Quadro P520 vs Quadro M5000M

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Aggregate performance score

We've compared Quadro M5000M and Quadro P520, covering specs and all relevant benchmarks.

M5000M
2015
8 GB GDDR5, 100 Watt
17.79
+234%

M5000M outperforms P520 by a whopping 234% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking312620
Place by popularitynot in top-100not in top-100
Power efficiency12.5620.90
ArchitectureMaxwell 2.0 (2014−2019)Pascal (2016−2021)
GPU code nameGM204GP108
Market segmentMobile workstationMobile workstation
Release date18 August 2015 (9 years ago)23 May 2019 (5 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores1,536384
Core clock speed975 MHz1303 MHz
Boost clock speed1051 MHz1493 MHz
Number of transistors5,200 million1,800 million
Manufacturing process technology28 nm14 nm
Power consumption (TDP)100 Watt18 Watt
Texture fill rate93.6035.83
Floating-point processing power2.995 TFLOPS1.147 TFLOPS
ROPs6416
TMUs9624

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargelarge
InterfacePCIe 3.0 x16PCIe 3.0 x16
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount8 GB2 GB
Memory bus width256 Bit64 Bit
Memory clock speed1253 MHz1502 MHz
Memory bandwidth160 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
Display Port1.2no data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-
3D Vision Pro+no data
Mosaic+no data
nView Display Management+no data
Optimus+no data

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1212 (12_1)
Shader Model6.46.4
OpenGL4.54.6
OpenCL1.21.2
Vulkan+1.2.131
CUDA5.26.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

M5000M 17.79
+234%
Quadro P520 5.33

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

M5000M 6995
+234%
Quadro P520 2095

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

M5000M 11845
+183%
Quadro P520 4186

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

M5000M 9228
+187%
Quadro P520 3218

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

M5000M 63738
+235%
Quadro P520 19041

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

M5000M 22762
+189%
Quadro P520 7882

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

M5000M 324161
+129%
Quadro P520 141330

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

M5000M 25001
+233%
Quadro P520 7519

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

M5000M 20269
+171%
Quadro P520 7481

SPECviewperf 12 - specvp12 maya-04

M5000M 71
+240%
Quadro P520 21

SPECviewperf 12 - specvp12 sw-03

M5000M 103
+148%
Quadro P520 42

SPECviewperf 12 - specvp12 snx-02

M5000M 88
+276%
Quadro P520 23

SPECviewperf 12 - specvp12 catia-04

M5000M 97
+247%
Quadro P520 28

SPECviewperf 12 - specvp12 creo-01

M5000M 82
+164%
Quadro P520 31

SPECviewperf 12 - specvp12 mediacal-01

M5000M 32
+178%
Quadro P520 12

SPECviewperf 12 - specvp12 showcase-01

M5000M 44
+234%
Quadro P520 13

SPECviewperf 12 - specvp12 energy-01

M5000M 7
+914%
Quadro P520 1

SPECviewperf 12 - Showcase

M5000M 44
+234%
Quadro P520 13

SPECviewperf 12 - Maya

This part of SPECviewperf 12 workstation benchmark uses Autodesk Maya 13 engine to render a superhero energy plant static scene consisting of more than 700 thousand polygons, in six different modes.

M5000M 71
+240%
Quadro P520 21

SPECviewperf 12 - Catia

M5000M 97
+247%
Quadro P520 28

SPECviewperf 12 - Solidworks

M5000M 103
+148%
Quadro P520 42

SPECviewperf 12 - Siemens NX

M5000M 87
+275%
Quadro P520 23

SPECviewperf 12 - Creo

M5000M 82
+164%
Quadro P520 31

SPECviewperf 12 - Medical

M5000M 32
+178%
Quadro P520 12

SPECviewperf 12 - Energy

M5000M 7.1
+914%
Quadro P520 0.7

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD86
+330%
20
−330%
4K75−80
+226%
23
−226%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 30−35
+129%
14−16
−129%
Cyberpunk 2077 35−40
+227%
10−12
−227%

Full HD
Medium Preset

Battlefield 5 55−60
+241%
16−18
−241%
Counter-Strike 2 30−35
+129%
14−16
−129%
Cyberpunk 2077 35−40
+227%
10−12
−227%
Forza Horizon 4 75−80
+230%
21−24
−230%
Forza Horizon 5 45−50
+336%
10−12
−336%
Metro Exodus 45−50
+277%
12−14
−277%
Red Dead Redemption 2 40−45
+169%
16−18
−169%
Valorant 70−75
+335%
16−18
−335%

