Radeon R5 (Beema/Carrizo-L) vs GeForce GTX 1080
Aggregate performance score
We've compared GeForce GTX 1080 with Radeon R5 (Beema/Carrizo-L), including specs and performance data.
GTX 1080 outperforms R5 (Beema/Carrizo-L) by a whopping 3647% based on our aggregate benchmark results.
Primary details
GPU architecture, market segment, value for money and other general parameters compared.
Place in the ranking | 102 | 1092 |
Place by popularity | 63 | not in top-100 |
Cost-effectiveness evaluation | 19.61 | no data |
Power efficiency | 15.50 | no data |
Architecture | Pascal (2016−2021) | GCN 1.1 (2014) |
GPU code name | GP104 | Beema |
Market segment | Desktop | Laptop |
Release date | 27 May 2016 (8 years ago) | 29 April 2014 (10 years ago) |
Launch price (MSRP) | $599 | no data |
Cost-effectiveness evaluation
Performance to price ratio. The higher, the better.
Detailed specifications
General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.
Pipelines / CUDA cores | 2560 | 128 |
Core clock speed | 1607 MHz | no data |
Boost clock speed | 1733 MHz | 850 MHz |
Number of transistors | 7,200 million | no data |
Manufacturing process technology | 16 nm | 28 nm |
Power consumption (TDP) | 180 Watt | no data |
Maximum GPU temperature | 94 °C | no data |
Texture fill rate | 277.3 | no data |
Floating-point processing power | 8.873 TFLOPS | no data |
ROPs | 64 | no data |
TMUs | 160 | no data |
Form factor & compatibility
Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).
Bus support | PCIe 3.0 | no data |
Interface | PCIe 3.0 x16 | no data |
Length | 267 mm | no data |
Height | 4.376" (11.1 cm) | no data |
Width | 2-slot | no data |
Recommended system power (PSU) | 500 Watt | no data |
Supplementary power connectors | 1x 8-pin | no data |
SLI options | + | - |
VRAM capacity and type
Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.
Memory type | GDDR5X | no data |
Maximum RAM amount | 8 GB | no data |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 10 GB/s | no data |
Memory bandwidth | 320 GB/s | no data |
Shared memory | - | + |
Connectivity and outputs
Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.
Display Connectors | DP 1.42, HDMI 2.0b, DL-DVI | no data |
Multi monitor support | + | no data |
HDMI | + | - |
G-SYNC support | + | - |
Supported technologies
Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.
GPU Boost | 3.0 | no data |
VR Ready | + | no data |
Ansel | + | - |
API compatibility
List of supported 3D and general-purpose computing APIs, including their specific versions.
DirectX | 12 (12_1) | 12 (FL 12_0) |
Shader Model | 6.4 | no data |
OpenGL | 4.5 | no data |
OpenCL | 1.2 | no data |
Vulkan | 1.2.131 | - |
CUDA | + | - |
Synthetic benchmark performance
Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.
Combined synthetic benchmark score
This is our combined benchmark score. We are regularly improving our combining algorithms, but if you find some perceived inconsistencies, feel free to speak up in comments section, we usually fix problems quickly.
- Other tests
- 3DMark 11 Performance GPU
- 3DMark Vantage Performance
- 3DMark Fire Strike Graphics
- 3DMark Cloud Gate GPU
- 3DMark Ice Storm GPU
3DMark 11 Performance GPU
3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.
3DMark Vantage Performance
3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.
3DMark Fire Strike Graphics
Fire Strike is a DirectX 11 benchmark for gaming PCs. It features two separate tests displaying a fight between a humanoid and a fiery creature made of lava. Using 1920x1080 resolution, Fire Strike shows off some realistic graphics and is quite taxing on hardware.
3DMark Cloud Gate GPU
Cloud Gate is an outdated DirectX 11 feature level 10 benchmark that was used for home PCs and basic notebooks. It displays a few scenes of some weird space teleportation device launching spaceships into unknown, using fixed resolution of 1280x720. Just like Ice Storm benchmark, it has been discontinued in January 2020 and replaced by 3DMark Night Raid.
3DMark Ice Storm GPU
Ice Storm Graphics is an obsolete benchmark, part of 3DMark suite. Ice Storm was used to measure entry level laptops and Windows-based tablets performance. It utilizes DirectX 11 feature level 9 to display a battle between two space fleets near a frozen planet in 1280x720 resolution. Discontinued in January 2020, it is now superseded by 3DMark Night Raid.
Gaming performance
Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.
