HD Graphics 630 vs GeForce GT 650M SLI

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Aggregate performance score

We've compared GeForce GT 650M SLI and HD Graphics 630, covering specs and all relevant benchmarks.

GT 650M SLI
2012
2x2 GB GDDR5
5.08
+63.3%

GT 650M SLI outperforms HD Graphics 630 by an impressive 63% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking639772
Place by popularitynot in top-100not in top-100
Power efficiencyno data14.25
ArchitectureKepler (2012−2018)Generation 9.5 (2016−2020)
GPU code nameN13E-GEKaby Lake GT2
Market segmentLaptopLaptop
Release date22 March 2012 (12 years ago)1 January 2017 (8 years ago)

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores768192
Core clock speed790 MHz350 MHz
Boost clock speed835 MHz1000 MHz
Number of transistorsno data189 million
Manufacturing process technology28 nm14 nm++
Power consumption (TDP)no data15 Watt
Texture fill rateno data24.00
Floating-point processing powerno data0.384 TFLOPS
ROPsno data3
TMUsno data24

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

Laptop sizemedium sizedno data
Interfaceno dataRing Bus

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeGDDR5DDR3L/LPDDR3/LPDDR4
Maximum RAM amount2x2 GB64 GB
Memory bus width2x 128 BitSystem Shared
Memory clock speed4000 MHzSystem Shared
Shared memory-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display Connectorsno dataPortable Device Dependent

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-
Quick Syncno data+

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX1112 (12_1)
Shader Modelno data6.4
OpenGLno data4.6
OpenCLno data3.0
Vulkan-+
CUDA+-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GT 650M SLI 5.08
+63.3%
HD Graphics 630 3.11

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 650M SLI 3597
+108%
HD Graphics 630 1729

3DMark Vantage Performance

3DMark Vantage is an outdated DirectX 10 benchmark using 1280x1024 screen resolution. It taxes the graphics card with two scenes, one depicting a girl escaping some militarized base located within a sea cave, the other displaying a space fleet attack on a defenseless planet. It was discontinued in April 2017, and Time Spy benchmark is now recommended to be used instead.

GT 650M SLI 12812
+66.7%
HD Graphics 630 7685

Unigine Heaven 3.0

This is an old DirectX 11 benchmark using Unigine, a 3D game engine by eponymous Russian company. It displays a fantasy medieval town sprawling over several flying islands. Version 3.0 was released in 2012, and in 2013 it was superseded by Heaven 4.0, which introduced several slight improvements, including a newer version of Unigine.

GT 650M SLI 36
+90.4%
HD Graphics 630 19

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p79
+75.6%
45−50
−75.6%
Full HD50
+213%
16
−213%
1440p100−110
+56.3%
64
−56.3%
4K21−24
+61.5%
13
−61.5%

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 10−12
+57.1%
7−8
−57.1%
Counter-Strike 2 10−12
+22.2%
9−10
−22.2%
Cyberpunk 2077 10−11
+66.7%
6−7
−66.7%

Full HD
Medium Preset

Atomic Heart 10−12
+57.1%
7−8
−57.1%
Battlefield 5 18−20
+90%
10−11
−90%
Counter-Strike 2 10−12
+22.2%
9−10
−22.2%
Cyberpunk 2077 10−11
+66.7%
6−7
−66.7%
Far Cry 5 12−14
+117%
6
−117%
Fortnite 27−30
+16.7%
24
−16.7%
Forza Horizon 4 21−24
+57.1%
14−16
−57.1%
Forza Horizon 5 10−11
+100%
5−6
−100%
PLAYERUNKNOWN'S BATTLEGROUNDS 18−20
+38.5%
12−14
−38.5%
Valorant 60−65
+30.4%
45−50
−30.4%

Full HD
High Preset

Atomic Heart 10−12
+57.1%
7−8
−57.1%
Battlefield 5 18−20
+90%
10−11
−90%
Counter-Strike 2 10−12
+22.2%
9−10
−22.2%
Counter-Strike: Global Offensive 139
+153%
55−60
−153%
Cyberpunk 2077 10−11
+66.7%
6−7
−66.7%
Dota 2 40−45
+57.7%
26
−57.7%
Far Cry 5 12−14
+117%
6−7
−117%
Fortnite 27−30
+86.7%
14−16
−86.7%
Forza Horizon 4 21−24
+57.1%
14−16
−57.1%
Forza Horizon 5 10−11
+100%
5−6
−100%
Grand Theft Auto V 16−18
+300%
4
−300%
Metro Exodus 9−10
+350%
2
−350%
PLAYERUNKNOWN'S BATTLEGROUNDS 18−20
+38.5%
12−14
−38.5%
The Witcher 3: Wild Hunt 12−14
+44.4%
9−10
−44.4%
Valorant 60−65
+30.4%
45−50
−30.4%

