Quadro K5000M vs GeForce GTX 970M

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Aggregate performance score

We've compared GeForce GTX 970M with Quadro K5000M, including specs and performance data.

GTX 970M
2014
3 GB GDDR5
14.85
+103%

GTX 970M outperforms K5000M by a whopping 103% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking355540
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluationno data2.47
Power efficiency12.625.03
ArchitectureMaxwell 2.0 (2014−2019)Kepler (2012−2018)
GPU code nameGM204GK104
Market segmentLaptopMobile workstation
Release date7 October 2014 (10 years ago)7 August 2012 (12 years ago)
Launch price (MSRP)$2,560.89 $329.99

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GTX 970M and K5000M have a nearly equal value for money.

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores12801344
Core clock speed924 MHz601 MHz
Boost clock speed1038 MHzno data
Number of transistors5,200 million3,540 million
Manufacturing process technology28 nm28 nm
Power consumption (TDP)unknown100 Watt
Texture fill rate83.0467.31
Floating-point processing power2.657 TFLOPS1.615 TFLOPS
ROPs4832
TMUs80112

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargelarge
Bus supportPCI Express 3.0no data
InterfaceMXM-B (3.0)MXM-B (3.0)
Supplementary power connectorsNoneno data
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount3 GB4 GB
Memory bus width192 Bit256 Bit
Memory clock speed2500 MHz750 MHz
Memory bandwidth120 GB/s96 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs
VGA аnalog display support+no data
DisplayPort Multimode (DP++) support+no data
HDMI+-
G-SYNC support+-

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

GameStream+-
GeForce ShadowPlay+-
GPU Boost2.0no data
GameWorks+-
H.264, VC1, MPEG2 1080p video decoder+-
Optimus++
BatteryBoost+-
Ansel+no data

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 (12_1)12 (11_0)
Shader Model6.45.1
OpenGL4.54.6
OpenCL1.11.2
Vulkan1.1.126+
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 970M 14.85
+103%
K5000M 7.30

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 970M 5710
+103%
K5000M 2806

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 970M 9878
+102%
K5000M 4893

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GTX 970M 28845
+43.2%
K5000M 20139

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 970M 7463
+167%
K5000M 2798

3DMark Cloud Gate GPU

Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.

GTX 970M 51247
+122%
K5000M 23061

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 970M 19029
+273%
K5000M 5107

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GTX 970M 93
+96%
K5000M 47

Octane Render OctaneBench

This is a special benchmark measuring graphics card performance in OctaneRender, which is a realistic GPU rendering engine by OTOY Inc., available either as a standalone program, or as a plugin for 3DS Max, Cinema 4D and many other apps. It renders four different static scenes, then compares render times with a reference GPU which is currently GeForce GTX 980. This benchmark has nothing to do with gaming and is aimed at professional 3D graphics artists.

GTX 970M 51
+96.2%
K5000M 26

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p136
+109%
65−70
−109%
Full HD56
+3.7%
54
−3.7%
1440p25
+108%
12−14
−108%
4K22
+120%
10−12
−120%

Cost per frame, $

1080p45.73
−648%
6.11
+648%
1440p102.44
−273%
27.50
+273%
4K116.40
−253%
33.00
+253%
  • K5000M has 648% lower cost per frame in 1080p
  • K5000M has 273% lower cost per frame in 1440p
  • K5000M has 253% lower cost per frame in 4K

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 24−27
+73.3%
14−16
−73.3%
Cyberpunk 2077 27−30
+107%
14−16
−107%
Elden Ring 45−50
+125%
20−22
−125%

Full HD
Medium Preset

Battlefield 5 46
+100%
21−24
−100%
Counter-Strike 2 24−27
+73.3%
14−16
−73.3%
Cyberpunk 2077 27−30
+107%
14−16
−107%
Forza Horizon 4 60−65
+107%
27−30
−107%
Metro Exodus 41
+116%
18−20
−116%
Red Dead Redemption 2 35−40
+71.4%
21−24
−71.4%
Valorant 55−60
+146%
24−27
−146%