Average FPS across all PC games
Here are the average frames per second in a large set of popular games across different resolutions:
Full HD | 126
+2000%
| 6
−2000%
|
1440p | 75
+3650%
| 2−3
−3650%
|
4K | 60
+5900%
| 1−2
−5900%
|
Cost per frame, $
1080p | 4.75 | no data |
1440p | 7.99 | no data |
4K | 9.98 | no data |
FPS performance in popular games
- Full HD
Low Preset - Full HD
Medium Preset - Full HD
High Preset - Full HD
Ultra Preset - 1440p
High Preset - 1440p
Ultra Preset - 4K
High Preset - 4K
Ultra Preset
Counter-Strike 2 | 85−90
+1114%
|
7−8
−1114%
|
Cyberpunk 2077 | 85−90
+2075%
|
4−5
−2075%
|
Battlefield 5 | 84 | 0−1 |
Counter-Strike 2 | 85−90
+1114%
|
7−8
−1114%
|
Cyberpunk 2077 | 85−90
+2075%
|
4−5
−2075%
|
Forza Horizon 4 | 190−200
+2375%
|
8−9
−2375%
|
Forza Horizon 5 | 100−110
+5050%
|
2−3
−5050%
|
Metro Exodus | 111
+5450%
|
2−3
−5450%
|
Red Dead Redemption 2 | 114
+1800%
|
6−7
−1800%
|
Valorant | 160−170
+3950%
|
4−5
−3950%
|
Battlefield 5 | 130 | 0−1 |
Counter-Strike 2 | 85−90
+1114%
|
7−8
−1114%
|
Cyberpunk 2077 | 85−90
+2075%
|
4−5
−2075%
|
Dota 2 | 113 | 0−1 |
Far Cry 5 | 75
+733%
|
9−10
−733%
|
Fortnite | 158
+3850%
|
4−5
−3850%
|
Forza Horizon 4 | 190−200
+2375%
|
8−9
−2375%
|
Forza Horizon 5 | 100−110
+5050%
|
2−3
−5050%
|
Grand Theft Auto V | 119 | 0−1 |
Metro Exodus | 83
+4050%
|
2−3
−4050%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 242
+1917%
|
12−14
−1917%
|
Red Dead Redemption 2 | 53
+783%
|
6−7
−783%
|
The Witcher 3: Wild Hunt | 142
+2267%
|
6−7
−2267%
|
Valorant | 160−170
+3950%
|
4−5
−3950%
|
World of Tanks | 272
+988%
|
24−27
−988%
|
Battlefield 5 | 73 | 0−1 |
Counter-Strike 2 | 47
+571%
|
7−8
−571%
|
Cyberpunk 2077 | 85−90
+2075%
|
4−5
−2075%
|
Dota 2 | 100 | 0−1 |
Far Cry 5 | 179
+1889%
|
9−10
−1889%
|
Forza Horizon 4 | 190−200
+2375%
|
8−9
−2375%
|
Forza Horizon 5 | 100−110
+5050%
|
2−3
−5050%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 88
+633%
|
12−14
−633%
|
Valorant | 160−170
+3950%
|
4−5
−3950%
|
Dota 2 | 72
+7100%
|
1−2
−7100%
|
Grand Theft Auto V | 72
+7100%
|
1−2
−7100%
|
PLAYERUNKNOWN'S BATTLEGROUNDS | 170−180
+2817%
|
6−7
−2817%
|
Red Dead Redemption 2 | 35 | 0−1 |
World of Tanks | 250−260
+5020%
|
5−6
−5020%
|
Battlefield 5 | 72
+7100%
|
1−2
−7100%
|
Counter-Strike 2 | 28
−14.3%
|
30−35
+14.3%
|
Cyberpunk 2077 | 40−45
+1267%
|
3−4
−1267%
|
Far Cry 5 | 118
+2260%
|
5−6
−2260%
|
Forza Horizon 4 | 110−120
+3833%
|
3−4
−3833%
|
Forza Horizon 5 | 65−70 | 0−1 |
Metro Exodus | 82
+4000%
|
2−3
−4000%
|
The Witcher 3: Wild Hunt | 70−75
+1675%
|
4−5
−1675%
|
Valorant | 120−130
+2050%
|
6−7
−2050%
|
Counter-Strike 2 | 40−45
+4100%
|
1−2
−4100%
|
Dota 2 | 74
+393%
|
14−16
−393%
|
Grand Theft Auto V | 74
+393%
|
14−16
−393%
|
Metro Exodus | 28 | 0−1 |
PLAYERUNKNOWN'S BATTLEGROUNDS | 106
+3433%
|
3−4
−3433%
|
Red Dead Redemption 2 | 21 | 0−1 |
The Witcher 3: Wild Hunt | 74
+393%
|
14−16
−393%
|
Battlefield 5 | 42
+4100%
|
1−2
−4100%
|
Counter-Strike 2 | 40−45
+4100%
|
1−2
−4100%
|
Cyberpunk 2077 | 18−20
+800%
|
2−3
−800%
|
Dota 2 | 129
+760%
|
14−16
−760%
|
Far Cry 5 | 59 | 0−1 |
Fortnite | 54
+5300%
|
1−2
−5300%
|
Forza Horizon 4 | 65−70
+6600%
|
1−2
−6600%
|
Forza Horizon 5 | 35−40
+3700%
|
1−2
−3700%
|
Valorant | 65−70
+6700%
|
1−2
−6700%
|
This is how GTX 1080 and R5 (Beema/Carrizo-L) compete in popular games:
- GTX 1080 is 2000% faster in 1080p
- GTX 1080 is 3650% faster in 1440p
- GTX 1080 is 5900% faster in 4K
Here's the range of performance differences observed across popular games:
- in Valorant, with 4K resolution and the Ultra Preset, the GTX 1080 is 6700% faster.
- in Counter-Strike 2, with 1440p resolution and the Ultra Preset, the R5 (Beema/Carrizo-L) is 14% faster.
All in all, in popular games:
- GTX 1080 is ahead in 34 tests (97%)
- R5 (Beema/Carrizo-L) is ahead in 1 test (3%)
Pros & cons summary
Performance score | 40.47 | 1.08 |
Recency | 27 May 2016 | 29 April 2014 |
Chip lithography | 16 nm | 28 nm |
GTX 1080 has a 3647.2% higher aggregate performance score, an age advantage of 2 years, and a 75% more advanced lithography process.
The GeForce GTX 1080 is our recommended choice as it beats the Radeon R5 (Beema/Carrizo-L) in performance tests.
Be aware that GeForce GTX 1080 is a desktop card while Radeon R5 (Beema/Carrizo-L) is a notebook one.
Should you still have questions concerning choice between the reviewed GPUs, ask them in Comments section, and we shall answer.
Other comparisons
We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.