GeForce MX330 vs GTX 460M

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Aggregate performance score

We've compared GeForce GTX 460M and GeForce MX330, covering specs and all relevant benchmarks.

GTX 460M
2010
1536 MB GDDR5, 50 Watt
3.16

MX330 outperforms GTX 460M by a whopping 100% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking754580
Place by popularitynot in top-100not in top-100
Power efficiency4.3543.51
ArchitectureFermi (2010−2014)Pascal (2016−2021)
GPU code nameGF106GP108
Market segmentLaptopLaptop
Release date3 September 2010 (14 years ago)10 February 2020 (4 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores192384
Core clock speed675 MHz1531 MHz
Boost clock speedno data1594 MHz
Number of transistors1,170 million1,800 million
Manufacturing process technology40 nm14 nm
Power consumption (TDP)50 Watt10 Watt
Texture fill rate21.6038.26
Floating-point processing power0.5184 TFLOPS1.224 TFLOPS
ROPs2416
TMUs3224

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizelargeno data
InterfacePCIe 2.0 x16PCIe 3.0 x16
Supplementary power connectorsno dataNone
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5GDDR5
Maximum RAM amount1536 MB2 GB
Memory bus width192 Bit64 Bit
Memory clock speed1250 MHz1502 MHz
Memory bandwidth60.0 GB/s48.06 GB/s
Shared memory--

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsNo outputsNo outputs

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus-+

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API with Feature Level 12.112 (12_1)
Shader Model5.16.4
OpenGL4.54.6
OpenCL1.11.2
VulkanN/A1.2.131
CUDA+6.1

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 460M 3.16
GeForce MX330 6.32
+100%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 460M 1214
GeForce MX330 2429
+100%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GTX 460M 1623
GeForce MX330 4834
+198%

3DMark Fire Strike Graphics

Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.

GTX 460M 1370
GeForce MX330 3762
+175%

GeekBench 5 OpenCL

Geekbench 5 is a widespread graphics card benchmark combined from 11 different test scenarios. All these scenarios rely on direct usage of GPU's processing power, no 3D rendering is involved. This variation uses OpenCL API by Khronos Group.

GTX 460M 4119
GeForce MX330 10707
+160%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p30
−100%
60−65
+100%
Full HD37
+60.9%
23
−60.9%
4K12−14
−100%
24
+100%

FPS performance in popular games

Full HD
Low Preset

Counter-Strike 2 10−12
−27.3%
14−16
+27.3%
Cyberpunk 2077 7−8
−85.7%
12−14
+85.7%
Elden Ring 6−7
−183%
16−18
+183%

Full HD
Medium Preset

Battlefield 5 8−9
−200%
24
+200%
Counter-Strike 2 10−12
−27.3%
14−16
+27.3%
Cyberpunk 2077 7−8
+40%
5
−40%
Forza Horizon 4 14−16
−73.3%
24−27
+73.3%
Metro Exodus 6−7
−300%
24
+300%
Red Dead Redemption 2 10−12
−136%
26
+136%
Valorant 2−3
−850%
18−20
+850%

Full HD
High Preset

Battlefield 5 8−9
−150%
20−22
+150%
Counter-Strike 2 10−12
−27.3%
14−16
+27.3%
Cyberpunk 2077 7−8
+133%
3
−133%
Dota 2 9−10
−156%
23
+156%
Elden Ring 6−7
−183%
16−18
+183%
Far Cry 5 16−18
−159%
44
+159%
Fortnite 18−20
−106%
35−40
+106%
Forza Horizon 4 14−16
−73.3%
24−27
+73.3%
Grand Theft Auto V 9−10
−144%
21−24
+144%
Metro Exodus 6−7
−83.3%
11
+83.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 27−30
−82.8%
53
+82.8%
Red Dead Redemption 2 10−12
−63.6%
18−20
+63.6%
The Witcher 3: Wild Hunt 12−14
−66.7%
20−22
+66.7%
Valorant 2−3
−650%
15
+650%
World of Tanks 55−60
−76.8%
95−100
+76.8%

