GeForce GT 650M SLI vs GTX 260M SLI
Aggregate performance score
We've compared GeForce GTX 260M SLI and GeForce GT 650M SLI, covering specs and all relevant benchmarks.
GT 650M SLI outperforms GTX 260M SLI by an impressive 54% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 734 | 620 |
Place by popularity | not in top-100 | not in top-100 |
Power efficiency | 1.53 | no data |
Architecture | G9x (2007−2010) | Kepler (2012−2018) |
GPU code name | NB9E-GTX | N13E-GE |
Market segment | Laptop | Laptop |
Release date | 2 March 2009 (15 years ago) | 22 March 2012 (12 years ago) |
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 224 | 768 |
Core clock speed | 550 MHz | 790 MHz |
Boost clock speed | no data | 835 MHz |
Number of transistors | 1508 Million | no data |
Manufacturing process technology | 55 nm | 28 nm |
Power consumption (TDP) | 150 Watt | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Laptop size | large | medium sized |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 2x2 GB |
Memory bus width | 256 Bit | 2x 128 Bit |
Memory clock speed | 950 MHz | 4000 MHz |
Shared memory | - | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
Optimus | - | + |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 10 | 11 |
CUDA | + | + |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
900p | 50−55
−58%
| 79
+58%
|
Full HD | 30−35
−56.7%
| 47
+56.7%
|
FPS performance in popular games
Full HD
Low Preset
Cyberpunk 2077 | 6−7
−50%
|
9−10
+50%
|
Full HD
Medium Preset
Assassin's Creed Odyssey | 10−11
−40%
|
14−16
+40%
|
Assassin's Creed Valhalla | 1−2
−400%
|
5−6
+400%
|
Battlefield 5 | 6−7
−117%
|
12−14
+117%
|
Call of Duty: Modern Warfare | 7−8
−57.1%
|
10−12
+57.1%
|
Cyberpunk 2077 | 6−7
−50%
|
9−10
+50%
|
Far Cry 5 | 6−7
−83.3%
|
10−12
+83.3%
|
Far Cry New Dawn | 9−10
−55.6%
|
14−16
+55.6%
|
Forza Horizon 4 | 16−18
−88.2%
|
30−35
+88.2%
|
Hitman 3 | 8−9
−37.5%
|
10−12
+37.5%
|
Horizon Zero Dawn | 21−24
−43.5%
|
30−35
+43.5%
|
Metro Exodus | 4−5
−200%
|
12−14
+200%
|
Red Dead Redemption 2 | 8−9
−75%
|
14−16
+75%
|
Shadow of the Tomb Raider | 12−14
−38.5%
|
18−20
+38.5%
|
Watch Dogs: Legion | 40−45
−17.5%
|
45−50
+17.5%
|
Full HD
High Preset
Assassin's Creed Odyssey | 10−11
−40%
|
14−16
+40%
|
Assassin's Creed Valhalla | 1−2
−400%
|
5−6
+400%
|
Battlefield 5 | 6−7
−117%
|
12−14
+117%
|
Call of Duty: Modern Warfare | 7−8
−57.1%
|
10−12
+57.1%
|
Cyberpunk 2077 | 6−7
−50%
|
9−10
+50%
|
Far Cry 5 | 6−7
−83.3%
|
10−12
+83.3%
|
Far Cry New Dawn | 9−10
−55.6%
|
14−16
+55.6%
|
Forza Horizon 4 | 16−18
−88.2%
|
30−35
+88.2%
|
Hitman 3 | 8−9
−37.5%
|
10−12
+37.5%
|
Horizon Zero Dawn | 21−24
−43.5%
|
30−35
+43.5%
|
Metro Exodus | 4−5
−200%
|
12−14
+200%
|
Red Dead Redemption 2 | 8−9
−75%
|
14−16
+75%
|
Shadow of the Tomb Raider | 12−14
−38.5%
|
18−20
+38.5%
|
The Witcher 3: Wild Hunt | 14−16
−28.6%
|
18−20
+28.6%
|
Watch Dogs: Legion | 40−45
−17.5%
|
45−50
+17.5%
|
