GeForce GTX 1650 TU116 vs GTX 950
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 375 | not rated |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 8.75 | no data |
Power efficiency | 10.55 | no data |
Architecture | Maxwell 2.0 (2014−2019) | Turing (2018−2022) |
GPU code name | GM206 | TU116 |
Market segment | Desktop | Desktop |
Release date | 20 August 2015 (9 years ago) | 7 July 2020 (4 years ago) |
Launch price (MSRP) | $159 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 768 | 896 |
Core clock speed | 1024 MHz | 1410 MHz |
Boost clock speed | 1188 MHz | 1590 MHz |
Number of transistors | 2,940 million | 6,600 million |
Manufacturing process technology | 28 nm | 12 nm |
Power consumption (TDP) | 90 Watt | 80 Watt |
Texture fill rate | 57.02 | 89.04 |
Floating-point processing power | 1.825 TFLOPS | 2.849 TFLOPS |
ROPs | 32 | 32 |
TMUs | 48 | 56 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Length | 202 mm | 229 mm |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | 2-slot |
Recommended system power (PSU) | 350 Watt | no data |
Supplementary power connectors | 1x 6-pin | None |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | GDDR6 |
Maximum RAM amount | 2 GB | 4 GB |
Memory bus width | 128 Bit | 128 Bit |
Memory clock speed | 6.6 GB/s | 1500 MHz |
Memory bandwidth | 105.6 GB/s | 192.0 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | Dual Link DVI-I, HDMI 2.0, 3x DisplayPort 1.2 | 1x DVI, 1x HDMI, 1x DisplayPort |
Multi monitor support | 4 displays | no data |
HDMI | + | + |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | no data |
G-SYNC support | + | - |
Audio input for HDMI | Internal | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GameStream | + | - |
GeForce ShadowPlay | + | - |
GPU Boost | 2.0 | no data |
GameWorks | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 12 (12_1) |
Shader Model | 6.4 | 6.5 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2 |
CUDA | + | 7.5 |
Pros & cons summary
Recency | 20 August 2015 | 7 July 2020 |
Maximum RAM amount | 2 GB | 4 GB |
Chip lithography | 28 nm | 12 nm |
Power consumption (TDP) | 90 Watt | 80 Watt |
GTX 1650 TU116 has an age advantage of 4 years, a 100% higher maximum VRAM amount, a 133.3% more advanced lithography process, and 12.5% lower power consumption.
We couldn't decide between GeForce GTX 950 and GeForce GTX 1650 TU116. We've got no test results to judge.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
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