Full HD
Ultra Preset

Battlefield 5 18−20
+90%
10−11
−90%
Counter-Strike 2 10−12
+22.2%
9−10
−22.2%
Cyberpunk 2077 10−11
+66.7%
6−7
−66.7%
Dota 2 40−45
+86.4%
22
−86.4%
Far Cry 5 12−14
+117%
6−7
−117%
Forza Horizon 4 21−24
+57.1%
14−16
−57.1%
Forza Horizon 5 10−11
+100%
5−6
−100%
PLAYERUNKNOWN'S BATTLEGROUNDS 18−20
+38.5%
12−14
−38.5%
The Witcher 3: Wild Hunt 12−14
+44.4%
9−10
−44.4%
Valorant 60−65
+30.4%
45−50
−30.4%

Full HD
Epic Preset

Fortnite 27−30
+86.7%
14−16
−86.7%

1440p
High Preset

Counter-Strike 2 6−7
+100%
3−4
−100%
Counter-Strike: Global Offensive 35−40
+71.4%
21−24
−71.4%
Grand Theft Auto V 5−6
+150%
2−3
−150%
Metro Exodus 3−4
+200%
1−2
−200%
PLAYERUNKNOWN'S BATTLEGROUNDS 30−35
+50%
21−24
−50%
Valorant 50−55
+89.3%
27−30
−89.3%

1440p
Ultra Preset

Battlefield 5 4−5
+100%
2−3
−100%
Cyberpunk 2077 4−5
+100%
2−3
−100%
Far Cry 5 9−10
+80%
5−6
−80%
Forza Horizon 4 10−12
+57.1%
7−8
−57.1%
Forza Horizon 5 7−8
+133%
3−4
−133%
The Witcher 3: Wild Hunt 7−8
+40%
5−6
−40%

1440p
Epic Preset

Fortnite 9−10
+80%
5−6
−80%

4K
High Preset

Atomic Heart 4−5
+100%
2−3
−100%
Grand Theft Auto V 16−18
+0%
16−18
+0%
The Witcher 3: Wild Hunt 1−2 0−1
Valorant 24−27
+60%
14−16
−60%

4K
Ultra Preset

Battlefield 5 2−3
+100%
1−2
−100%
Cyberpunk 2077 1−2
+0%
1−2
+0%
Dota 2 16−18
+100%
8−9
−100%
Far Cry 5 5−6
+66.7%
3−4
−66.7%
Forza Horizon 4 6−7
+200%
2−3
−200%
Forza Horizon 5 2−3
+100%
1−2
−100%
PLAYERUNKNOWN'S BATTLEGROUNDS 5−6
+25%
4−5
−25%

4K
Epic Preset

Fortnite 5−6
+25%
4−5
−25%

1440p
Ultra Preset

Counter-Strike 2 4−5
+0%
4−5
+0%

This is how GT 650M SLI and HD Graphics 630 compete in popular games:

  • GT 650M SLI is 76% faster in 900p
  • GT 650M SLI is 213% faster in 1080p
  • GT 650M SLI is 56% faster in 1440p
  • GT 650M SLI is 62% faster in 4K

Here's the range of performance differences observed across popular games:

  • in Metro Exodus, with 1080p resolution and the High Preset, the GT 650M SLI is 350% faster.

All in all, in popular games:

  • GT 650M SLI is ahead in 58 tests (95%)
  • there's a draw in 3 tests (5%)

Pros & cons summary


Performance score 5.08 3.11
Recency 22 March 2012 1 January 2017
Chip lithography 28 nm 14 nm

GT 650M SLI has a 63.3% higher aggregate performance score.

HD Graphics 630, on the other hand, has an age advantage of 4 years, and a 100% more advanced lithography process.

The GeForce GT 650M SLI is our recommended choice as it beats the HD Graphics 630 in performance tests.

Vote for your favorite

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NVIDIA GeForce GT 650M SLI
GeForce GT 650M SLI
Intel HD Graphics 630
HD Graphics 630

Other comparisons

We selected several comparisons of graphics cards with performance close to those reviewed, providing you with more options to consider.

Community ratings

Here you can see the user ratings of the compared graphics cards, as well as rate them yourself.


3.3 28 votes

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3.2 1276 votes

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Questions & comments

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