Quadro M5000M vs GeForce GTX 980

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Aggregate performance score

We've compared GeForce GTX 980 with Quadro M5000M, including specs and performance data.

GTX 980
2014
4 GB GDDR5, 165 Watt
28.82
+58.6%

GTX 980 outperforms M5000M by an impressive 59% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking195304
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation10.98no data
Power efficiency11.9712.46
ArchitectureMaxwell 2.0 (2014−2019)Maxwell 2.0 (2014−2019)
GPU code nameGM204GM204
Market segmentDesktopMobile workstation
Release date19 September 2014 (10 years ago)18 August 2015 (9 years ago)
Launch price (MSRP)$549 no data

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores20481,536
Core clock speed1064 MHz975 MHz
Boost clock speed1216 MHz1051 MHz
Number of transistors5,200 million5,200 million
Manufacturing process technology28 nm28 nm
Power consumption (TDP)165 Watt100 Watt
Texture fill rate155.693.60
Floating-point processing power4.981 TFLOPS2.995 TFLOPS
ROPs6464
TMUs12896

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizeno datalarge
Bus supportPCI Express 3.0no data
InterfacePCIe 3.0 x16PCIe 3.0 x16
Length267 mmno data
Height4.376" (11.1 cm)no data
Width2-slotno data
Recommended system power (PSU)500 Wattno data
Supplementary power connectors2x 6-pinNone
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount4 GB8 GB
Memory bus width256 Bit256 Bit
Memory clock speed7.0 GB/s1253 MHz
Memory bandwidth224 GB/s160 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsDual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2No outputs
Multi monitor support4 displaysno data
VGA аnalog display support+no data
DisplayPort Multimode (DP++) support+no data
HDMI+-
HDCP+-
Maximum VGA resolution2048x1536no data
Display Portno data1.2
G-SYNC support+-
Audio input for HDMIInternalno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

GameStream+-
GeForce ShadowPlay+-
GPU Boost2.0no data
GameWorks+-
H.264, VC1, MPEG2 1080p video decoder+-
Optimus++
BatteryBoost+-
3D Vision Prono data+
Mosaicno data+
nView Display Managementno data+
Optimusno data+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12
Shader Model6.46.4
OpenGL4.54.5
OpenCL1.21.2
Vulkan1.1.126+
CUDA+5.2

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 980 28.82
+58.6%
M5000M 18.17

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 980 11104
+58.6%
M5000M 7003

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 980 17605
+48.6%
M5000M 11845

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 980 12938
+40.2%
M5000M 9228

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GTX 980 85374
+33.9%
M5000M 63738

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 980 34883
+52.5%
M5000M 22875

3DMark Ice Storm GPU

Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.

GTX 980 323076
M5000M 324161
+0.3%

GeekBench 5 Vulkan

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses Vulkan API by AMD & Khronos Group.

GTX 980 40029
+60.1%
M5000M 25001

GeekBench 5 CUDA

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses CUDA API by NVIDIA.

GTX 980 29546
+45.8%
M5000M 20269

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GTX 980 130
+15.4%
M5000M 112

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GTX 980 96
+52.4%
M5000M 63

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD93
+8.1%
86
−8.1%
1440p52
+73.3%
30−35
−73.3%
4K38
+81%
21−24
−81%

Cost per frame, $

1080p5.90no data
1440p10.56no data
4K14.45no data

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 45−50
+71.4%
27−30
−71.4%

Full HD
Medium Preset

Assassin's Creed Odyssey 69
+72.5%
40−45
−72.5%
Assassin's Creed Valhalla 45−50
+63.3%
30−33
−63.3%
Battlefield 5 86
+45.8%
55−60
−45.8%
Call of Duty: Modern Warfare 55−60
+63.9%
35−40
−63.9%
Cyberpunk 2077 45−50
+71.4%
27−30
−71.4%
Far Cry 5 84
+100%
40−45
−100%
Far Cry New Dawn 77
+60.4%
45−50
−60.4%
Forza Horizon 4 253
+124%
110−120
−124%
Hitman 3 55−60
+68.6%
35−40
−68.6%
Horizon Zero Dawn 120−130
+46.6%
85−90
−46.6%
Metro Exodus 95−100
+58.1%
60−65
−58.1%
Red Dead Redemption 2 70−75
+49%
45−50
−49%
Shadow of the Tomb Raider 130
+120%
55−60
−120%
Watch Dogs: Legion 110−120
+29.1%
85−90
−29.1%

Full HD
High Preset

Assassin's Creed Odyssey 83
+108%
40−45
−108%
Assassin's Creed Valhalla 45−50
+63.3%
30−33
−63.3%
Battlefield 5 74
+25.4%
55−60
−25.4%
Call of Duty: Modern Warfare 55−60
+63.9%
35−40
−63.9%
Cyberpunk 2077 45−50
+71.4%
27−30
−71.4%
Far Cry 5 69
+64.3%
40−45
−64.3%
Far Cry New Dawn 64
+33.3%
45−50
−33.3%
Forza Horizon 4 230
+104%
110−120
−104%
Hitman 3 55−60
+68.6%
35−40
−68.6%
Horizon Zero Dawn 120−130
+46.6%
85−90
−46.6%
Metro Exodus 95−100
+58.1%
60−65
−58.1%
Red Dead Redemption 2 70−75
+49%
45−50
−49%
Shadow of the Tomb Raider 100−105
+69.5%
55−60
−69.5%
The Witcher 3: Wild Hunt 132
+4.8%
126
−4.8%
Watch Dogs: Legion 110−120
+29.1%
85−90
−29.1%

