Radeon RX 5500M vs GeForce MX110

VS

Aggregate performance score

We've compared GeForce MX110 and Radeon RX 5500M, covering specs and all relevant benchmarks.

GeForce MX110
2017
2 GB GDDR5, 30 Watt
3.72

RX 5500M outperforms MX110 by a whopping 288% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking706358
Place by popularitynot in top-100not in top-100
Power efficiency8.6411.83
ArchitectureMaxwell (2014−2017)RDNA 1.0 (2019−2020)
GPU code nameGM108SNavi 14
Market segmentLaptopLaptop
Release date17 November 2017 (7 years ago)7 October 2019 (5 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores2561408
Core clock speed978 MHz1375 MHz
Boost clock speed1006 MHz1645 MHz
Number of transistors1,020 million6,400 million
Manufacturing process technology28 nm7 nm
Power consumption (TDP)30 Watt85 Watt
Texture fill rate16.10144.8
Floating-point processing power0.5151 TFLOPS4.632 TFLOPS
ROPs832
TMUs1688

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datamedium sized
InterfacePCIe 3.0 x4PCIe 4.0 x8
Supplementary power connectorsNoneNone

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR6
Maximum RAM amount2 GB4 GB
Memory bus width64 Bit128 Bit
Memory clock speed1253 MHz1750 MHz
Memory bandwidth40.1 GB/s224.0 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device DependentNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (11_0)12 (12_1)
Shader Model6.7 (5.1)6.5
OpenGL4.64.6
OpenCL3.02.0
Vulkan1.31.2.131
CUDA+-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GeForce MX110 3.72
RX 5500M 14.43
+288%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GeForce MX110 1434
RX 5500M 5568
+288%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GeForce MX110 2121
RX 5500M 16476
+677%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GeForce MX110 1714
RX 5500M 12276
+616%

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GeForce MX110 11266
RX 5500M 50946
+352%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GeForce MX110 4268
RX 5500M 38059
+792%

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

GeForce MX110 124036
RX 5500M 210925
+70.1%

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

GeForce MX110 3518
RX 5500M 35786
+917%

3DMark Time Spy Graphics

GeForce MX110 451
RX 5500M 4298
+854%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD17
−235%
57
+235%
1440p14−16
−300%
56
+300%
4K6−7
−350%
27
+350%

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 7−8
−686%
55
+686%

Full HD
Medium Preset

Assassin's Creed Odyssey 9
−378%
43
+378%
Assassin's Creed Valhalla 3−4
−1767%
56
+1767%
Battlefield 5 8−9
−475%
45−50
+475%
Call of Duty: Modern Warfare 8
−563%
53
+563%
Cyberpunk 2077 7−8
−514%
43
+514%
Far Cry 5 10
−230%
30−35
+230%
Far Cry New Dawn 10−11
−290%
35−40
+290%
Forza Horizon 4 21−24
−323%
90−95
+323%
Hitman 3 9−10
−544%
58
+544%
Horizon Zero Dawn 24−27
−462%
146
+462%
Metro Exodus 13
−269%
45−50
+269%
Red Dead Redemption 2 13
−338%
57
+338%
Shadow of the Tomb Raider 16
−188%
45−50
+188%
Watch Dogs: Legion 40−45
−302%
169
+302%

Full HD
High Preset

Assassin's Creed Odyssey 12
−175%
30−35
+175%
Assassin's Creed Valhalla 3−4
−767%
26
+767%
Battlefield 5 8−9
−325%
34
+325%
Call of Duty: Modern Warfare 8−9
−500%
48
+500%
Cyberpunk 2077 7−8
−371%
33
+371%
Far Cry 5 8
−313%
30−35
+313%
Far Cry New Dawn 10−11
−290%
35−40
+290%
Forza Horizon 4 21−24
−323%
90−95
+323%
Hitman 3 9−10
−544%
58
+544%
Horizon Zero Dawn 24−27
−454%
144
+454%
Metro Exodus 5
−620%
36
+620%
Red Dead Redemption 2 9−10
−478%
52
+478%
Shadow of the Tomb Raider 14−16
−486%
82
+486%
The Witcher 3: Wild Hunt 14−16
−127%
30−35
+127%
Watch Dogs: Legion 40−45
−300%
168
+300%

