Quadro 2000 vs GeForce GTX 980 SLI Mobile
Aggregate performance score
We've compared GeForce GTX 980 SLI Mobile with Quadro 2000, including specs and performance data.
GTX 980 SLI Mobile outperforms 2000 by a whopping 1500% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 111 | 830 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | no data | 0.12 |
Power efficiency | 8.23 | 2.74 |
Architecture | Maxwell (2014−2017) | Fermi (2010−2014) |
GPU code name | N16E-GXX SLI | GF106 |
Market segment | Laptop | Workstation |
Release date | 22 September 2015 (9 years ago) | 24 December 2010 (13 years ago) |
Launch price (MSRP) | no data | $599 |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 4096 | 192 |
Core clock speed | 1126 MHz | 625 MHz |
Boost clock speed | 1228 MHz | no data |
Number of transistors | 10400 Million | 1,170 million |
Manufacturing process technology | 28 nm | 40 nm |
Power consumption (TDP) | 330 Watt | 62 Watt |
Texture fill rate | no data | 20.00 |
Floating-point processing power | no data | 0.48 TFLOPS |
ROPs | no data | 16 |
TMUs | no data | 32 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | no data |
Interface | no data | PCIe 2.0 x16 |
Length | no data | 178 mm |
Width | no data | 1-slot |
Supplementary power connectors | no data | None |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x 8 GB | 1 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | 3500 MHz | 650 MHz |
Memory bandwidth | no data | 41.6 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | no data | 1x DVI, 2x DisplayPort |
G-SYNC support | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12_1 | 12 (11_0) |
Shader Model | no data | 5.1 |
OpenGL | no data | 4.6 |
OpenCL | no data | 1.1 |
Vulkan | - | N/A |
CUDA | + | 2.1 |
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 133
+1563%
| 8−9
−1563%
|
4K | 72
+1700%
| 4−5
−1700%
|
Cost per frame, $
1080p | no data | 74.88 |
4K | no data | 149.75 |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 65−70
+1600%
|
4−5
−1600%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 80−85
+1540%
|
5−6
−1540%
|
Assassin's Creed Valhalla | 65−70
+1575%
|
4−5
−1575%
|
Battlefield 5 | 120−130
+1671%
|
7−8
−1671%
|
Call of Duty: Modern Warfare | 75−80
+1850%
|
4−5
−1850%
|
Cyberpunk 2077 | 65−70
+1600%
|
4−5
−1600%
|
Far Cry 5 | 80−85
+1580%
|
5−6
−1580%
|
Far Cry New Dawn | 95−100
+1500%
|
6−7
−1500%
|
Forza Horizon 4 | 190−200
+1800%
|
10−11
−1800%
|
Hitman 3 | 80−85
+1540%
|
5−6
−1540%
|
Horizon Zero Dawn | 160−170
+1520%
|
10−11
−1520%
|
Metro Exodus | 120−130
+1671%
|
7−8
−1671%
|
Red Dead Redemption 2 | 90−95
+1720%
|
5−6
−1720%
|
Shadow of the Tomb Raider | 140−150
+1663%
|
8−9
−1663%
|
Watch Dogs: Legion | 120−130
+1500%
|
8−9
−1500%
|
Full HD
High Preset
Assassin's Creed Odyssey | 80−85
+1540%
|
5−6
−1540%
|
Assassin's Creed Valhalla | 65−70
+1575%
|
4−5
−1575%
|
Battlefield 5 | 120−130
+1671%
|
7−8
−1671%
|
Call of Duty: Modern Warfare | 75−80
+1850%
|
4−5
−1850%
|
Cyberpunk 2077 | 65−70
+1600%
|
4−5
−1600%
|
Far Cry 5 | 80−85
+1580%
|
5−6
−1580%
|
Far Cry New Dawn | 95−100
+1500%
|
6−7
−1500%
|
Forza Horizon 4 | 190−200
+1800%
|
10−11
−1800%
|
Hitman 3 | 80−85
+1540%
|
5−6
−1540%
|
Horizon Zero Dawn | 160−170
+1520%
|
10−11
−1520%
|
Metro Exodus | 120−130
+1671%
|
7−8
−1671%
|
