GeForce GTX 1650 Max-Q vs Quadro P3000 Mobile

VS

Aggregate performance score

We've compared Quadro P3000 Mobile with GeForce GTX 1650 Max-Q, including specs and performance data.

P3000 Mobile
2017
6 GB GDDR5, 75 Watt
16.81
+5%

P3000 Mobile outperforms GTX 1650 Max-Q by a small 5% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking319334
Place by popularitynot in top-100not in top-100
Power efficiency15.6337.22
ArchitecturePascal (2016−2021)Turing (2018−2022)
GPU code nameGP104TU117
Market segmentMobile workstationLaptop
Release date11 January 2017 (7 years ago)23 April 2019 (5 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores12801024
Core clock speed1088 MHz930 MHz
Boost clock speed1215 MHz1125 MHz
Number of transistors7,200 million4,700 million
Manufacturing process technology16 nm12 nm
Power consumption (TDP)75 Watt30 Watt
Texture fill rate97.2072.00
Floating-point processing power3.11 TFLOPS2.304 TFLOPS
ROPs4832
TMUs8064

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargemedium sized
InterfaceMXM-B (3.0)PCIe 3.0 x16
Supplementary power connectorsno dataNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount6 GB4 GB
Memory bus width192 Bit128 Bit
Memory clock speed1753 MHz1751 MHz
Memory bandwidth168 GB/s112.1 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
Display Port1.4no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-
3D Stereo+no data
Mosaic+no data
nView Display Management+no data
Optimus+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1212 (12_1)
Shader Model6.46.5
OpenGL4.54.6
OpenCL1.21.2
Vulkan1.2.1311.2.140
CUDA6.17.5

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

P3000 Mobile 16.81
+5%
GTX 1650 Max-Q 16.01

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

P3000 Mobile 6485
+5%
GTX 1650 Max-Q 6176

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

P3000 Mobile 12105
+9.2%
GTX 1650 Max-Q 11083

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

P3000 Mobile 33390
+7.9%
GTX 1650 Max-Q 30957

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

P3000 Mobile 9256
+19%
GTX 1650 Max-Q 7779

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

P3000 Mobile 63332
+40%
GTX 1650 Max-Q 45244

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

P3000 Mobile 331998
GTX 1650 Max-Q 373879
+12.6%

3DMark Time Spy Graphics

P3000 Mobile 2864
GTX 1650 Max-Q 3016
+5.3%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD63
+12.5%
56
−12.5%
1440p30−35
+0%
30
+0%
4K29
+70.6%
17
−70.6%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 30−35
+24%
24−27
−24%

Full HD
Medium Preset

Assassin's Creed Odyssey 40−45
−14%
49
+14%
Assassin's Creed Valhalla 30−35
+23.1%
24−27
−23.1%
Battlefield 5 60−65
+0%
63
+0%
Call of Duty: Modern Warfare 35−40
−7.7%
42
+7.7%
Cyberpunk 2077 30−35
+24%
24−27
−24%
Far Cry 5 45−50
−6.7%
48
+6.7%
Far Cry New Dawn 50−55
−13.5%
59
+13.5%
Forza Horizon 4 120−130
−62.5%
195
+62.5%
Hitman 3 35−40
+22.6%
30−35
−22.6%
Horizon Zero Dawn 90−95
+17.5%
80−85
−17.5%
Metro Exodus 65−70
−6%
71
+6%
Red Dead Redemption 2 50−55
−3.8%
54
+3.8%
Shadow of the Tomb Raider 60−65
+23.1%
50−55
−23.1%
Watch Dogs: Legion 90−95
+11.1%
80−85
−11.1%

Full HD
High Preset

Assassin's Creed Odyssey 40−45
−60.5%
69
+60.5%
Assassin's Creed Valhalla 30−35
+23.1%
24−27
−23.1%
Battlefield 5 60−65
+14.5%
55
−14.5%
Call of Duty: Modern Warfare 35−40
−2.6%
40
+2.6%
Cyberpunk 2077 30−35
+24%
24−27
−24%
Far Cry 5 45−50
+18.4%
38
−18.4%
Far Cry New Dawn 50−55
+26.8%
41
−26.8%
Forza Horizon 4 120−130
−49.2%
179
+49.2%
Hitman 3 35−40
+22.6%
30−35
−22.6%
Horizon Zero Dawn 90−95
+17.5%
80−85
−17.5%
Metro Exodus 65−70
+15.5%
58
−15.5%
Red Dead Redemption 2 50−55
+15.6%
45
−15.6%
Shadow of the Tomb Raider 60−65
+23.1%
50−55
−23.1%
The Witcher 3: Wild Hunt 81
+113%
35−40
−113%
Watch Dogs: Legion 90−95
+11.1%
80−85
−11.1%

