GeForce 320M vs GTX 980
Aggregate performance score
We've compared GeForce GTX 980 with GeForce 320M, including specs and performance data.
GTX 980 outperforms 320M by a whopping 5256% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 204 | 1234 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 11.07 | no data |
Power efficiency | 12.01 | 1.61 |
Architecture | Maxwell 2.0 (2014−2019) | Tesla 2.0 (2007−2013) |
GPU code name | GM204 | C89 |
Market segment | Desktop | Laptop |
Release date | 19 September 2014 (10 years ago) | 1 April 2010 (14 years ago) |
Launch price (MSRP) | $549 | no data |
Cost-effectiveness evaluation
The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2048 | 48 |
Core clock speed | 1064 MHz | 450 MHz |
Boost clock speed | 1216 MHz | no data |
Number of transistors | 5,200 million | 486 million |
Manufacturing process technology | 28 nm | 40 nm |
Power consumption (TDP) | 165 Watt | 23 Watt |
Texture fill rate | 155.6 | 7.200 |
Floating-point processing power | 4.981 TFLOPS | 0.0912 TFLOPS |
ROPs | 64 | 8 |
TMUs | 128 | 16 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Length | 267 mm | no data |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | no data |
Recommended system power (PSU) | 500 Watt | no data |
Supplementary power connectors | 2x 6-pin | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | System Shared |
Maximum RAM amount | 4 GB | System Shared |
Memory bus width | 256 Bit | System Shared |
Memory clock speed | 7.0 GB/s | System Shared |
Memory bandwidth | 224 GB/s | no data |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | No outputs |
Multi monitor support | 4 displays | no data |
VGA аnalog display support | + | no data |
DisplayPort Multimode (DP++) support | + | no data |
HDMI | + | - |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | no data |
G-SYNC support | + | - |
Audio input for HDMI | Internal | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GameStream | + | - |
GeForce ShadowPlay | + | - |
GPU Boost | 2.0 | no data |
GameWorks | + | - |
H.264, VC1, MPEG2 1080p video decoder | + | - |
Optimus | + | - |
BatteryBoost | + | - |
API and SDK compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 11.1 (10_1) |
Shader Model | 6.4 | 4.1 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.2 | N/A |
Vulkan | 1.1.126 | N/A |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 94
+292%
| 24
−292%
|
1440p | 51 | 0−1 |
4K | 39 | 0−1 |
Cost per frame, $
1080p | 5.84 | no data |
1440p | 10.76 | no data |
4K | 14.08 | no data |
FPS performance in popular games
Full HD
Low Preset
Atomic Heart | 75−80
+3700%
|
2−3
−3700%
|
Counter-Strike 2 | 55−60
+686%
|
7−8
−686%
|
Cyberpunk 2077 | 55−60
+2850%
|
2−3
−2850%
|
Full HD
Medium Preset
Atomic Heart | 75−80
+3700%
|
2−3
−3700%
|
Battlefield 5 | 109
+5350%
|
2−3
−5350%
|
Counter-Strike 2 | 55−60
+686%
|
7−8
−686%
|
Cyberpunk 2077 | 55−60
+2850%
|
2−3
−2850%
|
Far Cry 5 | 80
+7900%
|
1−2
−7900%
|
Fortnite | 242
+5950%
|
4−5
−5950%
|
Forza Horizon 4 | 90
+2150%
|
4−5
−2150%
|
Forza Horizon 5 | 75−80
+7700%
|
1−2
−7700%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 93
+1229%
|
7−8
−1229%
|
Valorant | 170−180
+536%
|
27−30
−536%
|
Full HD
High Preset
Atomic Heart | 75−80
+3700%
|
2−3
−3700%
|
Battlefield 5 | 90
+8900%
|
1−2
−8900%
