Qualcomm Adreno 680 vs GeForce GT 520M

VS

Aggregate performance score

We've compared GeForce GT 520M and Qualcomm Adreno 680, covering specs and all relevant benchmarks.

GT 520M
2011
1 GB DDR3, 12 Watt
0.74

Qualcomm Adreno 680 outperforms GT 520M by a whopping 201% based on our aggregate benchmark results.

Primary details

GPU architecture, market segment, value for money and other general parameters compared.

Place in the ranking1172869
Place by popularitynot in top-100not in top-100
Cost-effectiveness evaluation0.01no data
Power efficiency4.2321.84
ArchitectureFermi (2010−2014)no data
GPU code nameGF108no data
Market segmentLaptopLaptop
Release date5 January 2011 (14 years ago)6 December 2018 (6 years ago)
Launch price (MSRP)$59.99 no data

Cost-effectiveness evaluation

The higher the performance-to-price ratio, the better. We use the manufacturer's recommended prices for comparison.

no data

Detailed specifications

General parameters such as number of shaders, GPU core base clock and boost clock speeds, manufacturing process, texturing and calculation speed. Note that power consumption of some graphics cards can well exceed their nominal TDP, especially when overclocked.

Pipelines / CUDA cores48no data
Core clock speed600 MHzno data
Number of transistors585 millionno data
Manufacturing process technology40 nm7 nm
Power consumption (TDP)12 Watt7 Watt
Texture fill rate4.800no data
Floating-point processing power0.1152 TFLOPSno data
ROPs4no data
TMUs8no data

Form factor & compatibility

Information on compatibility with other computer components. Useful when choosing a future computer configuration or upgrading an existing one. For desktop graphics cards it's interface and bus (motherboard compatibility), additional power connectors (power supply compatibility).

InterfacePCIe 2.0 x16no data
Supplementary power connectorsNoneno data

VRAM capacity and type

Parameters of VRAM installed: its type, size, bus, clock and resulting bandwidth. Integrated GPUs have no dedicated video RAM and use a shared part of system RAM.

Memory typeDDR3no data
Maximum RAM amount1 GBno data
Memory bus width64 Bitno data
Memory clock speed800 MHzno data
Memory bandwidth12.8 GB/sno data
Shared memory-+

Connectivity and outputs

Types and number of video connectors present on the reviewed GPUs. As a rule, data in this section is precise only for desktop reference ones (so-called Founders Edition for NVIDIA chips). OEM manufacturers may change the number and type of output ports, while for notebook cards availability of certain video outputs ports depends on the laptop model rather than on the card itself.

Display ConnectorsPortable Device Dependentno data

Supported technologies

Supported technological solutions. This information will prove useful if you need some particular technology for your purposes.

Optimus+-

API and SDK compatibility

List of supported 3D and general-purpose computing APIs, including their specific versions.

DirectX12 API12
Shader Model5.1no data
OpenGL4.5no data
OpenCL1.1no data
VulkanN/A-
CUDA+-

Synthetic benchmark performance

Non-gaming benchmark results comparison. The combined score is measured on a 0-100 point scale.


Combined synthetic benchmark score

This is our combined benchmark score.

GT 520M 0.74
Qualcomm Adreno 680 2.23
+201%

Passmark

This is the most ubiquitous GPU benchmark. It gives the graphics card a thorough evaluation under various types of load, providing four separate benchmarks for Direct3D versions 9, 10, 11 and 12 (the last being done in 4K resolution if possible), and few more tests engaging DirectCompute capabilities.

GT 520M 285
Qualcomm Adreno 680 857
+201%

3DMark 11 Performance GPU

3DMark 11 is an obsolete DirectX 11 benchmark by Futuremark. It used four tests based on two scenes, one being few submarines exploring the submerged wreck of a sunken ship, the other is an abandoned temple deep in the jungle. All the tests are heavy with volumetric lighting and tessellation, and despite being done in 1280x720 resolution, are relatively taxing. Discontinued in January 2020, 3DMark 11 is now superseded by Time Spy.

GT 520M 502
Qualcomm Adreno 680 1936
+286%

Gaming performance

Let's see how good the compared graphics cards are for gaming. Particular gaming benchmark results are measured in FPS.

Average FPS across all PC games

Here are the average frames per second in a large set of popular games across different resolutions:

900p7
−200%
21−24
+200%
Full HD12
−192%
35−40
+192%
1200p7
−200%
21−24
+200%

Cost per frame, $

1080p5.00no data

FPS performance in popular games

Full HD
Low Preset

Atomic Heart 2−3
−150%
5−6
+150%
Counter-Strike 2 7−8
−28.6%
9−10
+28.6%
Cyberpunk 2077 2−3
−150%
5−6
+150%

Full HD
Medium Preset

Atomic Heart 2−3
−150%
5−6
+150%
Counter-Strike 2 7−8
−28.6%
9−10
+28.6%
Cyberpunk 2077 2−3
−150%
5−6
+150%
Forza Horizon 4 5−6
−120%
10−12
+120%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−37.5%
10−12
+37.5%
Valorant 27−30
−37.9%
40−45
+37.9%