Full HD
High Preset

Battlefield 5 55−60
+241%
16−18
−241%
Counter-Strike 2 30−35
+129%
14−16
−129%
Cyberpunk 2077 35−40
+227%
10−12
−227%
Dota 2 65−70
+225%
20
−225%
Far Cry 5 60−65
+72.2%
36
−72.2%
Fortnite 95−100
+206%
30−35
−206%
Forza Horizon 4 75−80
+230%
21−24
−230%
Forza Horizon 5 45−50
+336%
10−12
−336%
Grand Theft Auto V 65−70
+261%
18−20
−261%
Metro Exodus 45−50
+1533%
3
−1533%
PLAYERUNKNOWN'S BATTLEGROUNDS 120−130
+172%
45−50
−172%
Red Dead Redemption 2 40−45
+169%
16−18
−169%
The Witcher 3: Wild Hunt 55−60
+235%
16−18
−235%
Valorant 70−75
+335%
16−18
−335%
World of Tanks 210−220
+149%
85−90
−149%

Full HD
Ultra Preset

Battlefield 5 55−60
+241%
16−18
−241%
Counter-Strike 2 30−35
+129%
14−16
−129%
Cyberpunk 2077 35−40
+227%
10−12
−227%
Dota 2 65−70
+20.4%
54
−20.4%
Far Cry 5 60−65
+138%
24−27
−138%
Forza Horizon 4 75−80
+230%
21−24
−230%
Forza Horizon 5 45−50
+336%
10−12
−336%
PLAYERUNKNOWN'S BATTLEGROUNDS 120−130
+172%
45−50
−172%
Valorant 70−75
+335%
16−18
−335%

1440p
High Preset

Counter-Strike 2 21−24
+110%
10−11
−110%
Dota 2 27−30
+460%
5−6
−460%
Grand Theft Auto V 27−30
+383%
6−7
−383%
PLAYERUNKNOWN'S BATTLEGROUNDS 160−170
+391%
30−35
−391%
Red Dead Redemption 2 16−18
+300%
4−5
−300%
World of Tanks 120−130
+221%
35−40
−221%

1440p
Ultra Preset

Battlefield 5 35−40
+311%
9−10
−311%
Cyberpunk 2077 14−16
+180%
5−6
−180%
Far Cry 5 45−50
+327%
10−12
−327%
Forza Horizon 4 45−50
+411%
9−10
−411%
Forza Horizon 5 27−30
+314%
7−8
−314%
Metro Exodus 40−45
+720%
5−6
−720%
The Witcher 3: Wild Hunt 24−27
+213%
8−9
−213%
Valorant 45−50
+207%
14−16
−207%

4K
High Preset

Counter-Strike 2 8−9
+300%
2−3
−300%
Dota 2 30−35
+82.4%
16−18
−82.4%
Grand Theft Auto V 30−35
+82.4%
16−18
−82.4%
Metro Exodus 12−14
+333%
3−4
−333%
PLAYERUNKNOWN'S BATTLEGROUNDS 50−55
+238%
16−18
−238%
Red Dead Redemption 2 12−14
+300%
3−4
−300%
The Witcher 3: Wild Hunt 30−35
+82.4%
16−18
−82.4%

4K
Ultra Preset

Battlefield 5 18−20
+350%
4−5
−350%
Counter-Strike 2 8−9
+300%
2−3
−300%
Cyberpunk 2077 5−6
+150%
2−3
−150%
Dota 2 30−35
+34.8%
23
−34.8%
Far Cry 5 21−24
+283%
6−7
−283%
Fortnite 21−24
+320%
5−6
−320%
Forza Horizon 4 27−30
+440%
5−6
−440%
Forza Horizon 5 14−16
+367%
3−4
−367%
Valorant 21−24
+320%
5−6
−320%

This is how M5000M and Quadro P520 compete in popular games:

  • M5000M is 330% faster in 1080p
  • M5000M is 226% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Metro Exodus, with 1080p resolution and the High Preset, the M5000M is 1533% faster.

All in all, in popular games:

  • Without exception, M5000M surpassed Quadro P520 in all 61 of our tests.

Pros & cons summary


Performance score 17.79 5.33
Recency 18 August 2015 23 May 2019
Maximum RAM amount 8 GB 2 GB
Chip lithography 28 nm 14 nm
Power consumption (TDP) 100 Watt 18 Watt

M5000M has a 233.8% higher aggregate performance score, and a 300% higher maximum VRAM amount.

Quadro P520, on the other hand, has an age advantage of 3 years, a 100% more advanced lithography process, and 455.6% lower power consumption.

The Quadro M5000M is our recommended choice as it beats the Quadro P520 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA Quadro M5000M
Quadro M5000M
NVIDIA Quadro P520
Quadro P520

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Community ratings

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