Full HD
Ultra Preset
Assassin's Creed Odyssey | 10−11
−40%
|
14−16
+40%
|
Assassin's Creed Valhalla | 1−2
−400%
|
5−6
+400%
|
Call of Duty: Modern Warfare | 7−8
−57.1%
|
10−12
+57.1%
|
Cyberpunk 2077 | 6−7
−50%
|
9−10
+50%
|
Far Cry 5 | 6−7
−83.3%
|
10−12
+83.3%
|
Forza Horizon 4 | 16−18
−88.2%
|
30−35
+88.2%
|
Hitman 3 | 8−9
−37.5%
|
10−12
+37.5%
|
Horizon Zero Dawn | 21−24
−43.5%
|
30−35
+43.5%
|
Shadow of the Tomb Raider | 12−14
−38.5%
|
18−20
+38.5%
|
The Witcher 3: Wild Hunt | 14−16
−28.6%
|
18−20
+28.6%
|
Watch Dogs: Legion | 40−45
−17.5%
|
45−50
+17.5%
|
Full HD
Epic Preset
Red Dead Redemption 2 | 8−9
−75%
|
14−16
+75%
|
1440p
High Preset
Battlefield 5 | 5−6
−80%
|
9−10
+80%
|
Far Cry New Dawn | 5−6
−60%
|
8−9
+60%
|
1440p
Ultra Preset
Assassin's Creed Odyssey | 3−4
−66.7%
|
5−6
+66.7%
|
Call of Duty: Modern Warfare | 2−3
−100%
|
4−5
+100%
|
Cyberpunk 2077 | 2−3
+0%
|
2−3
+0%
|
Far Cry 5 | 4−5
−50%
|
6−7
+50%
|
Hitman 3 | 8−9
−12.5%
|
9−10
+12.5%
|
Horizon Zero Dawn | 8−9
−37.5%
|
10−12
+37.5%
|
The Witcher 3: Wild Hunt | 2−3
−100%
|
4−5
+100%
|
Watch Dogs: Legion | 18−20
−68.4%
|
30−35
+68.4%
|
1440p
Epic Preset
Red Dead Redemption 2 | 7−8
−28.6%
|
9−10
+28.6%
|
4K
High Preset
Battlefield 5 | 1−2
−300%
|
4−5
+300%
|
Far Cry New Dawn | 2−3
−50%
|
3−4
+50%
|
4K
Ultra Preset
Assassin's Creed Odyssey | 2−3
−50%
|
3−4
+50%
|
Assassin's Creed Valhalla | 1−2
−100%
|
2−3
+100%
|
Call of Duty: Modern Warfare | 1−2
−100%
|
2−3
+100%
|
Far Cry 5 | 1−2
−100%
|
2−3
+100%
|
Forza Horizon 4 | 1−2
−300%
|
4−5
+300%
|
Watch Dogs: Legion | 1−2
+0%
|
1−2
+0%
|
4K
Epic Preset
Red Dead Redemption 2 | 4−5
−50%
|
6−7
+50%
|
1440p
Ultra Preset
Assassin's Creed Valhalla | 0−1 | 0−1 |
Forza Horizon 4 | 12−14
+0%
|
12−14
+0%
|
Metro Exodus | 3−4
+0%
|
3−4
+0%
|
4K
High Preset
Hitman 3 | 1−2
+0%
|
1−2
+0%
|
Horizon Zero Dawn | 8−9
+0%
|
8−9
+0%
|
Metro Exodus | 2−3
+0%
|
2−3
+0%
|
The Witcher 3: Wild Hunt | 1−2
+0%
|
1−2
+0%
|
4K
Ultra Preset
Cyberpunk 2077 | 0−1 | 0−1 |
This is how GTX 260M SLI and GT 650M SLI compete in popular games:
- GT 650M SLI is 58% faster in 900p
- GT 650M SLI is 57% faster in 1080p
Here's the range of performance differences observed across popular games:
- in Assassin's Creed Valhalla, with 1080p resolution and the Medium Preset, the GT 650M SLI is 400% faster.
All in all, in popular games:
- GT 650M SLI is ahead in 60 tests (88%)
- there's a draw in 8 tests (12%)
Pros & cons summary
Performance score | 3.29 | 5.08 |
Recency | 2 March 2009 | 22 March 2012 |
Chip lithography | 55 nm | 28 nm |
GT 650M SLI has a 54.4% higher aggregate performance score, an age advantage of 3 years, and a 96.4% more advanced lithography process.
The GeForce GT 650M SLI is our recommended choice as it beats the GeForce GTX 260M SLI in performance tests.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Comparisons with similar GPUs
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.