14−16
+0%
|
14−16
+0%
|
Watch Dogs: Legion | 6−7
+0%
|
6−7
+0%
|
Here's the range of performance differences observed across popular games:
- in Horizon Zero Dawn, with 1440p resolution and the Ultra Preset, the RTX A500 Mobile is 1500% faster.
All in all, in popular games:
- RTX A500 Mobile is ahead in 29 tests (41%)
- there's a draw in 41 test (59%)
Pros & cons summary
Performance score | 0.29 | 17.55 |
Recency | 1 August 2009 | 22 March 2022 |
Chip lithography | 55 nm | 8 nm |
RTX A500 Mobile has a 5951.7% higher aggregate performance score, an age advantage of 12 years, and a 587.5% more advanced lithography process.
The RTX A500 Mobile is our recommended choice as it beats the Radeon HD 4200 in performance tests.
Be aware that Radeon HD 4200 is a desktop card while RTX A500 Mobile is a mobile workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.