GeForce 6500 vs GTX 680
Aggregate performance score
We've compared GeForce GTX 680 and GeForce 6500, covering specs and all relevant benchmarks.
GTX 680 outperforms 6500 by a whopping 14360% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 359 | 1450 |
Place by popularity | not in top-100 | not in top-100 |
Cost-effectiveness evaluation | 3.04 | no data |
Power efficiency | 5.09 | no data |
Architecture | Kepler (2012−2018) | Curie (2003−2013) |
GPU code name | GK104 | NV44 A2 |
Market segment | Desktop | Desktop |
Release date | 22 March 2012 (12 years ago) | 1 October 2005 (19 years ago) |
Launch price (MSRP) | $499 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 1536 | no data |
Core clock speed | 1006 MHz | 400 MHz |
Boost clock speed | 1058 MHz | no data |
Number of transistors | 3,540 million | 75 million |
Manufacturing process technology | 28 nm | 110 nm |
Power consumption (TDP) | 195 Watt | no data |
Texture fill rate | 135.4 | 1.600 |
Floating-point processing power | 3.25 TFLOPS | no data |
ROPs | 32 | 2 |
TMUs | 128 | 4 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCI Express 3.0 | no data |
Interface | PCIe 3.0 x16 | PCIe 1.0 x16 |
Length | 254 mm | no data |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | 1-slot |
Supplementary power connectors | 2x 6-pin | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5 | DDR2 |
Maximum RAM amount | 2048 MB | 128 MB |
Memory bus width | 256-bit GDDR5 | 128 Bit |
Memory clock speed | 1502 MHz | 266 MHz |
Memory bandwidth | 192.2 GB/s | 8.512 GB/s |
Shared memory | - | no data |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | One Dual Link DVI-I, One Dual Link DVI-D, One HDMI, One DisplayPort | 1x DVI, 1x VGA, 1x S-Video |
Multi monitor support | 4 displays | no data |
HDMI | + | - |
HDCP | + | - |
Maximum VGA resolution | 2048x1536 | no data |
Audio input for HDMI | Internal | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (11_0) | 9.0c (9_3) |
Shader Model | 5.1 | 3.0 |
OpenGL | 4.2 | 2.1 |
OpenCL | 1.2 | N/A |
Vulkan | 1.1.126 | N/A |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
Passmark
This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 45 | -0−1 |
Full HD | 74 | 0−1 |
4K | 23 | -0−1 |
Cost per frame, $
1080p | 6.74 | no data |
4K | 21.70 | no data |
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 21−24 | 0−1 |
Full HD
Medium Preset
Assassin's Creed Odyssey | 30−35 | 0−1 |
Assassin's Creed Valhalla | 21−24 | 0−1 |
Battlefield 5 | 45−50 | 0−1 |
Call of Duty: Modern Warfare | 27−30 | 0−1 |
Cyberpunk 2077 | 21−24 | 0−1 |
Far Cry 5 | 30−35 | 0−1 |
Far Cry New Dawn | 35−40 | 0−1 |
Forza Horizon 4 | 90−95 | 0−1 |
Hitman 3 | 27−30 | 0−1 |
Horizon Zero Dawn | 70−75 | 0−1 |
Metro Exodus | 45−50 | 0−1 |