Full HD
Ultra Preset

Assassin's Creed Odyssey 10−12
−182%
31
+182%
Assassin's Creed Valhalla 3−4
−367%
14
+367%
Call of Duty: Modern Warfare 8−9
−225%
26
+225%
Cyberpunk 2077 7−8
−329%
30
+329%
Far Cry 5 6
−450%
30−35
+450%
Forza Horizon 4 21−24
−323%
90−95
+323%
Hitman 3 9−10
−456%
50
+456%
Horizon Zero Dawn 24−27
−165%
69
+165%
Shadow of the Tomb Raider 14−16
−414%
72
+414%
The Witcher 3: Wild Hunt 5
−800%
45
+800%
Watch Dogs: Legion 40−45
+90.9%
22
−90.9%

Full HD
Epic Preset

Red Dead Redemption 2 9−10
−500%
54
+500%

1440p
High Preset

Battlefield 5 7−8
−671%
54
+671%
Far Cry New Dawn 6−7
−267%
21−24
+267%

1440p
Ultra Preset

Assassin's Creed Odyssey 3−4
−367%
14−16
+367%
Call of Duty: Modern Warfare 3−4
−400%
14−16
+400%
Cyberpunk 2077 2−3
−250%
7−8
+250%
Far Cry 5 4−5
−300%
16−18
+300%
Forza Horizon 4 3−4
−2333%
70−75
+2333%
Hitman 3 8−9
−313%
33
+313%
Horizon Zero Dawn 9−10
−511%
55
+511%
The Witcher 3: Wild Hunt 3−4
−400%
14−16
+400%
Watch Dogs: Legion 21−24
−609%
163
+609%

1440p
Epic Preset

Red Dead Redemption 2 7−8
−471%
40
+471%

4K
High Preset

Battlefield 5 2−3
−1350%
29
+1350%
Far Cry New Dawn 2−3
−400%
10−11
+400%
Metro Exodus 0−1 28

4K
Ultra Preset

Assassin's Creed Odyssey 3−4
−167%
8−9
+167%
Assassin's Creed Valhalla 2−3
−250%
7−8
+250%
Call of Duty: Modern Warfare 1−2
−600%
7−8
+600%
Cyberpunk 2077 0−1 2−3
Far Cry 5 2−3
−300%
8−9
+300%
Forza Horizon 4 2−3
−850%
18−20
+850%
Watch Dogs: Legion 1−2
−500%
6−7
+500%

4K
Epic Preset

Red Dead Redemption 2 5−6
−300%
20
+300%

1440p
Ultra Preset

Assassin's Creed Valhalla 10
+0%
10
+0%
Metro Exodus 47
+0%
47
+0%
Shadow of the Tomb Raider 24−27
+0%
24−27
+0%

4K
High Preset

Hitman 3 9
+0%
9
+0%
Horizon Zero Dawn 65
+0%
65
+0%
The Witcher 3: Wild Hunt 12−14
+0%
12−14
+0%

4K
Ultra Preset

Shadow of the Tomb Raider 12−14
+0%
12−14
+0%

This is how GeForce MX110 and RX 5500M compete in popular games:

  • RX 5500M is 235% faster in 1080p
  • RX 5500M is 300% faster in 1440p
  • RX 5500M is 350% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Watch Dogs: Legion, with 1080p resolution and the Ultra Preset, the GeForce MX110 is 91% faster.
  • in Forza Horizon 4, with 1440p resolution and the Ultra Preset, the RX 5500M is 2333% faster.

All in all, in popular games:

  • GeForce MX110 is ahead in 1 test (1%)
  • RX 5500M is ahead in 62 tests (89%)
  • there's a draw in 7 tests (10%)

Pros & cons summary


Performance score 3.72 14.43
Recency 17 November 2017 7 October 2019
Maximum RAM amount 2 GB 4 GB
Chip lithography 28 nm 7 nm
Power consumption (TDP) 30 Watt 85 Watt

GeForce MX110 has 183.3% lower power consumption.

RX 5500M, on the other hand, has a 287.9% higher aggregate performance score, an age advantage of 1 year, a 100% higher maximum VRAM amount, and a 300% more advanced lithography process.

The Radeon RX 5500M is our recommended choice as it beats the GeForce MX110 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce MX110
GeForce MX110
AMD Radeon RX 5500M
Radeon RX 5500M

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

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Questions & comments

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