ATI Mobility Radeon HD 5850 vs GeForce GTX 260M
Aggregate performance score
We've compared GeForce GTX 260M and Mobility Radeon HD 5850, covering specs and all relevant benchmarks.
ATI Mobility HD 5850 outperforms GTX 260M by an impressive 93% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 1113 | 909 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 1.05 | 4.39 |
Architecture | Tesla (2006−2010) | TeraScale 2 (2009−2015) |
GPU code name | G92 | Broadway |
Market segment | Laptop | Laptop |
Release date | 3 March 2009 (15 years ago) | 7 January 2010 (15 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 112 | 800 |
Core clock speed | 550 MHz | 500 MHz |
Number of transistors | 754 million | 1,040 million |
Manufacturing process technology | 65 nm | 40 nm |
Power consumption (TDP) | 65 Watt | 30 Watt |
Texture fill rate | 30.80 | 20.00 |
Floating-point processing power | 0.308 TFLOPS | 0.8 TFLOPS |
Gigaflops | 462 | no data |
ROPs | 16 | 16 |
TMUs | 56 | 40 |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | large |
Bus support | PCI-E 2.0 | no data |
Interface | PCIe 2.0 x16 | PCIe 2.0 x16 |
SLI options | 2-way | - |
MXM Type | MXM 3.0 Type-B | no data |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 1 GB |
Memory bus width | 256 Bit | 128 Bit |
Memory clock speed | Up to 950 MHz | 1000 MHz |
Memory bandwidth | 61 GB/s | 64 GB/s |
Shared memory | - | - |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | DisplayPortSingle Link DVIDual Link DVIVGALVDSHDMI | No outputs |
HDMI | + | - |
Maximum VGA resolution | 2048x1536 | no data |
Audio input for HDMI | S/PDIF | no data |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Power management | 8.0 | no data |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 11.1 (10_0) | 11.2 (11_0) |
Shader Model | 4.0 | 5.0 |
OpenGL | 2.1 | 4.4 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | N/A |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 9−10
−111%
| 19
+111%
|
Full HD | 27
+17.4%
| 23
−17.4%
|
FPS performance in popular games
Full HD
Low Preset
Counter-Strike 2 | 9−10
−11.1%
|
10−11
+11.1%
|
Cyberpunk 2077 | 3−4
−66.7%
|
5−6
+66.7%
|
Full HD
Medium Preset
Counter-Strike 2 | 9−10
−11.1%
|
10−11
+11.1%
|
Cyberpunk 2077 | 3−4
−66.7%
|
5−6
+66.7%
|
Forza Horizon 4 | 7−8
−42.9%
|
10−11
+42.9%
|
Red Dead Redemption 2 | 6−7
−33.3%
|
8−9
+33.3%
|
Full HD
High Preset
Counter-Strike 2 | 9−10
−11.1%
|
10−11
+11.1%
|
Cyberpunk 2077 | 3−4
−66.7%
|
5−6
+66.7%
|
Far Cry 5 | 9−10
−44.4%
|
12−14
+44.4%
|
Fortnite | 3−4
−200%
|
9−10
+200%
|
Forza Horizon 4 | 7−8
−42.9%
|
10−11
+42.9%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 12−14
−58.3%
|
18−20
+58.3%
|
Red Dead Redemption 2 | 6−7
−33.3%
|
8−9
+33.3%
|
The Witcher 3: Wild Hunt | 6−7
−33.3%
|
8−9
+33.3%
|
World of Tanks | 21−24
−60.9%
|
35−40
+60.9%
|
Full HD
Ultra Preset
Counter-Strike 2 | 9−10
−11.1%
|
10−11
+11.1%
|
Cyberpunk 2077 | 3−4
−66.7%
|
5−6
+66.7%
|
Far Cry 5 | 9−10
−44.4%
|
12−14
+44.4%
|
Forza Horizon 4 | 7−8
−42.9%
|
10−11
+42.9%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 12−14
−58.3%
|
18−20
+58.3%
|
1440p
High Preset
PLAYERUNKNOWN'S BATTLEGROUNDS | 5−6
−160%
|
12−14
+160%
|
World of Tanks | 5−6
−140%
|
12−14
+140%
|
1440p
Ultra Preset
Counter-Strike 2 | 9−10
+0%
|
9−10
+0%
|
Cyberpunk 2077 | 2−3
+0%
|
2−3
+0%
|
Far Cry 5 | 5−6
−20%
|
6−7
+20%
|
The Witcher 3: Wild Hunt | 2−3
−50%
|
3−4
+50%
|
Valorant | 6−7
−33.3%
|
8−9
+33.3%
|
4K
High Preset
Dota 2 | 14−16
−6.7%
|
16−18
+6.7%
|
Grand Theft Auto V | 14−16
+0%
|
14−16
+0%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 3−4
−66.7%
|
5−6
+66.7%
|
Red Dead Redemption 2 | 0−1 | 1−2 |
The Witcher 3: Wild Hunt | 14−16
+0%
|
14−16
+0%
|
4K
Ultra Preset
Battlefield 5 | 1−2
+0%
|
1−2
+0%
|
Cyberpunk 2077 | 1−2
+0%
|
1−2
+0%
|
Dota 2 | 14−16
−6.7%
|
16−18
+6.7%
|
Far Cry 5 | 0−1 | 1−2 |
Valorant | 1−2
−100%
|
2−3
+100%
|
Full HD
Low Preset
Elden Ring | 2−3
+0%
|
2−3
+0%
|
Full HD
Medium Preset
Battlefield 5 | 3−4
+0%
|
3−4
+0%
|
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
Full HD
High Preset
Battlefield 5 | 3−4
+0%
|
3−4
+0%
|
Dota 2 | 4−5
+0%
|
4−5
+0%
|
Elden Ring | 2−3
+0%
|
2−3
+0%
|
Grand Theft Auto V | 4−5
+0%
|
4−5
+0%
|
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
Full HD
Ultra Preset
Battlefield 5 | 3−4
+0%
|
3−4
+0%
|
Dota 2 | 4−5
+0%
|
4−5
+0%
|
1440p
High Preset
Elden Ring | 1−2
+0%
|
1−2
+0%
|
Red Dead Redemption 2 | 1−2
+0%
|
1−2
+0%
|
1440p
Ultra Preset
Battlefield 5 | 0−1 | 0−1 |
4K
High Preset
Elden Ring | 0−1 | 0−1 |
4K
Ultra Preset
Fortnite | 0−1 | 0−1 |
This is how GTX 260M and ATI Mobility HD 5850 compete in popular games:
- ATI Mobility HD 5850 is 111% faster in 900p
- GTX 260M is 17% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Fortnite, with 1080p resolution and the High Preset, the ATI Mobility HD 5850 is 200% faster.
All in all, in popular games:
- ATI Mobility HD 5850 is ahead in 29 tests (62%)
- there's a draw in 18 tests (38%)
Pros & cons summary
Performance score | 0.99 | 1.91 |
Recency | 3 March 2009 | 7 January 2010 |
Chip lithography | 65 nm | 40 nm |
Power consumption (TDP) | 65 Watt | 30 Watt |
ATI Mobility HD 5850 has a 92.9% higher aggregate performance score, an age advantage of 10 months, a 62.5% more advanced lithography process, and 116.7% lower power consumption.
The Mobility Radeon HD 5850 is our recommended choice as it beats the GeForce GTX 260M in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
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