Red Dead Redemption 2 | 40−45 | 0−1 |
Shadow of the Tomb Raider | 45−50 | 0−1 |
Watch Dogs: Legion | 75−80 | 0−1 |
Full HD
High Preset
Assassin's Creed Odyssey | 30−35 | 0−1 |
Assassin's Creed Valhalla | 21−24 | 0−1 |
Battlefield 5 | 45−50 | 0−1 |
Call of Duty: Modern Warfare | 27−30 | 0−1 |
Cyberpunk 2077 | 21−24 | 0−1 |
Far Cry 5 | 30−35 | 0−1 |
Far Cry New Dawn | 35−40 | 0−1 |
Forza Horizon 4 | 90−95 | 0−1 |
Hitman 3 | 27−30 | 0−1 |
Horizon Zero Dawn | 70−75 | 0−1 |
Metro Exodus | 45−50 | 0−1 |
Red Dead Redemption 2 | 40−45 | 0−1 |
Shadow of the Tomb Raider | 45−50 | 0−1 |
The Witcher 3: Wild Hunt | 94 | 0−1 |
Watch Dogs: Legion | 75−80 | 0−1 |
Full HD
Ultra Preset
Assassin's Creed Odyssey | 30−35 | 0−1 |
Assassin's Creed Valhalla | 21−24 | 0−1 |
Call of Duty: Modern Warfare | 27−30 | 0−1 |
Cyberpunk 2077 | 21−24 | 0−1 |
Far Cry 5 | 30−35 | 0−1 |
Forza Horizon 4 | 90−95 | 0−1 |
Hitman 3 | 27−30 | 0−1 |
Horizon Zero Dawn | 70−75 | 0−1 |
Shadow of the Tomb Raider | 45−50 | 0−1 |
The Witcher 3: Wild Hunt | 22 | 0−1 |
Watch Dogs: Legion | 75−80 | 0−1 |
Full HD
Epic Preset
Red Dead Redemption 2 | 40−45 | 0−1 |
1440p
High Preset
Battlefield 5 | 27−30 | 0−1 |
Far Cry New Dawn | 21−24 | 0−1 |
1440p
Ultra Preset
Assassin's Creed Odyssey | 14−16 | 0−1 |
Assassin's Creed Valhalla | 10−12 | 0−1 |
Call of Duty: Modern Warfare | 14−16 | 0−1 |
Cyberpunk 2077 | 7−8 | 0−1 |
Far Cry 5 | 16−18 | 0−1 |
Forza Horizon 4 | 70−75 | 0−1 |
Hitman 3 | 16−18 | 0−1 |
Horizon Zero Dawn | 27−30 | 0−1 |
Metro Exodus | 24−27 | 0−1 |
Shadow of the Tomb Raider | 24−27 | 0−1 |
The Witcher 3: Wild Hunt | 14−16 | 0−1 |
Watch Dogs: Legion | 85−90 | 0−1 |
1440p
Epic Preset
Red Dead Redemption 2 | 24−27 | 0−1 |
4K
High Preset
Battlefield 5 | 14−16 | 0−1 |
Far Cry New Dawn | 10−12 | 0−1 |
Hitman 3 | 10−11 | 0−1 |
Horizon Zero Dawn | 70−75 | 0−1 |
Metro Exodus | 14−16 | 0−1 |
The Witcher 3: Wild Hunt | 16 | 0−1 |
4K
Ultra Preset
Assassin's Creed Odyssey | 8−9 | 0−1 |
Assassin's Creed Valhalla | 7−8 | 0−1 |
Call of Duty: Modern Warfare | 7−8 | 0−1 |
Cyberpunk 2077 | 2−3 | 0−1 |
Far Cry 5 | 8−9 | 0−1 |
Forza Horizon 4 | 18−20 | 0−1 |
Shadow of the Tomb Raider | 14−16 | 0−1 |
Watch Dogs: Legion | 6−7 | 0−1 |
4K
Epic Preset
Red Dead Redemption 2 | 12−14 | 0−1 |
Pros & cons summary
Performance score | 14.46 | 0.10 |
Recency | 22 March 2012 | 1 October 2005 |
Maximum RAM amount | 2048 MB | 128 MB |
Chip lithography | 28 nm | 110 nm |
GTX 680 has a 14360% higher aggregate performance score, an age advantage of 6 years, a 1500% higher maximum VRAM amount, and a 292.9% more advanced lithography process.
The GeForce GTX 680 is our recommended choice as it beats the GeForce 6500 in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
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