GeForce GT 630 vs NVS 5400M
Aggregate performance score
We've compared NVS 5400M with GeForce GT 630, including specs and performance data.
GT 630 outperforms NVS 5400M by a small 9% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 967 | 937 |
Place by popularity | not in top-100 | 79 |
Cost-effectiveness evaluation | no data | 0.08 |
Power efficiency | 3.17 | 1.86 |
Architecture | Fermi (2010−2014) | Fermi (2010−2014) |
GPU code name | GF108 | GF108 |
Market segment | Mobile workstation | Desktop |
Release date | 1 June 2012 (12 years ago) | 15 May 2012 (12 years ago) |
Launch price (MSRP) | no data | $99.99 |
Cost-effectiveness evaluation
The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 96 | 96 |
Core clock speed | 660 MHz | 810 MHz |
Number of transistors | 585 million | 585 million |
Manufacturing process technology | 40 nm | 40 nm |
Power consumption (TDP) | 35 Watt | 65 Watt |
Texture fill rate | 10.56 | 12.96 |
Floating-point processing power | 0.2534 TFLOPS | 0.311 TFLOPS |
ROPs | 4 | 4 |
TMUs | 16 | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | medium sized | no data |
Interface | MXM | PCIe 2.0 x16 |
Length | no data | 145 mm |
Width | no data | 1-slot |
Supplementary power connectors | no data | None |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | DDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 900 MHz | 900 MHz |
Memory bandwidth | 28.8 GB/s | 28.8 GB/s |
Shared memory | - | no data |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | 1x DVI, 1x HDMI, 1x VGA |
HDMI | - | + |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.1 | 1.1 |
Vulkan | N/A | N/A |
CUDA | + | 2.1 |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
GeekBench 5 OpenCL
Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 17
−5.9%
| 18−20
+5.9%
|
Cost per frame, $
1080p | no data | 5.56 |
FPS performance in popular games
Full HD
Low Preset
Atomic Heart | 4−5
+0%
|
4−5
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Full HD
Medium Preset
Atomic Heart | 4−5
+0%
|
4−5
+0%
|
Battlefield 5 | 3−4
+0%
|
3−4
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry 5 | 0−1 | 0−1 |
Fortnite | 5−6
+0%
|
5−6
+0%
|
Forza Horizon 4 | 8−9
+0%
|
8−9
+0%
|
Forza Horizon 5 | 1−2
+0%
|
1−2
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−11
+0%
|
10−11
+0%
|
Valorant | 35−40
+2.9%
|
35−40
−2.9%
|
Full HD
High Preset
Atomic Heart | 4−5
+0%
|
4−5
+0%
|
Battlefield 5 | 3−4
+0%
|
3−4
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Counter-Strike: Global Offensive | 30−35
−6.1%
|
35−40
+6.1%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Dota 2 | 18−20
+5.6%
|
18−20
−5.6%
|
Far Cry 5 | 0−1 | 0−1 |
Fortnite | 5−6
+0%
|
5−6
+0%
|
Forza Horizon 4 | 8−9
+0%
|
8−9
+0%
|
Forza Horizon 5 | 1−2
+0%
|
1−2
+0%
|
Grand Theft Auto V | 2−3
+0%
|
2−3
+0%
|
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−11
+0%
|
10−11
+0%
|
The Witcher 3: Wild Hunt | 6−7
+0%
|
6−7
+0%
|
Valorant | 35−40
+2.9%
|
35−40
−2.9%
|
Full HD
Ultra Preset
Battlefield 5 | 3−4
+0%
|
3−4
+0%
|
Counter-Strike 2 | 8−9
+0%
|
8−9
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Dota 2 | 18−20
+5.6%
|
18−20
−5.6%
|
Far Cry 5 | 0−1 | 0−1 |
Forza Horizon 4 | 8−9
+0%
|
8−9
+0%
|
Forza Horizon 5 | 1−2
+0%
|
1−2
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−11
+0%
|
10−11
+0%
|
The Witcher 3: Wild Hunt | 6−7
+0%
|
6−7
+0%
|
Valorant | 35−40
+2.9%
|
35−40
−2.9%
|
Full HD
Epic Preset
Fortnite | 5−6
+0%
|
5−6
+0%
|
1440p
High Preset
Counter-Strike 2 | 2−3
+0%
|
2−3
+0%
|
Counter-Strike: Global Offensive | 10−11
+0%
|
10−11
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 10−11
+0%
|
10−11
+0%
|
Valorant | 9−10
+0%
|
9−10
+0%
|
1440p
Ultra Preset
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 2−3
+0%
|
2−3
+0%
|
Forza Horizon 4 | 4−5
+0%
|
4−5
+0%
|
Forza Horizon 5 | 0−1 | 0−1 |
The Witcher 3: Wild Hunt | 3−4
+0%
|
3−4
+0%
|
1440p
Epic Preset
Fortnite | 3−4
+0%
|
3−4
+0%
|
4K
High Preset
Atomic Heart | 1−2
+0%
|
1−2
+0%
|
Grand Theft Auto V | 14−16
−6.7%
|
16−18
+6.7%
|
Valorant | 8−9
+0%
|
8−9
+0%
|
4K
Ultra Preset
Cyberpunk 2077 | 0−1 | 0−1 |
Dota 2 | 2−3
+0%
|
2−3
+0%
|
Far Cry 5 | 2−3
+0%
|
2−3
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 3−4
+0%
|
3−4
+0%
|
4K
Epic Preset
Fortnite | 3−4
+0%
|
3−4
+0%
|
This is how NVS 5400M and GT 630 compete in popular games:
- GT 630 is 6% faster in 1080p
Pros & cons summary
Performance score | 1.62 | 1.76 |
Power consumption (TDP) | 35 Watt | 65 Watt |
NVS 5400M has 85.7% lower power consumption.
GT 630, on the other hand, has a 8.6% higher aggregate performance score.
Given the minimal performance differences, no clear winner can be declared between NVS 5400M and GeForce GT 630.
Be aware that NVS 5400M is a mobile workstation card while GeForce GT 630 is a desktop one.
Other comparisons
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