GeForce 610M vs HD Graphics 2500
Aggregate performance score
We've compared HD Graphics 2500 with GeForce 610M, including specs and performance data.
610M outperforms HD Graphics 2500 by a small 9% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1175 | 1157 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | no data | 4.28 |
Architecture | Generation 7.0 (2012−2013) | Fermi 2.0 (2010−2014) |
GPU code name | Ivy Bridge GT1 | GF119 |
Market segment | Desktop | Laptop |
Release date | 1 April 2012 (12 years ago) | 1 December 2011 (13 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 48 | 48 |
Core clock speed | 650 MHz | 738 MHz |
Boost clock speed | 1150 MHz | 900 MHz |
Number of transistors | 392 million | 292 million |
Manufacturing process technology | 22 nm | 40 nm |
Power consumption (TDP) | unknown | 12 Watt |
Texture fill rate | 6.900 | 5.904 |
Floating-point processing power | 0.1104 TFLOPS | 0.1417 TFLOPS |
Video decoders | no data | H.264, VC1, MPEG2 1080p |
ROPs | 1 | 4 |
TMUs | 6 | 8 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | no data | PCI Express 2.0 |
Interface | PCIe 1.0 x16 | PCIe 2.0 x16 |
Width | IGP | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | System Shared | DDR3 |
Maximum RAM amount | System Shared | 1 GB |
Memory bus width | System Shared | 64bit |
Memory clock speed | System Shared | 900 MHz |
Memory bandwidth | no data | Up to 14.4 GB/s |
Shared memory | + | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | No outputs | No outputs |
HDMI | - | + |
Maximum VGA resolution | no data | Up to 2048x1536 |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | - | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 11.1 (11_0) | 12 API |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.0 | 4.5 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.80 | N/A |
CUDA | - | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 7
+0%
| 7−8
+0%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 4−5
−25%
|
5−6
+25%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−12
−9.1%
|
12−14
+9.1%
|
Red Dead Redemption 2 | 0−1 | 0−1 |
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
Watch Dogs: Legion | 30−33
−3.3%
|
30−35
+3.3%
|
Full HD
High Preset
Assassin's Creed Odyssey | 4−5
−25%
|
5−6
+25%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−12
−9.1%
|
12−14
+9.1%
|
Red Dead Redemption 2 | 0−1 | 0−1 |
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 10−11
+0%
|
10−11
+0%
|
Watch Dogs: Legion | 30−33
−3.3%
|
30−35
+3.3%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 4−5
−25%
|
5−6
+25%
|
Call of Duty: Modern Warfare | 3−4
+0%
|
3−4
+0%
|
Cyberpunk 2077 | 3−4
+0%
|
3−4
+0%
|
Hitman 3 | 5−6
+0%
|
5−6
+0%
|
Horizon Zero Dawn | 10−12
−9.1%
|
12−14
+9.1%
|
Shadow of the Tomb Raider | 6−7
+0%
|
6−7
+0%
|
The Witcher 3: Wild Hunt | 10−11
+0%
|
10−11
+0%
|
Watch Dogs: Legion | 30−33
−3.3%
|
30−35
+3.3%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 0−1 | 0−1 |
1440p
High Preset
Far Cry New Dawn | 1−2
+0%
|
1−2
+0%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 0−1 | 0−1 |
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Far Cry 5 | 1−2
+0%
|
1−2
+0%
|
Hitman 3 | 6−7
−16.7%
|
7−8
+16.7%
|
Horizon Zero Dawn | 3−4
−33.3%
|
4−5
+33.3%
|
Watch Dogs: Legion | 2−3
+0%
|
2−3
+0%
|
1440p
Epic Preset
Red Dead Redemption 2 | 3−4
+0%
|
3−4
+0%
|
4K
High Preset
Far Cry New Dawn | 0−1 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 1−2
+0%
|
1−2
+0%
|
Assassin's Creed Valhalla | 0−1 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 2−3
+0%
|
2−3
+0%
|
1440p
High Preset
Battlefield 5 | 0−1 | 0−1 |
4K
Ultra Preset
Far Cry 5 | 0−1 | 0−1 |
This is how HD Graphics 2500 and GeForce 610M compete in popular games:
- A tie in 1080p
Here's the range of performance differences observed across popular games:
- in Horizon Zero Dawn, with 1440p resolution and the Ultra Preset, the GeForce 610M is 33% faster.
All in all, in popular games:
- GeForce 610M is ahead in 11 tests (31%)
- there's a draw in 24 tests (69%)
Pros & cons summary
Performance score | 0.69 | 0.75 |
Recency | 1 April 2012 | 1 December 2011 |
Chip lithography | 22 nm | 40 nm |
HD Graphics 2500 has an age advantage of 4 months, and a 81.8% more advanced lithography process.
GeForce 610M, on the other hand, has a 8.7% higher aggregate performance score.
Given the minimal performance differences, no clear winner can be declared between HD Graphics 2500 and GeForce 610M.
Be aware that HD Graphics 2500 is a desktop card while GeForce 610M is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.