Full HD
High Preset

Atomic Heart 2−3
−150%
5−6
+150%
Counter-Strike 2 7−8
−28.6%
9−10
+28.6%
Counter-Strike: Global Offensive 20−22
−110%
40−45
+110%
Cyberpunk 2077 2−3
−150%
5−6
+150%
Dota 2 12−14
−76.9%
21−24
+76.9%
Forza Horizon 4 5−6
−120%
10−12
+120%
Metro Exodus 0−1 3−4
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−37.5%
10−12
+37.5%
The Witcher 3: Wild Hunt 5−6
−40%
7−8
+40%
Valorant 27−30
−37.9%
40−45
+37.9%

Full HD
Ultra Preset

Counter-Strike 2 7−8
−28.6%
9−10
+28.6%
Cyberpunk 2077 2−3
−150%
5−6
+150%
Dota 2 12−14
−76.9%
21−24
+76.9%
Forza Horizon 4 5−6
−120%
10−12
+120%
PLAYERUNKNOWN'S BATTLEGROUNDS 8−9
−37.5%
10−12
+37.5%
The Witcher 3: Wild Hunt 5−6
−40%
7−8
+40%
Valorant 27−30
−37.9%
40−45
+37.9%

1440p
High Preset

Counter-Strike 2 0−1 0−1
Counter-Strike: Global Offensive 3−4
−400%
14−16
+400%
PLAYERUNKNOWN'S BATTLEGROUNDS 4−5
−275%
14−16
+275%

1440p
Ultra Preset

Cyberpunk 2077 0−1 1−2
Forza Horizon 4 2−3
−150%
5−6
+150%
The Witcher 3: Wild Hunt 1−2
−200%
3−4
+200%

1440p
Epic Preset

Fortnite 1−2
−300%
4−5
+300%

4K
High Preset

Atomic Heart 0−1 1−2
Grand Theft Auto V 14−16
+0%
14−16
+0%
Valorant 4−5
−175%
10−12
+175%

4K
Ultra Preset

Cyberpunk 2077 0−1 0−1
Far Cry 5 1−2
−100%
2−3
+100%
PLAYERUNKNOWN'S BATTLEGROUNDS 2−3
−50%
3−4
+50%

4K
Epic Preset

Fortnite 2−3
−50%
3−4
+50%

Full HD
Medium Preset

Battlefield 5 6−7
+0%
6−7
+0%
Far Cry 5 3−4
+0%
3−4
+0%
Fortnite 9−10
+0%
9−10
+0%
Forza Horizon 5 2−3
+0%
2−3
+0%

Full HD
High Preset

Battlefield 5 6−7
+0%
6−7
+0%
Far Cry 5 3−4
+0%
3−4
+0%
Fortnite 9−10
+0%
9−10
+0%
Forza Horizon 5 2−3
+0%
2−3
+0%
Grand Theft Auto V 4−5
+0%
4−5
+0%

Full HD
Ultra Preset

Battlefield 5 6−7
+0%
6−7
+0%
Far Cry 5 3−4
+0%
3−4
+0%
Forza Horizon 5 2−3
+0%
2−3
+0%

Full HD
Epic Preset

Fortnite 9−10
+0%
9−10
+0%

1440p
High Preset

Grand Theft Auto V 1−2
+0%
1−2
+0%
Valorant 16−18
+0%
16−18
+0%

1440p
Ultra Preset

Counter-Strike 2 2−3
+0%
2−3
+0%
Far Cry 5 3−4
+0%
3−4
+0%
Forza Horizon 5 1−2
+0%
1−2
+0%

4K
Ultra Preset

Dota 2 5−6
+0%
5−6
+0%
Forza Horizon 4 0−1 0−1

This is how GT 520M and Qualcomm Adreno 680 compete in popular games:

  • Qualcomm Adreno 680 is 200% faster in 900p
  • Qualcomm Adreno 680 is 192% faster in 1080p
  • Qualcomm Adreno 680 is 200% faster in 1200p

Here's the range of performance differences observed across popular games:

  • in Counter-Strike: Global Offensive, with 1440p resolution and the High Preset, the Qualcomm Adreno 680 is 400% faster.

All in all, in popular games:

  • Qualcomm Adreno 680 is ahead in 34 tests (63%)
  • there's a draw in 20 tests (37%)

Pros & cons summary


Performance score 0.74 2.23
Recency 5 January 2011 6 December 2018
Chip lithography 40 nm 7 nm
Power consumption (TDP) 12 Watt 7 Watt

Qualcomm Adreno 680 has a 201.4% higher aggregate performance score, an age advantage of 7 years, a 471.4% more advanced lithography process, and 71.4% lower power consumption.

The Qualcomm Adreno 680 is our recommended choice as it beats the GeForce GT 520M in performance tests.

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NVIDIA GeForce GT 520M
GeForce GT 520M
Qualcomm Adreno 680
Adreno 680

Other comparisons

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Community ratings

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