Full HD
Ultra Preset

Assassin's Creed Odyssey 40−45
+115%
20
−115%
Assassin's Creed Valhalla 30−35
+23.1%
24−27
−23.1%
Call of Duty: Modern Warfare 35−40
+56%
25
−56%
Cyberpunk 2077 30−35
+24%
24−27
−24%
Far Cry 5 45−50
+73.1%
26
−73.1%
Forza Horizon 4 120−130
+118%
55
−118%
Hitman 3 35−40
+22.6%
30−35
−22.6%
Horizon Zero Dawn 90−95
+17.5%
80−85
−17.5%
Shadow of the Tomb Raider 60−65
+23.1%
50−55
−23.1%
The Witcher 3: Wild Hunt 33
+10%
30
−10%
Watch Dogs: Legion 90−95
+11.1%
80−85
−11.1%

Full HD
Epic Preset

Red Dead Redemption 2 50−55
+23.8%
42
−23.8%

1440p
High Preset

Battlefield 5 35−40
+12.1%
33
−12.1%
Far Cry New Dawn 27−30
+11.5%
26
−11.5%

1440p
Ultra Preset

Assassin's Creed Odyssey 20−22
+17.6%
17
−17.6%
Assassin's Creed Valhalla 16−18
+30.8%
12−14
−30.8%
Call of Duty: Modern Warfare 21−24
+23.5%
16−18
−23.5%
Cyberpunk 2077 10−12
+22.2%
9−10
−22.2%
Far Cry 5 21−24
+15.8%
19
−15.8%
Forza Horizon 4 100−110
−15.9%
124
+15.9%
Hitman 3 21−24
+21.1%
18−20
−21.1%
Horizon Zero Dawn 35−40
+18.2%
30−35
−18.2%
Metro Exodus 35−40
+12.5%
32
−12.5%
Shadow of the Tomb Raider 35−40
+30%
30−33
−30%
The Witcher 3: Wild Hunt 21−24
+29.4%
16−18
−29.4%
Watch Dogs: Legion 110−120
+17.3%
95−100
−17.3%

1440p
Epic Preset

Red Dead Redemption 2 30−35
+23.1%
24−27
−23.1%

4K
High Preset

Battlefield 5 18−20
+72.7%
11
−72.7%
Far Cry New Dawn 14−16
+15.4%
13
−15.4%
Hitman 3 14−16
+25%
12−14
−25%
Horizon Zero Dawn 100−105
+23.5%
80−85
−23.5%
Metro Exodus 20−22
−10%
22
+10%
The Witcher 3: Wild Hunt 22
+22.2%
18
−22.2%

4K
Ultra Preset

Assassin's Creed Odyssey 10−12
+37.5%
8
−37.5%
Assassin's Creed Valhalla 10−11
+25%
8−9
−25%
Call of Duty: Modern Warfare 10−11
+25%
8−9
−25%
Cyberpunk 2077 4−5
+33.3%
3−4
−33.3%
Far Cry 5 10−11
+11.1%
9
−11.1%
Forza Horizon 4 24−27
+18.2%
21−24
−18.2%
Shadow of the Tomb Raider 21−24
+31.3%
16−18
−31.3%
Watch Dogs: Legion 8−9
+33.3%
6−7
−33.3%

4K
Epic Preset

Red Dead Redemption 2 16−18
+30.8%
13
−30.8%

This is how P3000 Mobile and GTX 1650 Max-Q compete in popular games:

  • P3000 Mobile is 13% faster in 1080p
  • A tie in 1440p
  • P3000 Mobile is 71% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Forza Horizon 4, with 1080p resolution and the Ultra Preset, the P3000 Mobile is 118% faster.
  • in Forza Horizon 4, with 1080p resolution and the Medium Preset, the GTX 1650 Max-Q is 63% faster.

All in all, in popular games:

  • P3000 Mobile is ahead in 59 tests (82%)
  • GTX 1650 Max-Q is ahead in 12 tests (17%)
  • there's a draw in 1 test (1%)

Pros & cons summary


Performance score 16.81 16.01
Recency 11 January 2017 23 April 2019
Maximum RAM amount 6 GB 4 GB
Chip lithography 16 nm 12 nm
Power consumption (TDP) 75 Watt 30 Watt

P3000 Mobile has a 5% higher aggregate performance score, and a 50% higher maximum VRAM amount.

GTX 1650 Max-Q, on the other hand, has an age advantage of 2 years, a 33.3% more advanced lithography process, and 150% lower power consumption.

Given the minimal performance differences, no clear winner can be declared between Quadro P3000 Mobile and GeForce GTX 1650 Max-Q.

Be aware that Quadro P3000 Mobile is a mobile workstation card while GeForce GTX 1650 Max-Q is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

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NVIDIA Quadro P3000 Mobile
Quadro P3000 Mobile
NVIDIA GeForce GTX 1650 Max-Q
GeForce GTX 1650 Max-Q

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.9 156 votes

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Questions & comments

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