Full HD
Ultra Preset

Assassin's Creed Odyssey 35
−14.3%
40−45
+14.3%
Assassin's Creed Valhalla 45−50
+63.3%
30−33
−63.3%
Call of Duty: Modern Warfare 55−60
+63.9%
35−40
−63.9%
Cyberpunk 2077 45−50
+71.4%
27−30
−71.4%
Far Cry 5 50
+19%
40−45
−19%
Forza Horizon 4 59
−91.5%
110−120
+91.5%
Hitman 3 55−60
+68.6%
35−40
−68.6%
Horizon Zero Dawn 120−130
+46.6%
85−90
−46.6%
Shadow of the Tomb Raider 100−105
+69.5%
55−60
−69.5%
The Witcher 3: Wild Hunt 46
+21.1%
38
−21.1%
Watch Dogs: Legion 110−120
+29.1%
85−90
−29.1%

Full HD
Epic Preset

Red Dead Redemption 2 70−75
+49%
45−50
−49%

1440p
High Preset

Battlefield 5 47
+34.3%
35−40
−34.3%
Far Cry New Dawn 44
+63%
27−30
−63%

1440p
Ultra Preset

Assassin's Creed Odyssey 27
+50%
18−20
−50%
Assassin's Creed Valhalla 27−30
+81.3%
16−18
−81.3%
Call of Duty: Modern Warfare 30−35
+65%
20−22
−65%
Cyberpunk 2077 20−22
+100%
10−11
−100%
Far Cry 5 33
+57.1%
21−24
−57.1%
Forza Horizon 4 147
+50%
95−100
−50%
Hitman 3 35−40
+66.7%
21−24
−66.7%
Horizon Zero Dawn 60−65
+66.7%
35−40
−66.7%
Metro Exodus 55−60
+66.7%
30−35
−66.7%
Shadow of the Tomb Raider 65−70
+85.7%
35−40
−85.7%
The Witcher 3: Wild Hunt 35−40
+85%
20−22
−85%
Watch Dogs: Legion 150−160
+45.4%
100−110
−45.4%

1440p
Epic Preset

Red Dead Redemption 2 45−50
+63.3%
30−33
−63.3%

4K
High Preset

Battlefield 5 22
+22.2%
18−20
−22.2%
Far Cry New Dawn 24
+84.6%
12−14
−84.6%
Hitman 3 21−24
+76.9%
12−14
−76.9%
Horizon Zero Dawn 140−150
+57.6%
90−95
−57.6%
Metro Exodus 30−35
+78.9%
18−20
−78.9%
The Witcher 3: Wild Hunt 29
+61.1%
18−20
−61.1%

4K
Ultra Preset

Assassin's Creed Odyssey 14
+40%
10−11
−40%
Assassin's Creed Valhalla 16−18
+77.8%
9−10
−77.8%
Call of Duty: Modern Warfare 16−18
+88.9%
9−10
−88.9%
Cyberpunk 2077 8−9
+167%
3−4
−167%
Far Cry 5 16
+60%
10−11
−60%
Forza Horizon 4 34
+41.7%
24−27
−41.7%
Shadow of the Tomb Raider 35−40
+94.7%
18−20
−94.7%
Watch Dogs: Legion 12−14
+85.7%
7−8
−85.7%

4K
Epic Preset

Red Dead Redemption 2 24−27
+56.3%
16−18
−56.3%

This is how GTX 980 and M5000M compete in popular games:

  • GTX 980 is 8% faster in 1080p
  • GTX 980 is 73% faster in 1440p
  • GTX 980 is 81% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Cyberpunk 2077, with 4K resolution and the Ultra Preset, the GTX 980 is 167% faster.
  • in Forza Horizon 4, with 1080p resolution and the Ultra Preset, the M5000M is 92% faster.

All in all, in popular games:

  • GTX 980 is ahead in 70 tests (97%)
  • M5000M is ahead in 2 tests (3%)

Pros & cons summary


Performance score 28.82 18.17
Recency 19 September 2014 18 August 2015
Maximum RAM amount 4 GB 8 GB
Power consumption (TDP) 165 Watt 100 Watt

GTX 980 has a 58.6% higher aggregate performance score.

M5000M, on the other hand, has an age advantage of 10 months, a 100% higher maximum VRAM amount, and 65% lower power consumption.

The GeForce GTX 980 is our recommended choice as it beats the Quadro M5000M in performance tests.

Be aware that GeForce GTX 980 is a desktop card while Quadro M5000M is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

Vote for your favorite

Do you think we are right or mistaken in our choice? Vote by clicking "Like" button near your favorite graphics card.


NVIDIA GeForce GTX 980
GeForce GTX 980
NVIDIA Quadro M5000M
Quadro M5000M

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


4.3 1464 votes

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.