Red Dead Redemption 2 | 90−95
+1720%
|
5−6
−1720%
|
Shadow of the Tomb Raider | 140−150
+1663%
|
8−9
−1663%
|
The Witcher 3: Wild Hunt | 137
+1613%
|
8−9
−1613%
|
Watch Dogs: Legion | 120−130
+1500%
|
8−9
−1500%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 80−85
+1540%
|
5−6
−1540%
|
Assassin's Creed Valhalla | 65−70
+1575%
|
4−5
−1575%
|
Call of Duty: Modern Warfare | 75−80
+1850%
|
4−5
−1850%
|
Cyberpunk 2077 | 65−70
+1600%
|
4−5
−1600%
|
Far Cry 5 | 80−85
+1580%
|
5−6
−1580%
|
Forza Horizon 4 | 190−200
+1800%
|
10−11
−1800%
|
Hitman 3 | 80−85
+1540%
|
5−6
−1540%
|
Horizon Zero Dawn | 160−170
+1520%
|
10−11
−1520%
|
Shadow of the Tomb Raider | 140−150
+1663%
|
8−9
−1663%
|
The Witcher 3: Wild Hunt | 74
+1750%
|
4−5
−1750%
|
Watch Dogs: Legion | 120−130
+1500%
|
8−9
−1500%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 90−95
+1720%
|
5−6
−1720%
|
1440p
High Preset
Battlefield 5 | 70−75
+1750%
|
4−5
−1750%
|
Far Cry New Dawn | 55−60
+1867%
|
3−4
−1867%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 40−45
+2000%
|
2−3
−2000%
|
Assassin's Creed Valhalla | 40−45
+2000%
|
2−3
−2000%
|
Call of Duty: Modern Warfare | 45−50
+2150%
|
2−3
−2150%
|
Cyberpunk 2077 | 30−33
+2900%
|
1−2
−2900%
|
Far Cry 5 | 45−50
+2150%
|
2−3
−2150%
|
Forza Horizon 4 | 210−220
+1708%
|
12−14
−1708%
|
Hitman 3 | 50−55
+1567%
|
3−4
−1567%
|
Horizon Zero Dawn | 80−85
+1580%
|
5−6
−1580%
|
Metro Exodus | 70−75
+1700%
|
4−5
−1700%
|
Shadow of the Tomb Raider | 90−95
+1760%
|
5−6
−1760%
|
The Witcher 3: Wild Hunt | 55−60
+1767%
|
3−4
−1767%
|
Watch Dogs: Legion | 190−200
+1800%
|
10−11
−1800%
|
1440p
Epic Preset
Red Dead Redemption 2 | 65−70
+1550%
|
4−5
−1550%
|
4K
High Preset
Battlefield 5 | 35−40
+1850%
|
2−3
−1850%
|
Far Cry New Dawn | 30−35
+1500%
|
2−3
−1500%
|
Hitman 3 | 30−35
+3000%
|
1−2
−3000%
|
Horizon Zero Dawn | 180−190
+1700%
|
10−11
−1700%
|
Metro Exodus | 45−50
+1533%
|
3−4
−1533%
|
The Witcher 3: Wild Hunt | 51
+1600%
|
3−4
−1600%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 24−27
+2500%
|
1−2
−2500%
|
Assassin's Creed Valhalla | 24−27
+2300%
|
1−2
−2300%
|
Call of Duty: Modern Warfare | 24−27
+2400%
|
1−2
−2400%
|
Cyberpunk 2077 | 12−14 | 0−1 |
Far Cry 5 | 21−24
+2200%
|
1−2
−2200%
|
Forza Horizon 4 | 50−55
+1700%
|
3−4
−1700%
|
Shadow of the Tomb Raider | 50−55
+1667%
|
3−4
−1667%
|
Watch Dogs: Legion | 18−20
+1800%
|
1−2
−1800%
|
4K
Epic Preset
Red Dead Redemption 2 | 30−35
+1600%
|
2−3
−1600%
|
This is how GTX 980 SLI Mobile and Quadro 2000 compete in popular games:
- GTX 980 SLI Mobile is 1563% faster in 1080p
- GTX 980 SLI Mobile is 1700% faster in 4K
Pros & cons summary
Performance score | 39.20 | 2.45 |
Recency | 22 September 2015 | 24 December 2010 |
Chip lithography | 28 nm | 40 nm |
Power consumption (TDP) | 330 Watt | 62 Watt |
GTX 980 SLI Mobile has a 1500% higher aggregate performance score, an age advantage of 4 years, and a 42.9% more advanced lithography process.
Quadro 2000, on the other hand, has 432.3% lower power consumption.
The GeForce GTX 980 SLI Mobile is our recommended choice as it beats the Quadro 2000 in performance tests.
Be aware that GeForce GTX 980 SLI Mobile is a notebook card while Quadro 2000 is a workstation one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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