HD Graphics 4600 vs HD Graphics 615

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Aggregate performance score

We've compared HD Graphics 615 and HD Graphics 4600, covering specs and all relevant benchmarks.

HD Graphics 615
2016
16 GB DDR3L/LPDDR3, 5 Watt
1.87
+1.6%

HD Graphics 615 outperforms HD Graphics 4600 by a minimal 2% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking913917
Place by popularitynot in top-10063
Power efficiency25.636.30
ArchitectureGeneration 9.5 (2016−2020)Generation 7.5 (2013)
GPU code nameKaby Lake GT2Haswell GT2
Market segmentLaptopLaptop
Release date30 August 2016 (8 years ago)27 May 2013 (11 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores192160
Core clock speed300 MHz400 MHz
Boost clock speed850 MHz1100 MHz
Number of transistors189 million392 million
Manufacturing process technology14 nm++22 nm
Power consumption (TDP)5 Watt45 Watt
Texture fill rate20.4022.00
Floating-point processing power0.3264 TFLOPS0.352 TFLOPS
ROPs32
TMUs2420

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfaceRing BusRing Bus

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3L/LPDDR3System Shared
Maximum RAM amount16 GBSystem Shared
Memory bus widthSystem SharedSystem Shared
Memory clock speedSystem SharedSystem Shared
Shared memory++

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Quick Sync++

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (11_1)
Shader Model6.45.1
OpenGL4.64.3
OpenCL3.01.2
Vulkan1.3+

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

HD Graphics 615 1.87
+1.6%
HD Graphics 4600 1.84

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

HD Graphics 615 721
+1.5%
HD Graphics 4600 710

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

HD Graphics 615 1243
+36.5%
HD Graphics 4600 911

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

HD Graphics 615 4102
HD Graphics 4600 5203
+26.8%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

HD Graphics 615 853
+34.2%
HD Graphics 4600 636

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

HD Graphics 615 6387
+13.8%
HD Graphics 4600 5613

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

HD Graphics 615 70743
+67.5%
HD Graphics 4600 42243

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p14−16
+0%
14
+0%
Full HD14
+40%
10
−40%
1440p34
+13.3%
30−35
−13.3%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4−5
+0%
4−5
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 7−8
+0%
7−8
+0%
Battlefield 5 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 5−6
+0%
5−6
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 3−4
+0%
3−4
+0%
Far Cry New Dawn 5−6
+0%
5−6
+0%
Forza Horizon 4 7−8
+0%
7−8
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 25
+47.1%
16−18
−47.1%
Red Dead Redemption 2 4−5
−50%
6
+50%
Shadow of the Tomb Raider 9−10
+0%
9−10
+0%
Watch Dogs: Legion 35−40
+0%
35−40
+0%

Full HD
High Preset

Assassin's Creed Odyssey 7−8
+0%
7−8
+0%
Battlefield 5 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 5−6
+0%
5−6
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 3−4
+0%
3−4
+0%
Far Cry New Dawn 5−6
+0%
5−6
+0%
Forza Horizon 4 7−8
+0%
7−8
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 16−18
+0%
16−18
+0%
Red Dead Redemption 2 4−5
+0%
4−5
+0%
Shadow of the Tomb Raider 9
+0%
9−10
+0%
The Witcher 3: Wild Hunt 12−14
−8.3%
13
+8.3%
Watch Dogs: Legion 35−40
+0%
35−40
+0%

Full HD
Ultra Preset

Assassin's Creed Odyssey 7−8
+0%
7−8
+0%
Call of Duty: Modern Warfare 5−6
+0%
5−6
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 3−4
+0%
3−4
+0%
Forza Horizon 4 7−8
+0%
7−8
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 16−18
+0%
16−18
+0%
Shadow of the Tomb Raider 12
+33.3%
9−10
−33.3%
The Witcher 3: Wild Hunt 12−14
+0%
12−14
+0%
Watch Dogs: Legion 35−40
+0%
35−40
+0%

Full HD
Epic Preset

Red Dead Redemption 2 4−5
+0%
4−5
+0%

1440p
High Preset

Battlefield 5 3−4
+50%
2−3
−50%
Far Cry New Dawn 3−4
+0%
3−4
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 1−2
+0%
1−2
+0%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 2−3
+0%
2−3
+0%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 6−7
+20%
5−6
−20%
The Witcher 3: Wild Hunt 1−2
+0%
1−2
+0%
Watch Dogs: Legion 10−11
+0%
10−11
+0%

1440p
Epic Preset

Red Dead Redemption 2 5−6
+0%
5−6
+0%

4K
High Preset

Far Cry New Dawn 1−2
+0%
1−2
+0%

4K
Ultra Preset

Assassin's Creed Odyssey 2−3
+0%
2−3
+0%
Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Far Cry 5 1−2
+0%
1−2
+0%
Watch Dogs: Legion 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

This is how HD Graphics 615 and HD Graphics 4600 compete in popular games:

  • A tie in 900p
  • HD Graphics 615 is 40% faster in 1080p
  • HD Graphics 615 is 13% faster in 1440p

Here's the range of performance differences observed across popular games:

  • in Battlefield 5, with 1440p resolution and the High Preset, the HD Graphics 615 is 50% faster.
  • in Red Dead Redemption 2, with 1080p resolution and the Medium Preset, the HD Graphics 4600 is 50% faster.

All in all, in popular games:

  • HD Graphics 615 is ahead in 4 tests (8%)
  • HD Graphics 4600 is ahead in 2 tests (4%)
  • there's a draw in 47 tests (89%)

Pros & cons summary


Performance score 1.87 1.84
Recency 30 August 2016 27 May 2013
Chip lithography 14 nm 22 nm
Power consumption (TDP) 5 Watt 45 Watt

HD Graphics 615 has a 1.6% higher aggregate performance score, an age advantage of 3 years, a 57.1% more advanced lithography process, and 800% lower power consumption.

Given the minimal performance differences, no clear winner can be declared between HD Graphics 615 and HD Graphics 4600.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

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Intel HD Graphics 615
HD Graphics 615
Intel HD Graphics 4600
HD Graphics 4600

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.3 82 votes

Rate HD Graphics 615 on a scale of 1 to 5:

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3.2 2486 votes

Rate HD Graphics 4600 on a scale of 1 to 5:

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.