GeForce GT 240 vs GTX 260

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Aggregate performance score

We've compared GeForce GTX 260 and GeForce GT 240, covering specs and all relevant benchmarks.

GTX 260
2008
896 MB GDDR3, 182 Watt
3.16
+141%

GTX 260 outperforms GT 240 by a whopping 141% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking7441022
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.140.01
Power efficiency1.201.31
ArchitectureTesla 2.0 (2007−2013)Tesla 2.0 (2007−2013)
GPU code nameGT200GT215
Market segmentDesktopDesktop
Release date16 June 2008 (16 years ago)17 November 2009 (14 years ago)
Launch price (MSRP)$449 $80

Cost-effectiveness evaluation

Performance to price ratio. The higher, the better.

GTX 260 has 1300% better value for money than GT 240.

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores19296
Core clock speed576 MHz550 MHz
Number of transistors1,400 million727 million
Manufacturing process technology65 nm40 nm
Power consumption (TDP)182 Watt69 Watt
Maximum GPU temperature105 °C105C C
Texture fill rate36.8617.60
Floating-point processing power0.4769 TFLOPS0.2573 TFLOPS
ROPs288
TMUs6432

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Bus supportno dataPCI-E 2.0
InterfacePCIe 2.0 x16PCIe 2.0 x16
Length267 mm168 mm
Height4.376" (111 mm) (11.1 cm)4.376" (111 mm) (11.1 cm)
Width2-slot1-slot
Supplementary power connectors2x 6-pinNone
SLI options+-

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR3GDDR5
Maximum RAM amount896 MB512 MB or 1 GB
Memory bus width448 Bit128 Bit
Memory clock speed999 MHz1700 MHz GDDR5, 1000 MHz GDDR3, 900 MHz DDR3 MHz
Memory bandwidth111.9 GB/s54.4 GB/s

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsDual Link DVIHDTVDVIVGAHDMI
Multi monitor support++
HDMI++
Maximum VGA resolution2048x15362048x1536
Audio input for HDMIS/PDIFInternal

API compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX11.1 (10_0)11.1 (10_1)
Shader Model4.04.1
OpenGL2.13.2
OpenCL1.11.1
VulkanN/AN/A
CUDA++

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.

GTX 260 3.16
+141%
GT 240 1.31

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GTX 260 1218
+141%
GT 240 506

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

Full HD60−65
+140%
25
−140%

Cost per frame, $

1080p7.483.20

FPS performance in popular games

Full HD
Low Preset

Cyberpunk 2077 4−5
+0%
4−5
+0%

Full HD
Medium Preset

Assassin's Creed Odyssey 6−7
+0%
6−7
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Far Cry New Dawn 3−4
+0%
3−4
+0%
Forza Horizon 4 2−3
+0%
2−3
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 14−16
+0%
14−16
+0%
Red Dead Redemption 2 2−3
+0%
2−3
+0%
Shadow of the Tomb Raider 8−9
+0%
8−9
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
High Preset

Assassin's Creed Odyssey 6−7
+0%
6−7
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Far Cry New Dawn 3−4
+0%
3−4
+0%
Forza Horizon 4 2−3
+0%
2−3
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 14−16
+0%
14−16
+0%
Red Dead Redemption 2 2−3
+0%
2−3
+0%
Shadow of the Tomb Raider 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 10−12
+0%
10−12
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Ultra Preset

Assassin's Creed Odyssey 6−7
+0%
6−7
+0%
Call of Duty: Modern Warfare 4−5
+0%
4−5
+0%
Cyberpunk 2077 4−5
+0%
4−5
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Forza Horizon 4 2−3
+0%
2−3
+0%
Hitman 3 6−7
+0%
6−7
+0%
Horizon Zero Dawn 14−16
+0%
14−16
+0%
Shadow of the Tomb Raider 8−9
+0%
8−9
+0%
The Witcher 3: Wild Hunt 10−12
+0%
10−12
+0%
Watch Dogs: Legion 30−35
+0%
30−35
+0%

Full HD
Epic Preset

Red Dead Redemption 2 2−3
+0%
2−3
+0%

1440p
High Preset

Battlefield 5 1−2
+0%
1−2
+0%
Far Cry New Dawn 2−3
+0%
2−3
+0%

1440p
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Cyberpunk 2077 1−2
+0%
1−2
+0%
Far Cry 5 1−2
+0%
1−2
+0%
Hitman 3 7−8
+0%
7−8
+0%
Horizon Zero Dawn 5−6
+0%
5−6
+0%
The Witcher 3: Wild Hunt 1−2
+0%
1−2
+0%
Watch Dogs: Legion 6−7
+0%
6−7
+0%

1440p
Epic Preset

Red Dead Redemption 2 4−5
+0%
4−5
+0%

4K
High Preset

Far Cry New Dawn 0−1 0−1

4K
Ultra Preset

Assassin's Creed Odyssey 1−2
+0%
1−2
+0%
Assassin's Creed Valhalla 1−2
+0%
1−2
+0%
Call of Duty: Modern Warfare 0−1 0−1
Far Cry 5 0−1 0−1

4K
Epic Preset

Red Dead Redemption 2 3−4
+0%
3−4
+0%

This is how GTX 260 and GT 240 compete in popular games:

  • GTX 260 is 140% faster in 1080p

All in all, in popular games:

  • there's a draw in 48 tests (100%)

Pros & cons summary


Performance score 3.16 1.31
Recency 16 June 2008 17 November 2009
Maximum RAM amount 896 MB 512 MB or 1 GB
Chip lithography 65 nm 40 nm
Power consumption (TDP) 182 Watt 69 Watt

GTX 260 has a 141.2% higher aggregate performance score.

GT 240, on the other hand, has an age advantage of 1 year, a 58414.3% higher maximum VRAM amount, a 62.5% more advanced lithography process, and 163.8% lower power consumption.

The GeForce GTX 260 is our recommended choice as it beats the GeForce GT 240 in performance tests.


Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.

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NVIDIA GeForce GTX 260
GeForce GTX 260
NVIDIA GeForce GT 240
GeForce GT 240

Comparisons with similar GPUs

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.8 597 votes

Rate GeForce GTX 260 on a scale of 1 to 5:

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3.4 864 votes

Rate GeForce GT 240 on a scale of 1 to 5:

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Questions & comments

Here you can ask a question about this comparison, agree or disagree with our judgements, or report an error or mismatch.