Full HD
High Preset

Battlefield 5 46
+100%
21−24
−100%
Counter-Strike 2 24−27
+73.3%
14−16
−73.3%
Cyberpunk 2077 27−30
+107%
14−16
−107%
Dota 2 33
+32%
24−27
−32%
Elden Ring 45−50
+125%
20−22
−125%
Far Cry 5 55−60
+71.9%
30−35
−71.9%
Fortnite 59
+37.2%
40−45
−37.2%
Forza Horizon 4 60−65
+107%
27−30
−107%
Grand Theft Auto V 49
+96%
24−27
−96%
Metro Exodus 29
+52.6%
18−20
−52.6%
PLAYERUNKNOWN'S BATTLEGROUNDS 149
+153%
55−60
−153%
Red Dead Redemption 2 35−40
+71.4%
21−24
−71.4%
The Witcher 3: Wild Hunt 44
+100%
21−24
−100%
Valorant 55−60
+146%
24−27
−146%
World of Tanks 190−200
+72.3%
110−120
−72.3%

Full HD
Ultra Preset

Battlefield 5 40
+73.9%
21−24
−73.9%
Counter-Strike 2 24−27
+73.3%
14−16
−73.3%
Cyberpunk 2077 27−30
+107%
14−16
−107%
Dota 2 50−55
+112%
24−27
−112%
Far Cry 5 55−60
+71.9%
30−35
−71.9%
Forza Horizon 4 60−65
+107%
27−30
−107%
PLAYERUNKNOWN'S BATTLEGROUNDS 38
−55.3%
55−60
+55.3%
Valorant 55−60
+146%
24−27
−146%

1440p
High Preset

Dota 2 21−24
+163%
8−9
−163%
Elden Ring 21−24
+156%
9−10
−156%
Grand Theft Auto V 21−24
+175%
8−9
−175%
PLAYERUNKNOWN'S BATTLEGROUNDS 130−140
+238%
35−40
−238%
Red Dead Redemption 2 12−14
+117%
6−7
−117%
World of Tanks 100−110
+96.2%
50−55
−96.2%

1440p
Ultra Preset

Battlefield 5 27
+108%
12−14
−108%
Counter-Strike 2 12−14
+30%
10−11
−30%
Cyberpunk 2077 10−12
+120%
5−6
−120%
Far Cry 5 35−40
+140%
14−16
−140%
Forza Horizon 4 35−40
+157%
14−16
−157%
Metro Exodus 25
+127%
10−12
−127%
The Witcher 3: Wild Hunt 18−20
+111%
9−10
−111%
Valorant 35−40
+94.7%
18−20
−94.7%

4K
High Preset

Counter-Strike 2 10−11
+900%
1−2
−900%
Dota 2 33
+83.3%
18−20
−83.3%
Elden Ring 10−11
+150%
4−5
−150%
Grand Theft Auto V 33
+83.3%
18−20
−83.3%
Metro Exodus 7
+133%
3−4
−133%
PLAYERUNKNOWN'S BATTLEGROUNDS 38
+81%
21−24
−81%
Red Dead Redemption 2 10−11
+100%
5−6
−100%
The Witcher 3: Wild Hunt 33
+83.3%
18−20
−83.3%

4K
Ultra Preset

Battlefield 5 13
+117%
6−7
−117%
Counter-Strike 2 10−11
+900%
1−2
−900%
Cyberpunk 2077 4−5
+100%
2−3
−100%
Dota 2 24−27
+44.4%
18−20
−44.4%
Far Cry 5 18−20
+111%
9−10
−111%
Fortnite 15
+114%
7−8
−114%
Forza Horizon 4 21−24
+163%
8−9
−163%
Valorant 16−18
+129%
7−8
−129%

This is how GTX 970M and K5000M compete in popular games:

  • GTX 970M is 109% faster in 900p
  • GTX 970M is 4% faster in 1080p
  • GTX 970M is 108% faster in 1440p
  • GTX 970M is 120% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Counter-Strike 2, with 4K resolution and the High Preset, the GTX 970M is 900% faster.
  • in PLAYERUNKNOWN'S BATTLEGROUNDS, with 1080p resolution and the Ultra Preset, the K5000M is 55% faster.

All in all, in popular games:

  • GTX 970M is ahead in 62 tests (98%)
  • K5000M is ahead in 1 test (2%)

Pros & cons summary


Performance score 14.85 7.30
Recency 7 October 2014 7 August 2012
Maximum RAM amount 3 GB 4 GB

GTX 970M has a 103.4% higher aggregate performance score, and an age advantage of 2 years.

K5000M, on the other hand, has a 33.3% higher maximum VRAM amount.

The GeForce GTX 970M is our recommended choice as it beats the Quadro K5000M in performance tests.

Be aware that GeForce GTX 970M is a notebook graphics card while Quadro K5000M is a mobile workstation one.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 970M
GeForce GTX 970M
NVIDIA Quadro K5000M
Quadro K5000M

Other comparisons

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Community ratings

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