Full HD
Ultra Preset

Battlefield 5 8−9
−37.5%
11
+37.5%
Counter-Strike 2 10−12
−27.3%
14−16
+27.3%
Cyberpunk 2077 7−8
+133%
3
−133%
Dota 2 9−10
−611%
64
+611%
Far Cry 5 16−18
−70.6%
27−30
+70.6%
Forza Horizon 4 14−16
−73.3%
24−27
+73.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 27−30
−79.3%
50−55
+79.3%
Valorant 2−3
−850%
18−20
+850%

1440p
High Preset

Dota 2 1−2
−500%
6−7
+500%
Elden Ring 3−4
−167%
8−9
+167%
Grand Theft Auto V 1−2
−600%
7−8
+600%
PLAYERUNKNOWN'S BATTLEGROUNDS 21−24
−68.2%
35−40
+68.2%
Red Dead Redemption 2 2−3
−150%
5−6
+150%
World of Tanks 21−24
−109%
45−50
+109%

1440p
Ultra Preset

Battlefield 5 3−4
−267%
10−12
+267%
Counter-Strike 2 9−10
+0%
9−10
+0%
Cyberpunk 2077 3−4
−66.7%
5−6
+66.7%
Far Cry 5 8−9
−62.5%
12−14
+62.5%
Forza Horizon 4 1−2
−1000%
10−12
+1000%
The Witcher 3: Wild Hunt 4−5
−100%
8−9
+100%
Valorant 10−11
−70%
16−18
+70%

4K
High Preset

Dota 2 16−18
−6.3%
16−18
+6.3%
Elden Ring 1−2
−200%
3−4
+200%
Grand Theft Auto V 14−16
−13.3%
16−18
+13.3%
PLAYERUNKNOWN'S BATTLEGROUNDS 9−10
−100%
18−20
+100%
Red Dead Redemption 2 2−3
−100%
4−5
+100%
The Witcher 3: Wild Hunt 16−18
−6.3%
16−18
+6.3%

4K
Ultra Preset

Battlefield 5 3−4
−66.7%
5−6
+66.7%
Cyberpunk 2077 1−2
−100%
2−3
+100%
Dota 2 16−18
−50%
24
+50%
Far Cry 5 3−4
−133%
7−8
+133%
Fortnite 2−3
−200%
6−7
+200%
Forza Horizon 4 0−1 6−7
Valorant 3−4
−100%
6−7
+100%

1440p
Ultra Preset

Metro Exodus 8−9
+0%
8−9
+0%

4K
High Preset

Metro Exodus 2−3
+0%
2−3
+0%

This is how GTX 460M and GeForce MX330 compete in popular games:

  • GeForce MX330 is 100% faster in 900p
  • GTX 460M is 61% faster in 1080p
  • GeForce MX330 is 100% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Cyberpunk 2077, with 1080p resolution and the High Preset, the GTX 460M is 133% faster.
  • in Forza Horizon 4, with 1440p resolution and the Ultra Preset, the GeForce MX330 is 1000% faster.

All in all, in popular games:

  • GTX 460M is ahead in 3 tests (5%)
  • GeForce MX330 is ahead in 54 tests (90%)
  • there's a draw in 3 tests (5%)

Pros & cons summary


Performance score 3.16 6.32
Recency 3 September 2010 10 February 2020
Maximum RAM amount 1536 MB 2 GB
Chip lithography 40 nm 14 nm
Power consumption (TDP) 50 Watt 10 Watt

GeForce MX330 has a 100% higher aggregate performance score, an age advantage of 9 years, a 33.3% higher maximum VRAM amount, a 185.7% more advanced lithography process, and 400% lower power consumption.

The GeForce MX330 is our recommended choice as it beats the GeForce GTX 460M in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 460M
GeForce GTX 460M
NVIDIA GeForce MX330
GeForce MX330

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Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


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Questions & comments

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