|
Counter-Strike 2 | 55−60
+686%
|
7−8
−686%
|
Counter-Strike: Global Offensive | 260−270
+1471%
|
16−18
−1471%
|
Cyberpunk 2077 | 55−60
+2850%
|
2−3
−2850%
|
Dota 2 | 120−130
+1064%
|
10−12
−1064%
|
Far Cry 5 | 73
+7200%
|
1−2
−7200%
|
Fortnite | 116
+5700%
|
2−3
−5700%
|
Forza Horizon 4 | 83
+1975%
|
4−5
−1975%
|
Forza Horizon 5 | 75−80
+7700%
|
1−2
−7700%
|
Grand Theft Auto V | 72
+7100%
|
1−2
−7100%
|
Metro Exodus | 60−65
+6000%
|
1−2
−6000%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 79
+1029%
|
7−8
−1029%
|
The Witcher 3: Wild Hunt | 85
+2025%
|
4−5
−2025%
|
Valorant | 170−180
+536%
|
27−30
−536%
|
Full HD
Ultra Preset
Battlefield 5 | 82
+8100%
|
1−2
−8100%
|
Counter-Strike 2 | 55−60
+686%
|
7−8
−686%
|
Cyberpunk 2077 | 55−60
+2850%
|
2−3
−2850%
|
Dota 2 | 120−130
+1064%
|
10−12
−1064%
|
Far Cry 5 | 69
+6800%
|
1−2
−6800%
|
Forza Horizon 4 | 59
+1375%
|
4−5
−1375%
|
Forza Horizon 5 | 75−80
+7700%
|
1−2
−7700%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 56
+700%
|
7−8
−700%
|
The Witcher 3: Wild Hunt | 46
+1050%
|
4−5
−1050%
|
Valorant | 170−180
+536%
|
27−30
−536%
|
Full HD
Epic Preset
Fortnite | 91
+9000%
|
1−2
−9000%
|
1440p
High Preset
Counter-Strike 2 | 24−27 | 0−1 |
Counter-Strike: Global Offensive | 180−190
+18700%
|
1−2
−18700%
|
Grand Theft Auto V | 50−55 | 0−1 |
Metro Exodus | 35−40 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+5733%
|
3−4
−5733%
|
Valorant | 210−220
+5325%
|
4−5
−5325%
|
1440p
Ultra Preset
Battlefield 5 | 62
+6100%
|
1−2
−6100%
|
Cyberpunk 2077 | 27−30 | 0−1 |
Far Cry 5 | 48 | 0−1 |
Forza Horizon 4 | 48
+4700%
|
1−2
−4700%
|
Forza Horizon 5 | 45−50 | 0−1 |
The Witcher 3: Wild Hunt | 45−50
+2200%
|
2−3
−2200%
|
1440p
Epic Preset
Fortnite | 53
+5200%
|
1−2
−5200%
|
4K
High Preset
Atomic Heart | 21−24 | 0−1 |
Counter-Strike 2 | 12−14 | 0−1 |
Grand Theft Auto V | 59
+293%
|
14−16
−293%
|
Metro Exodus | 21−24 | 0−1 |
The Witcher 3: Wild Hunt | 29 | 0−1 |
Valorant | 160−170
+5233%
|
3−4
−5233%
|
4K
Ultra Preset
Battlefield 5 | 32 | 0−1 |
Counter-Strike 2 | 12−14 | 0−1 |
Cyberpunk 2077 | 12−14 | 0−1 |
Dota 2 | 85−90
+8500%
|
1−2
−8500%
|
Far Cry 5 | 24
+2300%
|
1−2
−2300%
|
Forza Horizon 4 | 34 | 0−1 |
Forza Horizon 5 | 24−27 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 20
+900%
|
2−3
−900%
|
4K
Epic Preset
Fortnite | 25
+1150%
|
2−3
−1150%
|
This is how GTX 980 and GeForce 320M compete in popular games:
- GTX 980 is 292% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Counter-Strike: Global Offensive, with 1440p resolution and the High Preset, the GTX 980 is 18700% faster.
All in all, in popular games:
- Without exception, GTX 980 surpassed GeForce 320M in all 35 of our tests.
Pros & cons summary
Performance score | 28.92 | 0.54 |
Recency | 19 September 2014 | 1 April 2010 |
Chip lithography | 28 nm | 40 nm |
Power consumption (TDP) | 165 Watt | 23 Watt |
GTX 980 has a 5255.6% higher aggregate performance score, an age advantage of 4 years, and a 42.9% more advanced lithography process.
GeForce 320M, on the other hand, has 617.4% lower power consumption.
The GeForce GTX 980 is our recommended choice as it beats the GeForce 320M in performance tests.
Be aware that GeForce GTX 980 is a desktop card while GeForce 320M is a notebook one.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.