Radeon RX 550X Mobile vs GeForce MX250

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Aggregate performance score

We've compared GeForce MX250 and Radeon RX 550X Mobile, covering specs and all relevant benchmarks.

GeForce MX250
2019
2 GB GDDR5, 10 Watt
6.25
+2.3%

MX250 outperforms RX 550X Mobile by a minimal 2% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking582586
Place by popularitynot in top-100not in top-100
Power efficiency43.028.41
ArchitecturePascal (2016−2021)GCN 4.0 (2016−2020)
GPU code nameGP108BPolaris 23
Market segmentLaptopLaptop
Release date20 February 2019 (5 years ago)11 April 2018 (6 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores384640
Core clock speed937 MHz1100 MHz
Boost clock speed1038 MHz1287 MHz
Number of transistors1,800 million2,200 million
Manufacturing process technology14 nm14 nm
Power consumption (TDP)10 Watt50 Watt
Texture fill rate24.9151.48
Floating-point processing power0.7972 TFLOPS1.647 TFLOPS
ROPs1616
TMUs2440

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargelarge
InterfacePCIe 3.0 x4PCIe 3.0 x8
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount2 GB2 GB
Memory bus width64 Bit128 Bit
Memory clock speed1502 MHz1500 MHz
Memory bandwidth48.06 GB/s96 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

FreeSync-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (12_0)
Shader Model6.7 (6.4)6.4
OpenGL4.64.6
OpenCL3.02.0
Vulkan1.31.2.131
CUDA6.1-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GeForce MX250 6.25
+2.3%
RX 550X Mobile 6.11

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GeForce MX250 4633
RX 550X Mobile 5345
+15.4%

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GeForce MX250 16488
+13.6%
RX 550X Mobile 14520

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GeForce MX250 3660
RX 550X Mobile 3688
+0.8%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GeForce MX250 21545
+7.5%
RX 550X Mobile 20039

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

GeForce MX250 235421
+27.5%
RX 550X Mobile 184578

3DMark Time Spy Graphics

GeForce MX250 1103
+5%
RX 550X Mobile 1050

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GeForce MX250 44
+24.6%
RX 550X Mobile 35

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD23
−4.3%
24
+4.3%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 14
+16.7%
12−14
−16.7%
Elden Ring 15
−6.7%
16−18
+6.7%

Full HD
Medium Preset

Battlefield 5 17
−11.8%
18−20
+11.8%
Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 5
−140%
12−14
+140%
Forza Horizon 4 29
+16%
24−27
−16%
Metro Exodus 21
+40%
14−16
−40%
Red Dead Redemption 2 28
+55.6%
18−20
−55.6%
Valorant 18−20
+5.6%
18−20
−5.6%

Full HD
High Preset

Battlefield 5 18
−5.6%
18−20
+5.6%
Counter-Strike 2 5
−180%
14−16
+180%
Cyberpunk 2077 12−14
+0%
12−14
+0%
Dota 2 40
+122%
18
−122%
Elden Ring 11
−45.5%
16−18
+45.5%
Far Cry 5 40
+111%
19
−111%
Fortnite 35−40
+2.8%
35−40
−2.8%
Forza Horizon 4 22
−13.6%
24−27
+13.6%
Grand Theft Auto V 28
+33.3%
21−24
−33.3%
Metro Exodus 12
−25%
14−16
+25%
PLAYERUNKNOWN'S BATTLEGROUNDS 76
+49%
50−55
−49%
Red Dead Redemption 2 8
−125%
18−20
+125%
The Witcher 3: Wild Hunt 20−22
+5.3%
18−20
−5.3%
Valorant 14
−28.6%
18−20
+28.6%
World of Tanks 95−100
+1%
95−100
−1%

Full HD
Ultra Preset

Battlefield 5 13
−46.2%
18−20
+46.2%
Counter-Strike 2 14−16
+0%
14−16
+0%
Cyberpunk 2077 12−14
+0%
12−14
+0%
Dota 2 57
+16.3%
49
−16.3%
Far Cry 5 29
+3.6%
27−30
−3.6%
Forza Horizon 4 16
−56.3%
24−27
+56.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 50−55
+0%
50−55
+0%
Valorant 18−20
+5.6%
18−20
−5.6%

1440p
High Preset

Dota 2 6−7
+0%
6−7
+0%
Elden Ring 8−9
+14.3%
7−8
−14.3%
Grand Theft Auto V 6−7
+0%
6−7
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 35−40
+0%
35−40
+0%
Red Dead Redemption 2 5−6
+0%
5−6
+0%
World of Tanks 45−50
+2.3%
40−45
−2.3%

1440p
Ultra Preset

Battlefield 5 10−11
+0%
10−11
+0%
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 5−6
+0%
5−6
+0%
Far Cry 5 12−14
+0%
12−14
+0%
Forza Horizon 4 10−12
+10%
10−11
−10%
Metro Exodus 8−9
+14.3%
7−8
−14.3%
The Witcher 3: Wild Hunt 7−8
+0%
7−8
+0%
Valorant 16−18
+0%
16−18
+0%

4K
High Preset

Dota 2 16−18
+0%
16−18
+0%
Elden Ring 3−4
+0%
3−4
+0%
Grand Theft Auto V 16−18
+0%
16−18
+0%
Metro Exodus 2−3
+0%
2−3
+0%
PLAYERUNKNOWN'S BATTLEGROUNDS 18−20
+5.9%
16−18
−5.9%
Red Dead Redemption 2 4−5
+0%
4−5
+0%
The Witcher 3: Wild Hunt 16−18
+0%
16−18
+0%

4K
Ultra Preset

Battlefield 5 5−6
+0%
5−6
+0%
Cyberpunk 2077 2−3
+0%
2−3
+0%
Dota 2 16−18
+0%
16−18
+0%
Far Cry 5 7−8
+0%
7−8
+0%
Fortnite 6−7
+20%
5−6
−20%
Forza Horizon 4 6−7
+0%
6−7
+0%
Valorant 6−7
+0%
6−7
+0%

This is how GeForce MX250 and RX 550X Mobile compete in popular games:

  • RX 550X Mobile is 4% faster in 1080p

Here's the range of performance differences observed across popular games:

  • in Dota 2, with 1080p resolution and the High Preset, the GeForce MX250 is 122% faster.
  • in Counter-Strike 2, with 1080p resolution and the High Preset, the RX 550X Mobile is 180% faster.

All in all, in popular games:

  • GeForce MX250 is ahead in 21 test (34%)
  • RX 550X Mobile is ahead in 12 tests (20%)
  • there's a draw in 28 tests (46%)

Pros & cons summary


Performance score 6.25 6.11
Recency 20 February 2019 11 April 2018
Power consumption (TDP) 10 Watt 50 Watt

GeForce MX250 has a 2.3% higher aggregate performance score, an age advantage of 10 months, and 400% lower power consumption.

Given the minimal performance differences, no clear winner can be declared between GeForce MX250 and Radeon RX 550X Mobile.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce MX250
GeForce MX250
AMD Radeon RX 550X Mobile
Radeon RX 550X Mobile

Other comparisons

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.6 1572 votes

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4.4 37 votes

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Questions & comments

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